zarąbisty kawał noworoczny :)
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kto nie jest kawał a jak dla Ciebie to jest śmieszne to nie marnuj swojego zapewne cennego czasu na takie pierdoły i nie wypowiadaj się.
znajdz konfig jakiegos pro z czolowki, i sam zanalizuj, porownaj (tylko zmien wszystkie seta na set), generalnie r_picmip 7, simpleitems, vertexlight 1, dynamiclights 0, smoke kazdy na 0, ignorehwgamma 0, co mozesz na 16 bit, ale wszystko zalezy jaki sprzet masz bo moze sie pokusisz na dynamiclights bez vertexa. N o i na pewno enablepostprocess na 0. Mysle ze nic wiecej sie przynajmiej dzisiaj nie bedzie chialo nikomu analizwac ;) twój konfig ma dużo nipotrzebnych wpisów i nic z teog nie wynika, niech sobie będą. Masz tu konfig bodza któy jest poporządkowany. Po prostu nie uzywaj writeconfig.
// __________
// / bindings \
// _______________________________________________________________________________________________________________________________________________________________
bind 1 "dropweapon"
bind 2 "dropflag"
bind 3 "say :)"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind 0 "weapnext"
bind mouse1 "+attack"
bind mouse2 "+moveup"
bind mouse3 "+button2"
bind mwheelup "vstr zf"
bind mwheeldown "vstr resetzoom"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind z "vstr weap1_norm"
bind c "vstr weap2_norm"
bind f "vstr weap3_norm"
bind x "vstr weap4_norm"
bind n "vstr weap5_norm"
bind e "vstr weapV_norm"
bind q "vstr weap6_norm"
bind r "vstr weap7_norm"
bind g "vstr weap8_norm"
bind b "vstr weap9_norm"
bind v "vstr weapA_norm" // Nailgun
bind 4 "vstr weapB_norm" // Proximity mines
bind t "vstr weapC_norm" // Chaingun
bind f1 "vote yes"
bind f2 "vote no"
bind f3 "say hf"
bind f4 "say gg"
bind f5 "readyup"
bind f7 "timeout"
bind f8 "timein"
bind f9 "cl_demorecordmessage 1;wait 20;screenshotjpeg;wait 30;cl_demorecordmessage 0"
bind f10 "toggle r_fastsky"
bind f11 "screenshotjpeg"
bind f12 "exec qlbodzo.cfg"
bind downarrow "vstr spec;vstr s2"
bind space "vstr rj"
bind kp_del "loadhud"
bind tab "+scores"
bind alt "vstr weap6_norm"
bind y "messagemode"
bind u "messagemode2"
bind k "messagemode5" // Reply
bind shift "+speed"
bind h "+chat"
bind capslock "vstr acctoggle"
bind ctrl "+movedown"
bind pgup "vstr vup"
bind pgdn "vstr vdn"
bind kp_plus "vstr mutetoggle"
bind kp_ins "rate 25000;cl_maxpackets 125"
bind / "vstr inres"
bind , "vstr inres1"
bind . "vstr inres2"
bind kp_pgup "callvote map lostworld"
bind kp_pgdn "callvote map bloodrun"
bind kp_uparrow "callvote map aerowalk"
bind kp_downarrow "callvote map dismemberment"
bind kp_rightarrow "callvote map battleforged"
bind kp_leftarrow "callvote map verticalvengeance"
bind kp_home "callvote map furiousheights"
bind kp_end "callvote map hektik"
bind kp_5 "callvote map toxicity"
// __________
// / settings \
// _______________________________________________________________________________________________________________________________________________________________
com_allowconsole "1"
cl_allowConsoleChat "1"
cg_hudfiles "ui/bodzo.cfg"
cg_drawfps "1"
cg_fov "90"
cg_zoomfov "100"
cg_zoomOutOnDeath "0"
cg_zoomscaling "0"
cg_zoomsensitivity "0"
cg_drawammowarning "0"
cg_lowammowarningsound "1"
cg_simpleitems "1"
cg_drawitempickups "5" //5
cg_draw3dicons "0"
cg_drawGun "0"
cg_drawcrosshairteamhealthsize "0.15f"
cg_weaponbar "1"
cg_drawfullweaponbar "1"
cg_switchOnEmpty "1"
cg_switchToEmpty "1"
cg_autoswitch "0"
cg_marks "0"
cg_scorePlums "0"
cg_drawSpecmessages "0"
cg_drawPregameMessages "1"
cg_enableRespawnTimer "1"
cg_drawCrosshair "2"
cg_crosshairsize "32"
cg_crosshaircolor "5"
cg_crosshairPulse "0"
cg_crosshairhitstyle "2"
cg_brasstime "0"
cg_truelightning "0.96"
cg_lightningimpact "0"
cg_lightningstyle "5"
cg_muzzleflash "0"
cg_smoke_sg "0"
cg_smokeradius_rl "0"
cg_smokeradius_gl "0"
cg_smokeradius_ng "0"
cg_bubbletrail "0"
cg_waterwarp "0"
cg_gibs "1"
cg_impactsparks "0"
cg_playernames "0"
cg_allowtaunt "0"
color1 "16"
color2 "9"
sensitivity "3"
cl_mouseaccel "0.1"
m_pitch "0.018"
m_yaw "0.018"
in_mouse "2"
cl_maxpackets "125"
rate "25000"
cg_smoothclients "1"
cg_predictitems "0"
cg_bob "0"
cg_kickscale "0"
cg_screendamage "0"
cg_leveltimerdirection "0"
cg_autoaction "3"
cl_demoRecordMessage "0"
