>
> pb_sv_enable
>
>
> set sv_punkbuster "1"
>
>
>
>
> // 0 = no, 1 = yes (Default: 0)
>
>
>
>
> seta r_smp "0"
>
>
>
>
>
>
>
>
> // Spieltyp
>
>
>
>
> // 0 = "Free for All"
>
>
>
>
> // 1 = "Tournament"
>
>
>
>
> // 2 = "Free for All" (yes, it’s listed again)
>
>
>
>
> // 3 = "Team Deathmatch"
>
>
>
>
> // 4 = "Capture The Flag"
>
>
>
>
> set g_gametype 1
>
>
>
>
>
>
>
>
> set bot_enable "0"
>
>
>
>
> set bot_minplayers "0"
>
>
>
>
>
>
> set capturelimit 10
>
>
>
>
> set fraglimit 0
>
>
> set timelimit 15
>
>
>
>
>
>
>
>
>
>
> set sv_maxClients 15
>
>
>
>
> set sv_hostname "^7moon^1.^7game^1! QUAKE3 ^7#^21.32C ^1//Zdunska Wola"
>
>
>
>
> set g_motd "ADMIN_SERVER urbi GG: 534020"
>
>
>
>
>
>
> set sv_allowdownload "1"
>
>
>
>
> set sv_floodProtect "1"
>
>
>
>
>
>
>
>
> //prywatni userzy
>
>
> set sv_privateClients "5"
>
>
> set sv_privatePassword "#######"
>
>
>
>
>
>
>
>
>
>
> //rcon
>
>
>
>
> set rconPassword "#######"
>
>
>
>
> //ref
>
>
> set ref_password "#######"
>
>
>
>
> set sv_pure 0
>
>
>
>
>
>
> set sv_maxRate 25000
>
>
>
>
> set sv_master2 ""
>
>
>
>
> set sv_master3 ""
>
>
>
>
> set sv_master4 ""
>
>
>
>
> set sv_master5 ""
>
>
> set g_weaponrespawn 5
>
>
>
>
>
>
>
>
>
>
> set g_allowvote 1
>
>
> set g_quadfactor 3
>
>
>
>
>
>
>
>
>
>
> set g_syncronousClients 0
>
>
>
>
>
>
>
>
> sets "Administrator" "urbi"
>
>
>
>
> sets "Email" "urbizdw@poczta.wp.pl"
>
>
>
>
> sets "URL" ""
>
>
>
>
> sets "Location" "Poland"
>
>
>
>
> sets "CPU" "AMD-X2"
>
>
>
>
> sets "mappack" "none"
>
>
>
>
> set sv_strictAuth 0
>
>
> exec pbsv.cfg
>
>
>
> pb_sv_enable
>
>
> ;Auto Generated by PunkBuster Server
>
>
> pb_sv_MsgPrefix "^3PunkBuster Server" //[PB Message Prefix (default=^3PunkBuster Client)]
>
>
> pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)]
>
>
> pb_sv_MaxConDls 1 //[concurrent downloads (default=1)]
>
>
> pb_sv_KickLen 2 //[minutes (default=2)]
>
>
> pb_sv_CvarFreq 6 //[# of range checks per minute]
>
>
> pb_sv_CvarLogging 2 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither]
>
>
> pb_sv_CvarWalk 4 //[0=disabled, 1-4=Walk through obtained Cvar lists]
>
>
> pb_sv_CvarUserPulse 15 //[How often (in min.) to auto-send CvarUser command]
>
>
