> ełna lista zmian dla nowej wersji CPMA 1.40:
>
>
> add: !PreDecorate5-8 and PostDecorate5-8 superhud elements
>
> add: AttackerIcon and AttackerName superhud elements
>
> add: WeaponList supports the TIME command
>
> add: MODEL, ANGLES, OFFSET, and DRAW3D commands to the superhud
>
> ANGLES are ordered as [+pan | -rotate]
>
> note that most Q3 models DO NOT WORK PROPERLY if r_vertexlight is on
>
> add: 9 new high res, high quality crosshairs as cg_drawCrosshair 11-19
>
> chg: NTF significantly redesigned: see docs/NTF.txt
>
> chg: removed support for RagePro-specific smoke
>
> chg: be more tolerant of invalid models/enemymodels
>
> chg: FragMessage no longer updates for suicides
>
> chg: GTV can CALL votes, but not CAST them, so an unattended GTV doesn’t cause problems with votepercent 100
>
> chg: con_echo doesn’t insert newlines between multiple args
>
> chg: chat tokens are disabled for non-mm2
>
> chg: ammo bars scale by weapon capacity
>
> fix: vertical bars didn’t scale correctly
>
> fix: the infamous legacy id bug of "callvote; reconnect"
>
> fix: autoAction 1 stats weren’t saved properly
>
> fix: grenades always rested axially (id bug)
>
> fix: cg_drawCrosshairNames 2 doesn’t draw enemy’s name in 1v1
>
> fix: couldn’t start CTFS games through the UI
>
> fix: UI ugliness in nonstandard video modes
>
Ktos sciagal juz ulepszenie do cpma 1.40? jakies wrazenia, warto instalowac