// model "xaero/blue"
cg_forceteammodel "xaero"
cg_forceenemymodel "keel/bright"
cg_enemyheadcolor "0x00FF00FF"
cg_enemyuppercolor "0x00FF00FF"
cg_enemylowercolor "0x00FFFF"
cg_teamuppercolor "0x6000FFFF"
cg_deadbodydarken "1"
cg_forceenemyweaponcolor "1"
cg_forceteamweaponcolor "1"
// cg_gunz "-8"
// cg_gunx "-10"
// cg_guny "-5"
s_volume "0.5"
s_musicvolume "0"
s_doppler "0"
s_ambient "0"
cg_hitbeep "2"
cg_chatbeep "0"
r_subdivisions "80"
r_lodbias "2"
r_mode "-1"
r_customwidth "1024"
r_customhight "640"
r_picmip "6"
r_gamma "1"
r_mapoverbrightbits "1"
r_overbrightbits "-1"
r_intensity "1.2"
r_ignorehwgamma "0"
r_dynamiclight "0"
r_smp "0"
r_displayrefresh "120"
r_enablepostprocess "1"
r_enablebloom "0"
bot_nochat "1"
sv_fps "125"
// _________
// / aliases \
// _______________________________________________________________________________________________________________________________________________________________
set weap1_norm "weapon 1 ;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;cg_drawcrosshair 6;cg_crosshairsize 32;vstr gun0"
set weap2_norm "weapon 2 ;cg_zoomfov 95 ;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 95 ;+zoom;cg_drawcrosshair 9;cg_crosshairsize 24;vstr gun0"
set weap3_norm "weapon 3 ;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;cg_drawcrosshair 3;cg_crosshairsize 50;vstr gun0"
set weap4_norm "weapon 4 ;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;cg_drawcrosshair 7;cg_crosshairsize 24;vstr gun0"
set weap5_norm "weapon 5 ;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;cg_drawcrosshair 3;cg_crosshairsize 50;vstr gun0"
set weapV_norm "weapon 5 ;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;cg_drawcrosshair 3;cg_crosshairsize 50;vstr gun0"
set weap6_norm "weapon 6 ;cg_zoomfov 90 ;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;+zoom;cg_drawcrosshair 6;cg_crosshairsize 60;vstr gun0"
set weap7_norm "weapon 7 ;cg_zoomfov 90 ;set zf cg_zoomfov 45;set resetzoom cg_zoomfov 90 ;+zoom;cg_drawcrosshair 3;cg_crosshairsize 30;vstr gun0"
set weap8_norm "weapon 8 ;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;cg_drawcrosshair 3;cg_crosshairsize 50;vstr gun0"
set weap9_norm "weapon 9 ;cg_zoomfov 105;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 105;+zoom;cg_drawcrosshair 2;cg_crosshairsize 32;vstr gun0"
set weapA_norm "weapon 11;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
set weapB_norm "weapon 12;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;cg_drawcrosshair 7;cg_crosshairsize 24;vstr gun0"
set weapC_norm "weapon 13;cg_zoomfov 90 ;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;+zoom;cg_drawcrosshair 6;cg_crosshairsize 60;vstr gun0"
set weap1_zoom "weapon 1 ;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;cg_drawcrosshair 6;cg_crosshairsize 32;vstr gun0"
set weap2_zoom "weapon 2 ;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 95 ;cg_drawcrosshair 9;cg_crosshairsize 24;vstr gun0"
set weap3_zoom "weapon 3 ;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;cg_drawcrosshair 3;cg_crosshairsize 50;vstr gun0"
set weap4_zoom "weapon 4 ;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;cg_drawcrosshair 7;cg_crosshairsize 24;vstr gun0"
set weap5_zoom "weapon 5 ;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;cg_drawcrosshair 3;cg_crosshairsize 50;vstr gun0"
set weapV_zoom "weapon 5 ;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;cg_drawcrosshair 3;cg_crosshairsize 50;vstr gun0"
set weap6_zoom "weapon 6 ;cg_zoomfov 65;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;cg_drawcrosshair 6;cg_crosshairsize 60;vstr gun0"
set weap7_zoom "weapon 7 ;cg_zoomfov 45;set zf cg_zoomfov 45;set resetzoom cg_zoomfov 90 ;cg_drawcrosshair 3;cg_crosshairsize 30;vstr gun0"
set weap8_zoom "weapon 8 ;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;cg_drawcrosshair 3;cg_crosshairsize 50;vstr gun0"
set weap9_zoom "weapon 9 ;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 105;cg_drawcrosshair 2;cg_crosshairsize 32;vstr gun0"
set weapA_zoom "weapon 11;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
set weapB_zoom "weapon 12;cg_zoomfov 55;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;cg_drawcrosshair 7;cg_crosshairsize 24;vstr gun0"