> pb_sv_CvarChangedPulse 30 //[How often (in min.) to auto-send CvarChanged command]
>
>
> sv_strictAuth 0
>
>
> pb_sv_CQC 1 //[0=No, 1=Yes (default=1)]
>
>
> pb_sv_LogSync 0 //[0=No, 1=Yes (default=0)]
>
>
> pb_sv_LogCeiling 1000 //[High log filename serial #]
>
>
> pb_sv_SsFloor 1 //[Low screenshot filename serial #]
>
>
> pb_sv_SsCeiling 10000 //[High screenshot filename serial #]
>
>
> pb_sv_SsCmd "" //[Filename of system command to run after screenshots]
>
>
> pb_sv_SsWidth 640 //[Requested pixel width of remote screenshots]
>
>
> pb_sv_SsHeight 480 //[Requested pixel height of remote screenshots]
>
>
> pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots]
>
>
> pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots]
>
>
> pb_sv_SsSrate 2 //[Sample Rate for remote screenshots]
>
>
> pb_sv_SsDelay 0 //[Maximum delay client waits before capturing screenshot]
>
>
> pb_sv_SsPath "" //[Path where remote screenshots are saved]
>
>
> pb_sv_AutoSsFrom 1200 //[Minimum # of seconds to wait before requesting next ss]
>
>
> pb_sv_AutoSsTo 2400 //[Maximum # of seconds to wait before requesting next ss]
>
>
> pb_sv_AutoSs 1 //[0=No, 1=Yes (default=0)]
>
>
> pb_sv_Sleep 60 //[# of Milliseconds (default=60)]
>
>
> pb_sv_PowerMin 10 //[power points]
>
>
> pb_sv_PowerDef 1 //[power points]
>
>
> pb_sv_PowerKickLen 5 //[minutes (default=5)]
>
>
> pb_sv_httpPort 0 //[port #]
>
>
> pb_sv_httpAddr "" //[external IP Address]
>
>
> pb_sv_httpRefresh 30 //[seconds]
>
>
> pb_sv_httpKey "" //[key]
>
>
> pb_sv_httpMaps "" //[map list (separate by spaces)]
>
>
> pb_sv_scoreKick 0 //[minimum score (negative)]
>
>
> pb_sv_changePeriod 999 //[seconds]
>
>
> pb_sv_changeMax 1 //[max name changes allowed]
>
>
> pb_sv_dupNameGrace 0 //[seconds]
>
>
> pb_sv_autoUpdBan 1 //[0=No, 1=Yes (default=0)]
>
>
> pb_sv_extChar 0 //[0=No, 1=Yes (default=0)]
>
>
> pb_sv_guidRelax 7 //[1=UNKN, 2=WRONGIP, 4=DUP (add desired values)]
>
>
> pb_sv_load pbsvlog.cfg //load remote logging settings (if pbsvlog.cfg exists)
>
>
> pb_sv_specname "GTV"
>
>
>
>
> ;Badname List - pb_sv_badname [grace_period_secs] [disallowed text]
>
>
> pb_sv_badname 30 ":)"
>
>
> pb_sv_badname 30 ":]"
>
>
> pb_sv_badname 30 "fejk"