set weapC_zoom "weapon 13;cg_zoomfov 65;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;cg_drawcrosshair 6;cg_crosshairsize 60;vstr gun0"
set bind_norm "bind z vstr weap1_norm;bind c vstr weap2_norm;bind f vstr weap3_norm;bind x vstr weap4_norm;bind e vstr weap5_norm;bind n vstr weapV_norm;bind q vstr weap6_norm;bind r vstr weap7_norm;bind g vstr weap8_norm;bind b vstr weap9_norm;bind v vstr weapA_norm;bind 4 vstr weapB_norm;bind t vstr weapC_norm"
set bind_zoom "bind z vstr weap1_zoom;bind c vstr weap2_zoom;bind f vstr weap3_zoom;bind x vstr weap4_zoom;bind e vstr weap5_zoom;bind n vstr weapV_zoom;bind q vstr weap6_zoom;bind r vstr weap7_zoom;bind g vstr weap8_zoom;bind b vstr weap9_zoom;bind v vstr weapA_zoom;bind 4 vstr weapB_zoom;bind t vstr weapC_zoom"
alias +zoom_mode "vstr bind_zoom;vstr zf"
alias -zoom_mode "vstr bind_norm;vstr resetzoom"
set zf "cg_zoomfov 55"
set vol00 "vstr s2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol.5;set mutetoggle vstr muteon;echo ^b* ^7volume ^1mute ^b*"
set vol.5 "vstr s2;set s_volume .05;set vdn vstr vol00;set vup vstr vol01;set mutetoggle vstr muteon;echo ^b* ^7volume ^c0.05 ^b*"
set vol01 "vstr s2;set s_volume 0.1;set vdn vstr vol.5;set vup vstr vol02;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.1 ^b*"
set vol02 "vstr s2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.2 ^b*"
set vol03 "vstr s2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.3 ^b*"
set vol04 "vstr s2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.4 ^b*"
set vol05 "vstr s2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.5 ^b*"
set vol06 "vstr s2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.6 ^b*"
set vol07 "vstr s2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.7 ^b*"
set vol08 "vstr s2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.8 ^b*"
set vol09 "vstr s2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.9 ^b*"
set vol10 "vstr s2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;set mutetoggle vstr muteon;echo ^b* ^7volume ^31.0 ^b*"
set vdn "vstr vol04"
set vup "vstr vol06"
set muteon "s_volume 0;set mutetoggle vstr muteoff;echo ^b* ^7mute ^b*"
set muteoff "cl_noprint 1;vstr vup;vstr vdn;cl_noprint 0;set mutetoggle vstr muteon;echo ^b* ^7volume restored ^b*"
set mutetoggle "vstr muteon"
set accon "+acc;set acctoggle vstr accoff;vstr s1"
set accoff "-acc;set acctoggle vstr accon ;vstr s1"
set acctoggle "vstr accon"
set gun1 "cg_gunz -8;cg_gunx -10;cg_guny -5"
set gun0 "cg_gunz 0;cg_gunx 0;cg_guny 0"
set s1 "play sound/weapons/proxmine/wstbtick"
set s2 "play sound/misc/menu2"
set rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"
set spec "cg_drawgun 2;cg_zoomfov 55;cg_fov 110;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 32;vstr gun0"
set inres "in_mouse 0;wait 50;in_restart;wait 50;in_mouse 2;wait 50;in_restart;echo Mouseinput restarted"
set inres1 "in_mouse 0;wait 50;in_restart;wait 50;in_mouse -1;wait 50;in_restart;echo Mouseinput restarted"
set inres2 "in_mouse 0;wait 50;in_restart;wait 50;in_mouse 1;wait 50;in_restart;echo Mouseinput restarted"
set pbsux "pb_security 0;pb_sleep 500;rate 25000;cl_maxpackets 125;vstr s1"
set dropuse "dropweapon;+button2;wait 5;-button2"
set tdm "bind mouse3 vstr dropuse;unbind ctrl"
play sound/weapons/proxmine/wstbimpm
loadhud
set activeAction "pb_sleep 500;pb_security 0;rate 25000;cl_maxpackets 125"
pb_security 0
pb_sleep 500
Przedrostek komend set i seta nie jest wymagany w configach do Quake Live. W ogóle na twoim miejscu zrobiłbym go od podstaw i poukładał wszystko kategoriami, bo przy takiej ścianie tekstu ciężko coś znaleźć bez znajmości nazwy konkretnej komendy. Więcej do dodania nie mam. :)
...byliśmy młodzi gniewni, ale czas nas zmienił
teraz jesteśmy starsi i naprawdę wkurwieni...
Dzięki za odpowiedz
Kompa mam w miarę
i5 750
HD6700
4 GB ram
Więc nie powinno być problemu z ustawieniem 32 bit.
Najgorzej że te polecenia nic mi nie mówią i żeby uporządkować config bądź go napisać od początku to trzeba wiedzieć co z czym się je.
Ze strony K1llsena ściągnąłem jego config bo wydaje mi się bardzo dobrze zrobiony na nim będę sie wzorował.
Powiedźcie mi tylko jedną rzecz czy jak mam monitor panoramiczny to grać na 16:9 w rozdzielczości 1920x1080
czy może ustawić sobie 800x600 i 4:3
Dlaczego pytam.
Zauważyłem że większość pro graczy gra właśnie na 4:3 to ma jakieś większe znaczenie?
config K1llsen
www.k1llsen.de/WPcontent/wp-content/uploads/2009/10/k1llsen-qlive.rar
[code]// Replicate cfg - Generated by QUAKE LIVE. Do not modify
unbindall
//////////////
// Movement //
//////////////
bind CTRL "+speed"
bind SHIFT "+movedown"
bind s "+moveleft"
bind d "+back"
bind e "+forward"
bind f "+moveright"
seta cl_run "1"
////////////
// Models //
////////////
seta cg_forceTeamModel "ranger"
seta cg_forceEnemyModel "keel/bright"
seta headmodel "ranger"
seta team_headmodel "ranger"
seta team_model "ranger"
seta cg_kickscale "0"
seta cg_enemyUpperColor "0x00FF00FF"
seta cg_enemyLowerColor "0xFFFFFFFF"
seta cg_enemyHeadColor "0xFF00FFFF"
seta cg_TeamUpperColor "0x00FFFFFF"
seta cg_forceenemyweaponcolor "1"
seta cg_forceteamweaponcolor "1"
seta cg_weaponcolor_grenade "0x00FFFFFF"
////////////
// Player //
////////////
seta model "ranger"
seta clan "^5ESC"
seta name "^7k1llsen"
seta color2 "25"
seta color1 "16"
seta sex "male"
seta handicap "100"
seta cg_bob "0"
seta cg_kickScale "0"
seta cg_drawtargetnames "1"
seta cg_fov "100"
seta cg_selectedPlayerName "k1llsen"
seta cg_hudFiles "ui/hud3.txt"
seta cg_switchOnEmpty "1"
seta cg_zoomScaling "0"
seta cg_zoomToggle "1"
seta cg_zoomSensitivity "1"
seta cg_zoomfov "50"
///////////
// Mouse //
///////////
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE4 "dropweapon"
bind MOUSE5 ""
seta m_pitch "0.022"
seta cl_freelook "1"
seta m_filter "1"
seta sensitivity "3"
seta m_yaw "0.022"
seta m_forward "0.22"
seta m_side "0.22"
seta cl_packetdup "1"
seta cl_mouseAccel "0.14"
seta cl_mouseAccelStyle "0"
seta cl_mouseAccelOffset "5"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_mouse "2"
seta cl_mousesenscap "6.8"
////////////////
// Connection //
////////////////
seta snaps "40"
seta rate "25000"
seta cl_maxpackets "125"
seta cg_autoaction "3"
seta cl_maxPing "800"
seta cl_anonymous "0"
seta cl_punkbuster "1"
//////////
// Rail //
//////////
seta cg_railTrailTime "200"
seta r_railWidth "16"
seta r_railCoreWidth "6"
seta r_railSegmentLength "32"
///////////////
// Crosshair //
///////////////
seta cg_crosshairHitStyle "2"
seta cg_crosshairHitcolor "1"
seta cg_drawCrosshair "2"
seta cg_crosshairSize "37"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshaircolor "4"
seta cg_crosshairpulse "0"
seta cg_crosshairbrightness "0.8"
seta cg_drawCrosshairNames "1"
//////////////
// GRAPHICS //
//////////////
seta r_enablebloom "0"
seta cg_lowAmmoWarningPercentile "0.28"
seta cg_lowAmmoWarningSound "0"
seta cg_drawAmmoWarning "0"
seta cg_PlasmaStyle "1"
seta cg_RocketStyle "1"
seta cg_RailStyle "1"
seta cg_lightningimpact "0"
seta cg_lightningStyle "2"
seta cg_deadBodyDarken "1"
seta cg_muzzleFlash "0"
seta cg_smoke_SG "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_NG "0"
seta cg_bubbleTrail "0"
seta cg_trueLightning "0.9"
seta cg_nopredict "0"
seta cg_gunZ "0"
seta cg_gunY "0"
seta cg_gunX "0"
seta cg_lagometer "0"
seta cg_drawRewards "0"
seta cg_drawAttacker "0"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawFPS "1"
seta cg_drawStatus "1"
seta cg_drawTimer "0"
seta cg_drawTeamOverlay "1"
seta cg_clanOnTeamOverlay "0"
seta cg_draw2D "1"
seta cg_drawgun "0"
seta cg_forceModel "0"
seta cg_gibs "10"
seta cg_shadows "1"
seta cg_predictItems "0"
seta cg_showmiss "0"
seta cg_marks "0"
seta cg_simpleitems "0"
seta com_maxfps "125"
seta com_blood "1"
seta r_subdivisions "80"
seta r_fullbright "0"
seta r_vertexlight "1"
seta r_inBrowserMode "12"
seta r_picmip "6"
seta r_mapoverbrightbits "1"
seta r_fullscreen "1"
seta r_mode "9"
seta r_lodbias "0"
seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta r_ext_compressed_textures "0"
seta r_texturebits "32"
seta r_gamma "1"
seta r_dynamiclight "1"
seta r_fastsky "1"
seta r_glDriver "opengl32"
seta r_allowExtensions "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_texture_env_add "1"
seta r_roundImagesDown "1"
seta r_detailtextures "0"
seta r_colorbits "32"
seta r_depthbits "32"
seta r_overBrightBits "1"
seta r_ignorehwgamma "0"
seta r_customwidth "1280"
seta r_customheight "1024"
seta r_simpleMipMaps "1"
seta r_ignoreFastPath "1"
seta r_intensity "1"
seta r_displayRefresh "75"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_drawSun "0"
seta r_finish "0"
seta r_swapInterval "0"
seta r_facePlaneCull "1"
seta r_primitives "0"
seta r_noFastRestart "0"
seta r_enablePostProcess "0"
seta r_contrast "0.9"
seta r_lastValidRenderer "GeForce GTX 260/PCI/SSE2"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_inGameVideo "1"
seta s_volume "0.8"
seta s_musicvolume "0"
seta s_doppler "0"
seta r_lightmap "0"
seta cg_hitbeep "2"
seta cg_allowtaunt "0"
seta r_ambientscale "100"
seta cg_impactSparks "0"
seta cg_impactSparksLifetime "0"
seta cg_drawItemPickups "0"
//////////////////
// Binds (rest) //
//////////////////
bind TAB "+scores"
bind + "sizeup"
bind - "sizedown"
bind = "sizeup"
bind _ "sizedown"
bind h ""
bind q ""
bind b "readyup"
bind v ""
bind i ""
bind j ""
bind k "kill"
bind l "+acc"
bind m ""
bind n ""
bind o ""
bind p ""
bind r "+zoom"
bind t "messagemode"
bind y "messagemode2"
bind u "messagemode5"
bind z "+button2"
bind PAUSE "pause"
bind F1 "say ^1*=^38^1]"
bind F2 "say ^3Aufs Mowl?!"