>
>
> pb_sv_badname 30 "fake"
>
>
> pb_sv_badname 30 "UnnamedPlayer"
>
>
>
>
> ;blueprint for GROUP:
>
>
> ;pb_sv_cvar GROUP_aaim in 0 0
>
>
> ;pb_sv_cvar GROUP_activate in 0 0
>
>
> ;pb_sv_cvar GROUP_aim in 0 0
>
>
> ;pb_sv_cvar GROUP_ashoot in 0 0
>
>
> ;pb_sv_cvar GROUP_bunny in 0 0
>
>
> ;pb_sv_cvar GROUP_environment in 0 0
>
>
> ;pb_sv_cvar GROUP_enviroment in 0 0
>
>
> ;pb_sv_cvar GROUP_fov in 0 0
>
>
> ;pb_sv_cvar GROUP_glow in 0 0
>
>
> ;pb_sv_cvar GROUP_ignorewalls in 0 0
>
>
> ;pb_sv_cvar GROUP_mode in 0 0
>
>
> ;pb_sv_cvar GROUP_namelength in 0 0
>
>
> ;pb_sv_cvar GROUP_names in 0 0
>
>
> ;pb_sv_cvar GROUP_noareas in 0 0
>
>
> ;pb_sv_cvar GROUP_nofx in 0 0
>
>
> ;pb_sv_cvar GROUP_oncurves in 0 0
>
>
> ;pb_sv_cvar GROUP_pingpredict in 0 0
>
>
> ;pb_sv_cvar GROUP_radar in 0 0
>
>
> ;pb_sv_cvar GROUP_safe in 0 0
>
>
> ;pb_sv_cvar GROUP_shoot in 0 0
>
>
> ;pb_sv_cvar GROUP_wall in 0 0
>
>
> ;pb_sv_cvar GROUP_weapons in 0 0
>
>
>
>
> pb_sv_cvarEmpty
>
>
> pb_sv_restrictions 0
>
>
>
>
> ;pb_sv_cvar cl_yawspeed in 0 140
>
>
> ;pb_sv_cvar cl_pitchspeed in 0 140
>
>
>
>
>
>
> pb_sv_cvar aaim in 0 0
>
>
> pb_sv_cvar aim in 0 0
>
>
> pb_sv_cvar aimkey in 0 0
>
>
> pb_sv_cvar akuma_names in 0 0
>
>
> pb_sv_cvar alias in 0 0
>
>
> pb_sv_cvar autoaim in 0 0
>
>
> pb_sv_cvar autofire in 0 0
>
>
> pb_sv_cvar ban_nana in 0 0
>
>
> pb_sv_cvar bool122234343432 in 0
>
>
> pb_sv_cvar bool3453653 in 0 0
>
>
> pb_sv_cvar bool348535 in 0 0
>
>
> pb_sv_cvar bunny in 0 0
>
>
> ;faked command !!!!
>
>
> pb_sv_cvar cl_punkbuster in 1
>
>
> pb_sv_cvar erifotua in 0 0
>
>
> pb_sv_cvar esp in 0 0
>
>
> pb_sv_cvar fire in 0 0
>
>
> ;many people has mistyped fov instead of cg_fov
>
>
> ;pb_sv_cvar fov in 0 0
>
>
> pb_sv_cvar glow in 0 0
>
>
> pb_sv_cvar guid in 0 0
>
>
> pb_sv_cvar had_uken in 0 0
>
>
> pb_sv_cvar ignorewalls in 0 0
>
>
> ;pb_sv_cvar mode in 0 0
>
>
> pb_sv_cvar moo_edom in 0 0
>
>
> pb_sv_cvar namelength in 0 0
>
>
> pb_sv_cvar names in 0 0
>
>
> pb_sv_cvar new_mpcadminsok in 0 0
>
>
> pb_sv_cvar nofx in 0 0
>
>
> pb_sv_cvar pingpredict in 0 0
>
>
> pb_sv_cvar predict in 0 0
>
>
> pb_sv_cvar quiet in 0 0
>
>
> pb_sv_cvar radar in 0 0
>
>
> ;questionable typo?