bind F3 "say ^3hf, babe :*"
bind F4 "say ^3gg man ..."
bind F5 "say ^3Was ist los? Es ist Party angesagt!"
bind F6 "say ^3DISCO POGO! dingerlingerling! dingerlingerling! und alle atzen singn"
bind F7 "say ^3Hey, was geht ab? Wir feiern die ganze Nacht, die GANZE!"
bind F8 "say ^3Please, don't kill me! i have wife and kids!"
bind F9 "screenshot"
bind F11 "vote yes"
bind F12 "vote no"
bind ins ""
bind del "vid_restart"
bind end ""
bind home ""
bind pgup "in_restart"
bind pgdn "exec autoexec"
/////////////////
// Weaponbinds //
/////////////////
bind MOUSE3 "weapon 7;cg_drawgun 0;cg_fov 100;cg_zoomfov 50" //rail
bind MWHEELDOWN "weapon 8;cg_drawgun 0;cg_fov 100;cg_zoomfov 75" //plasma
bind MWHEELUP "weapon 3;cg_drawgun 0;cg_fov 100;cg_zoomfov 75" //shotgun
bind c "weapon 1;cg_drawgun 2;cg_fov 100;cg_zoomfov 75" //pummel
bind SPACE "weapon 5;cg_drawgun 0;cg_fov 100;cg_zoomfov 75" //rocket
bind w "weapon 6;cg_drawgun 0;cg_fov 100;cg_zoomfov 75" //LG
bind a "weapon 2;cg_drawgun 0;cg_fov 100;cg_zoomfov 75" //MG
bind q "weapon 4;cg_drawgun 0;cg_fov 100;cg_zoomfov 75" //GL
/////////////
// Scripts //
/////////////
bind KP_PLUS "vstr vup"
bind KP_MINUS "vstr vdn"
set vdn vstr vol00
set vup vstr vol01
set vol00 "play sound/misc/menu2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo ^0*^7volume ^1mute^0*"
set vol01 "play sound/misc/menu2;set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo ^0*^7volume ^30.1^0*"
set vol02 "play sound/misc/menu2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo ^0*^7volume ^30.2^0*"
set vol03 "play sound/misc/menu2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo ^0*^7volume ^30.3^0*"
set vol04 "play sound/misc/menu2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo ^0*^7volume ^30.4^0*"
set vol05 "play sound/misc/menu2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo ^0*^7volume ^30.5^0*"
set vol06 "play sound/misc/menu2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo ^0*^7volume ^30.6^0*"
set vol07 "play sound/misc/menu2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo ^0*^7volume ^30.7^0*"
set vol08 "play sound/misc/menu2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo ^0*^7volume ^30.8^0*"
set vol09 "play sound/misc/menu2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo ^0*^7volume ^30.9^0*"
set vol10 "play sound/misc/menu2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo ^0*^7volume ^31.0^0*"
////////////////
// Misc, rest //
////////////////
seta cg_levelTimerDirection "0"
seta cg_switchOnEmpty "1"
seta cg_cameraOrbitDelay "50"
seta cg_teamChatsOnly "0"
seta cg_drawFriend "0"
seta cg_stats "0"
seta cg_deferPlayers "1"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta teamtask "0"
seta web_botskill "hard"
seta web_skipLauncher "1"
seta g_blueteam "Pagans"
seta g_redteam "Stroggs"
seta g_allowVote "1"
seta g_filterBan "1"
seta roundtimelimit "180"
seta g_teamForceBalance "0"
seta g_logSync "0"
seta g_voteFlags "0"
seta g_doWarmup "1"
seta g_maxGameClients "0"
seta g_teamAutoJoin "0"
seta sv_ranked "0"
seta cg_viewsize "100"
seta com_configVersion "16"
seta com_hunkMegs "256"
seta com_introplayed "0"
seta vid_xpos "0"
seta vid_ypos "0"
seta s_mixahead "0.140"
seta s_mixPreStep "0.05"
seta com_soundMegs "16"
seta ui_ffa_fraglimit "20"
seta ui_ffa_timelimit "0"
seta ui_tourney_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_team_fraglimit "0"
seta ui_team_timelimit "20"
seta ui_team_friendly "1"
seta ui_ctf_capturelimit "8"
seta ui_ctf_timelimit "30"
seta ui_ctf_friendly "0"
seta ui_browserMaster "0"
seta ui_browserGameType "0"
seta ui_browserSortKey "4"
seta ui_browserShowFull "1"
seta ui_browserShowEmpty "1"
seta ui_teamName "Pagans"
seta ui_opponentName "Stroggs"
seta ui_redteam "Pagans"
seta ui_blueteam "Stroggs"
seta ui_dedicated "0"
seta ui_gametype "3"
seta ui_joinGametype "0"
seta ui_netGametype "1"
seta ui_actualNetGametype "1"
seta ui_menuFiles "ui/menus.txt"
seta ui_currentTier "0"
seta ui_currentMap "0"
seta ui_currentNetMap "0"
seta ui_mapIndex "0"
seta ui_currentOpponent "0"
seta cg_selectedPlayer "0"
seta ui_scoreAccuracy "0%"
seta ui_scoreImpressives "0"
seta ui_scoreExcellents "0"
seta ui_scoreCaptures "0"
seta ui_scoreDefends "0"
seta ui_scoreAssists "0"
seta ui_scoreGauntlets "0"
seta ui_scoreScore "0"
seta ui_scorePerfect "0"
seta ui_scoreTeam "0 to 0"
seta ui_scoreBase "0"
seta ui_scoreTime "00:00"
seta ui_scoreTimeBonus "0"
seta ui_scoreSkillBonus "0"
seta ui_scoreShutoutBonus "0"
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta ui_findPlayer "Sarge"
seta ui_q3model "0"
seta ui_recordSPDemo "0"
seta ui_teamArenaFirstRun "1"
seta g_warmup "10"
seta capturelimit "8"
seta ui_serverStatusTimeOut "7000"
seta gt_master ""
seta net_noudp "0"
seta net_noipx "0"
seta net_socksEnabled "0"
seta net_socksServer ""
seta net_socksPort "1080"
seta net_socksUsername ""
seta net_socksPassword ""
seta cg_stereoSeparation "0.4"
seta cg_currentSelectedPlayer "0"
seta cg_currentSelectedPlayerName ""
seta ui_recordSPDemoName ""
seta cg_smoothClients "1"
seta fraglimit "0"
seta sv_maxclients "10"
seta gt_realm "quakelive"
seta com_zoneMegs "16"
seta s_ambient "0"
seta cg_WeaponBar "3"
seta cg_drawFullWeaponBar "0"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_showvoicetext "1"
seta cg_playvoicechats "1"
seta web_configVersion "4"
seta cg_noTaunts "0"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta cg_predictLocalRailShots "0"
seta sv_ranked "0"
seta sv_warmupReadyPercentage "0.51"
seta g_voteFlags "0"
seta g_maxGameClients "0"
seta roundlimit "5"
seta roundtimelimit "180"
seta g_friendlyFire "0"
seta g_teamAutoJoin "0"
seta g_teamForceBalance "0"
seta g_doWarmup "1"
seta g_log ""
seta g_logSync "0"
seta g_banIPs ""
seta g_filterBan "1"
seta g_allowVote "1"
seta g_redteam "Stroggs"
seta g_blueteam "Pagans"
seta cl_demoRecordMessage "0"
seta cl_allowConsoleChat "0"
seta com_allowConsole "1"
cg_hudfiles "ui/k1llsen.cfg"
loadhud
wait 50
in_restart;echo ^2DONE[/code]
pierwszy odsiew można zrobić za pomocą tego. Nie traktuj tego jako wszechwiedzącej wyroczni. Pomoże pozbyć sie podwojonych wpisów albo takich nic nie znaczących/niedziałających. Reszte musisz sobie sam ocenić czy używasz czy nie. Proponuję najpierw okroić Twój cfg o te komendy co są kompletnie zbędne (wg tej stronki) a później będzie się nam łatwiej przyjrzeć temu co zostało:)
Wędruj sam jeden, jakby słoń po lesie, nie czyniąc zła, niewiele pragnień mając
Sorry że się wpier... ale mam pytanie odnośnie celownika a nie ma sensu zakładać nowego tematu. Jak można zrobić taki celownik jak na filmiku www.derquaker.com/movie-quake-von-stomp/#more-19693 chodzi mi o "pół krzyż" kiedyś grałem na takim w Q2 i mi się dobrze na nim grało.
Nigdy nie dyskutuj z idiotą, bo najpierw zniży Cię do swojego poziomu, później pokona doświadczeniem.
Cytat z posta - autor: KeilSpooky
> Sorry że się wpier... ale mam pytanie odnośnie celownika a nie ma sensu zakładać nowego tematu. Jak można zrobić taki celownik jak na filmiku www.derquaker.com/movie-quake-von-stomp/#more-19693 chodzi mi o "pół krzyż" kiedyś grałem na takim w Q2 i mi się dobrze na nim grało.
ten filmik chyba nie jest z QL (hehe?) a przynajmniej w QL nie ma do wyboru tego celownika
a więc jak nie ma to samemu trzeba go zrobić a tu trzeba się troche pomęczyć z cyferkami
tu masz poradnik (strasznie kiepski) ale metodą prób i błędów można zobaczyć która linijka tekstu odpowiada za którą właściwość celownika
quakelivehud.blogspot.com/2009/05/extra-2.html
powodzenia
poszukaj sobie celownika jaki ma (mial) visje. Prosta przerobka i otrzymasz to co chcesz. skrocic belki, lekko je przesunac (tak aby sie zaczynaly na srodku) i zmienic kolor. Wrazie jakis problemow pisz to zobaczymy co zle robisz
Wędruj sam jeden, jakby słoń po lesie, nie czyniąc zła, niewiele pragnień mając
dzięki chłopy za info
Przerobiłem config K1llsena i teraz wygląda tak.