>
>
> pb_sv_cvar r_intesity in 0
>
>
> ;bot uses that, but too many people uses that too
>
>
> ;pb_sv_cvar R_lightmap in 0 0
>
>
> pb_sv_cvar ron_ingay in 0 0
>
>
> pb_sv_cvar R_shownormal in 0 0
>
>
> pb_sv_cvar safe in 0 0
>
>
> pb_sv_cvar shoot in 0 0
>
>
> pb_sv_cvar teamcheck in 0 0
>
>
> pb_sv_cvar thirdp in 0 0
>
>
> pb_sv_cvar wall in 0 0
>
>
> pb_sv_cvar wallhack in 0 0
>
>
> pb_sv_cvar weapons in 0 0
>
>
>
>
> pb_sv_cvar aaim in 0 0
>
>
> pb_sv_cvar aim in 0 0
>
>
> pb_sv_cvar bunny in 0 0
>
>
> pb_sv_cvar fov in 0 0
>
>
> pb_sv_cvar glow in 0 0
>
>
> pb_sv_cvar ignorewalls in 0 0
>
>
> pb_sv_cvar mode in 0 0
>
>
> pb_sv_cvar namelength in 0 0
>
>
> pb_sv_cvar names in 0 0
>
>
> pb_sv_cvar _nofx in 0 0
>
>
> pbsv_cvar _pingpredict in 0 0
>
>
> pbsv_cvar _radar in 0 0
>
>
> pb_sv_cvar _shoot in 0 0
>
>
> pbsv_cvar wall in 0 0
>
>
> pb_sv_cvar weapons in 0 0
>
>
>
>
> pbsv_cvar 111_aim in 0
>
>
> pbsv_cvar 111_bunny in 0
>
>
> pb_sv_cvar 111_fov in 0
>
>
> pb_sv_cvar 111_glow in 0
>
>
> pbsv_cvar 111_ignorewalls in 0
>
>
> pb_sv_cvar 111_mode in 0
>
>
> pb_sv_cvar 111_namelength in 0
>
>
> pb_sv_cvar 111_names in 0
>
>
> pb_sv_cvar 111_nofx in 0
>
>
> pb_sv_cvar 111_pingpredict in 0
>
>
> pb_sv_cvar 111_radar in 0
>
>
> pb_sv_cvar 111_safe in 0
>
>
> pb_sv_cvar 111_shoot in 0
>
>
> pb_sv_cvar 111_wall in 0
>
>
> pb_sv_cvar 111_weapons in 0
>
>
>
>
> pb_sv_cvar 123_aim in 0
>
>
> pb_sv_cvar 123_bunny in 0
>
>
> pbsv_cvar 123_fov in 0
>
>
> pb_sv_cvar 123_glow in 0
>
>
> pb_sv_cvar 123_ignorewalls in 0
>
>
> pb_sv_cvar 123_mode in 0
>
>
> pb_sv_cvar 123_namelength in 0
>
>
> pb_sv_cvar 123_names in 0
>
>
> pb_sv_cvar 123_nofx in 0
>
>
> pb_sv_cvar 123_pingpredict in 0
>
>
> pb_sv_cvar 123_radar in 0
>
>
> pb_sv_cvar 123_shoot in 0
>
>
> pb_sv_cvar 123_wall in 0
>
>
> pb_sv_cvar 123_weapons in 0
>
>
>
>
> pb_sv_cvar 456_aim in 0
>
>
> pb_sv_cvar 456_bunny in 0
>
>
> pb_sv_cvar 456_fov in 0
>
>
> pb_sv_cvar 456_glow in 0
>
>
> pb_sv_cvar 456_guid in 0
>
>
> pb_sv_cvar 456_ignorewalls in 0
>
>
> pb_sv_cvar 456_mode in 0
>
>
> pb_sv_cvar 456_namelength in 0
>
>
> pb_sv_cvar 456_names in 0
>
>
> pb_sv_cvar 456_nofx in 0
>
>
> pb_sv_cvar 456_pingpredict in 0
>
>
> pb_sv_cvar 456_radar in 0
>
>
> pb_sv_cvar 456_shoot in 0
>
>
> pb_sv_cvar 456_wall in 0
>
>
> pb_sv_cvar 456_weapons in 0
>
>
>
>
> pbsv_cvar 555_aim in 0
>
>
> pb_sv_cvar 555_bunny in 0
>
>
> pb_sv_cvar 555_fov in 0
>
>
> pb_sv_cvar 555_glow in 0
>
>
> pb_sv_cvar 555_ignorewalls in 0