Prosił bym jeszcze Was o pomoc w dodaniu rozdzielczości 800x600 i ustawienia ekranu 4:3
[code]// Replicate cfg - Generated by QUAKE LIVE. Do not modify
unbindall
//////////////
// Movement //
//////////////
bind SHIFT "+speed"
bind SPACE "+movedown"
bind a "+moveleft"
bind s "+back"
bind w "+forward"
bind d "+moveright"
seta cl_run "1"
////////////
// Models //
////////////
seta cg_forceTeamModel "ranger"
seta cg_forceEnemyModel "keel/bright"
seta headmodel "ranger"
seta team_headmodel "ranger"
seta team_model "ranger"
seta cg_kickscale "0"
seta cg_enemyUpperColor "0x008000ff"
seta cg_enemyLowerColor "0x008000ff"
seta cg_enemyHeadColor "0x008000ff"
seta cg_TeamUpperColor "0x008000ff"
seta cg_forceenemyweaponcolor "1"
seta cg_forceteamweaponcolor "1"
seta cg_weaponcolor_grenade "0xffffffff"
////////////
// Player //
////////////
seta model "ranger"
seta clan "0.5L"
seta name "Ponie^1dzialek"
seta color2 "25"
seta color1 "17"
seta sex "male"
seta handicap "100"
seta cg_bob "0"
seta cg_kickScale "0"
seta cg_drawtargetnames "1"
seta cg_fov "90"
seta cg_selectedPlayerName "Poniedzialek"
seta cg_hudFiles "ui/hud3.txt"
seta cg_switchOnEmpty "1"
seta cg_zoomScaling "0"
seta cg_zoomToggle "1"
seta cg_zoomSensitivity "1"
seta cg_zoomfov "50"
///////////
// Mouse //
///////////
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "+zoom"
seta m_pitch "0.022"
seta cl_freelook "1"
seta m_filter "0"
seta sensitivity "1.91"
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta cl_packetdup "1"
seta cl_mouseAccel "0.30"
seta cl_mouseAccelStyle "0"
seta cl_mouseAccelOffset "0"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_mouse "2"
seta cl_mousesenscap "0"
////////////////
// Connection //
////////////////
seta snaps "40"
seta rate "25000"
seta cl_maxpackets "125"
seta cg_autoaction "3"
seta cl_maxPing "800"
seta cl_anonymous "0"
seta cl_punkbuster "1"
//////////
// Rail //
//////////
seta cg_railTrailTime "200"
seta r_railWidth "16"
seta r_railCoreWidth "6"
seta r_railSegmentLength "32"
///////////////
// Crosshair //
///////////////
seta cg_crosshairHitStyle "2"
seta cg_crosshairHitcolor "1"
seta cg_drawCrosshair "2"
seta cg_crosshairSize "37"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshaircolor "4"
seta cg_crosshairpulse "0"
seta cg_crosshairbrightness "0.8"
seta cg_drawCrosshairNames "1"
//////////////
// GRAPHICS //
//////////////
cg_drawammowarning "1"
seta cg_trueLightning "0"
seta cg_lightningimpact "0"
seta cg_lightningStyle "5"
seta r_fullbright "0"
seta r_gamma "1"
seta r_lodbias "0"
seta r_mode "9"
seta r_overBrightBits "1"
seta r_picmip "6"
seta r_subdivisions "80"
seta r_vertexlight "1"
seta r_enablePostProcess "0"
seta r_subdivisions "80"
//////////////////
// Binds (rest) //
//////////////////
bind TAB "+scores"
bind SPACE "+movedown"
bind + "sizeup"
bind - "sizedown"
bind 3 "say nice"
bind g "dropweapon"
bind h "+chat"
bind l "+acc"
bind n "callvote nextmap"
bind t "messagemode"
bind y "messagemode2"
bind PAUSE "pause"
bind END "say gl hf"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F11 "screenshot"
bind MWHEELDOWN "say :)"
/////////////////
// Weaponbinds //
/////////////////
bind 1 "weapon 1;cg_drawgun 2;cg_fov 90;cg_zoomfov 75"
bind e "weapon 3;cg_drawgun 2;cg_fov 90;cg_zoomfov 75"
bind f "weapon 8;cg_drawgun 2;cg_fov 90;cg_zoomfov 75"
bind q "weapon 5;cg_drawgun 2;cg_fov 90;cg_zoomfov 75"
bind r "weapon 7;cg_drawgun 2;cg_fov 90;cg_zoomfov 50"
bind MOUSE4 "weapon 4;cg_drawgun 2;cg_fov 90;cg_zoomfov 75"
bind MOUSE5 "weapon 6;cg_drawgun 2;cg_fov 90;cg_zoomfov 75"
bind MWHEELUP "weapon 2;cg_drawgun 2;cg_fov 90;cg_zoomfov 75"
////////////////
// Misc, rest //
////////////////
seta cg_levelTimerDirection "0"
seta cg_switchOnEmpty "1"
seta cg_cameraOrbitDelay "50"
seta cg_teamChatsOnly "0"
seta cg_drawFriend "0"
seta cg_stats "0"
seta cg_deferPlayers "1"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta teamtask "0"
seta web_botskill "hard"
seta web_skipLauncher "1"
seta g_blueteam "Pagans"
seta g_redteam "Stroggs"
seta g_allowVote "1"
seta g_filterBan "1"
seta roundtimelimit "180"
seta g_teamForceBalance "0"
seta g_logSync "0"
seta g_voteFlags "0"
seta g_doWarmup "1"
seta g_maxGameClients "0"
seta g_teamAutoJoin "0"
seta sv_ranked "0"
seta cg_viewsize "100"
seta com_configVersion "16"
seta com_hunkMegs "256"
seta com_introplayed "0"
seta vid_xpos "0"
seta vid_ypos "0"
seta s_mixahead "0.140"
seta s_mixPreStep "0.05"
seta com_soundMegs "16"
seta ui_ffa_fraglimit "20"
seta ui_ffa_timelimit "0"
seta ui_tourney_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_team_fraglimit "0"
seta ui_team_timelimit "20"
seta ui_team_friendly "1"
seta ui_ctf_capturelimit "8"
seta ui_ctf_timelimit "30"
seta ui_ctf_friendly "0"
seta ui_browserMaster "0"
seta ui_browserGameType "0"
seta ui_browserSortKey "4"
seta ui_browserShowFull "1"
seta ui_browserShowEmpty "1"
seta ui_teamName "Pagans"
seta ui_opponentName "Stroggs"
seta ui_redteam "Pagans"
seta ui_blueteam "Stroggs"
seta ui_dedicated "0"
seta ui_gametype "3"
seta ui_joinGametype "0"
seta ui_netGametype "1"
seta ui_actualNetGametype "1"
seta ui_menuFiles "ui/menus.txt"
seta ui_currentTier "0"
seta ui_currentMap "0"
seta ui_currentNetMap "0"
seta ui_mapIndex "0"
seta ui_currentOpponent "0"
seta cg_selectedPlayer "0"
seta ui_scoreAccuracy "0%"
seta ui_scoreImpressives "0"
seta ui_scoreExcellents "0"
seta ui_scoreCaptures "0"
seta ui_scoreDefends "0"
seta ui_scoreAssists "0"
seta ui_scoreGauntlets "0"
seta ui_scoreScore "0"
seta ui_scorePerfect "0"
seta ui_scoreTeam "0 to 0"
seta ui_scoreBase "0"
seta ui_scoreTime "00:00"
seta ui_scoreTimeBonus "0"
seta ui_scoreSkillBonus "0"
seta ui_scoreShutoutBonus "0"
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta ui_findPlayer "Sarge"
seta ui_q3model "0"
seta ui_recordSPDemo "0"
seta ui_teamArenaFirstRun "1"
seta g_warmup "10"
seta capturelimit "8"
seta ui_serverStatusTimeOut "7000"
seta gt_master ""
seta net_noudp "0"
seta net_noipx "0"
seta net_socksEnabled "0"
seta net_socksServer ""
seta net_socksPort "1080"
seta net_socksUsername ""
seta net_socksPassword ""
seta cg_stereoSeparation "0.4"
seta cg_currentSelectedPlayer "0"
seta cg_currentSelectedPlayerName ""
seta ui_recordSPDemoName ""
seta cg_smoothClients "1"
seta fraglimit "0"
seta sv_maxclients "10"
seta gt_realm "quakelive"
seta com_zoneMegs "16"
seta s_ambient "0"
seta cg_WeaponBar "1"
seta cg_drawFullWeaponBar "0"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_showvoicetext "1"
seta cg_playvoicechats "1"
seta web_configVersion "4"
seta cg_noTaunts "0"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta cg_predictLocalRailShots "0"
seta sv_ranked "0"
seta sv_warmupReadyPercentage "0.51"
seta g_voteFlags "0"
seta g_maxGameClients "0"
seta roundlimit "5"
seta roundtimelimit "180"
seta g_friendlyFire "0"
seta g_teamAutoJoin "0"
seta g_teamForceBalance "0"
seta g_doWarmup "1"
seta g_log ""
seta g_logSync "0"
seta g_banIPs ""
seta g_filterBan "1"
seta g_allowVote "1"
seta g_redteam "Stroggs"
seta g_blueteam "Pagans"
seta cl_demoRecordMessage "1"
seta cl_allowConsoleChat "1"
seta com_allowConsole "1"
set cg_drawItemPickups "7"[/code]
Mówisz o "dodaniu rozdzielczości 800x600" czyli szukasz komendy jak taką ustawić?
Jesli tak to, dodaj do cfg:
r_mode 9
w konsoli:
/exec nazwa_twojego_cfg.cfg
/vid_restart
Poniedziałek, masz tutaj link do księgi komend Quake Live z opisami - może ci się przydać w głębszym ich zrozumieniu:
...byliśmy młodzi gniewni, ale czas nas zmienił
teraz jesteśmy starsi i naprawdę wkurwieni...
o wow zajebista stronka, google mi jej nie wywala jak prosze o komendy :/
wszystko elegancko
Jeszcze wkurza mnie monit z informacją że aktualnie jest nagrywane demo i to nie znika tylko jest przez cały mecz na dole ekranu.
Czy można to ukryć nie wyłączając jednocześnie nagrywania dema?
cl_demoRecordMessage.
0 - brak
1 - normalnie (napis)
ostatnio chyba wprowadzili opcję:
2 - czerwona kropeczka w rogu i napis REC.
Dziękuje wszystkim ustawiłem wszytko tak jak trzeba.
ps.
Puki co :)
cg_sensitivity 0.70
cg_zoomsensitivity 0.70
Pomimo tych ustawień sens myszy podczas zoomowania jest mniejszy
1) Dlaczego tak się dzieje?
2) Jak ustawić aby czułość była taka sama?
hahaha działa :]
Sciągaj z rapida (i nie tylko) bez limitów prędkości, przetestowałem, nawet smsa wysłałem :)
//update
Poradziłem sobie sam. Zmniejszyłem sensa do 0.40
hahaha działa :]
Sciągaj z rapida (i nie tylko) bez limitów prędkości, przetestowałem, nawet smsa wysłałem :)