>
>
> pb_sv_cvar 555_mode in 0
>
>
> pb_sv_cvar 555_namelength in 0
>
>
> pb_sv_cvar 555_names in 0
>
>
> pb_sv_cvar 555_nofx in 0
>
>
> pb_sv_cvar 555_pingpredict in 0
>
>
> pb_sv_cvar 555_radar in 0
>
>
> pb_sv_cvar 555_safe in 0
>
>
> pb_sv_cvar 555_shoot in 0
>
>
> pb_sv_cvar 555_wall in 0
>
>
> pb_sv_cvar 555_weapons in 0
>
>
>
>
> pb_sv_cvar ace_aaim in 0 0
>
>
> pb_sv_cvar ace_activate in 0 0
>
>
> pb_sv_cvar ace_ashoot in 0 0
>
>
> pb_sv_cvar ace_shoot in 0 0
>
>
>
>
> pb_sv_cvar beta_aim in 0 0
>
>
> pb_sv_cvar beta_bunny in 0 0
>
>
> pb_sv_cvar beta_fov in 0 0
>
>
> pb_sv_cvar beta_glow in 0 0
>
>
> pb_sv_cvar beta_ignorewalls in 0 0
>
>
> pb_sv_cvar beta_mode in 0 0
>
>
> pb_sv_cvar beta_namelength in 0 0
>
>
> pb_sv_cvar beta_names in 0 0
>
>
> pb_sv_cvar beta_nofx in 0 0
>
>
> pb_sv_cvar beta_pingpredict in 0 0
>
>
> pb_sv_cvar beta_radar in 0 0
>
>
> pb_sv_cvar beta_safe in 0 0
>
>
> pb_sv_cvar beta_shoot in 0 0
>
>
> pb_sv_cvar beta_wall in 0 0
>
>
> pb_sv_cvar beta_weapons in 0 0
>
>
>
>
> pb_sv_cvar bot_aaim in 0 0
>
>
> pb_sv_cvar bot_aim in 0 0
>
>
> pb_sv_cvar bot_bunny in 0 0
>
>
> pb_sv_cvar bot_fov in 0 0
>
>
> pb_sv_cvar bot_glow in 0 0
>
>
> pb_sv_cvar bot_guid in 0 0
>
>
> pb_sv_cvar bot_ignorewalls in 0 0
>
>
> pb_sv_cvar bot_mode in 0 0
>
>
> pb_sv_cvar bot_namelength in 0 0
>
>
> pb_sv_cvar bot_names in 0 0
>
>
> pb_sv_cvar bot_nofx in 0 0
>
>
> pb_sv_cvar bot_pingpredict in 0 0
>
>
> pb_sv_cvar bot_radar in 0 0
>
>
> ;pb_sv_cvar bot_shoot in 0 0 this is a legal cvar in InstaRocket mod, so guys which played this mod has this set to 1 in their config
>
>
> pb_sv_cvar bot_wall in 0 0
>
>
> pb_sv_cvar bot_weapons in 0 0
>
>
>
>
> pb_sv_cvar cgaim in 0 0
>
>
> pb_sv_cvar cg_bfov in 0 0
>
>
> pb_sv_cvar cg_pingpredict in 0 0
>
>
> pb_sv_cvar cg_shoot in 0 0
>
>
> pb_sv_cvar cg_wall in 0 0
>
>
>
>
> pb_sv_cvar cgr_x_bool1 in 0 0
>
>
> pb_sv_cvar cgr_x_bool2 in 0 0
>
>
> pb_sv_cvar cgr_x_mode in 0 0
>
>
> pb_sv_cvar cgr_x_picmip in 0 0
>
>
> pb_sv_cvar cgr_x_tr in 0 0
>
>
> pb_sv_cvar cgr_x_u in 0 0
>
>
>
>
> pb_sv_cvar cm_aaim in 0 0
>
>
> pb_sv_cvar cm_aim in 0 0
>
>
> pb_sv_cvar cm_bunny in 0 0
>
>
> pb_sv_cvar cm_fov in 0 0
>
>
> pb_sv_cvar cm_glow in 0 0
>
>
> pb_sv_cvar cm_ignorewalls in 0 0
>
>
> pb_sv_cvar cm_mode in 0 0
>
>
> pb_sv_cvar cm_namelength in 0 0
>
>
> pb_sv_cvar cm_names in 0 0
>
>
> pb_sv_cvar cm_noareas in 0 0
>
>
> pb_sv_cvar cm_nofx in 0 0
>
>
> pb_sv_cvar cm_oncurves in 0 0
>
>
> pb_sv_cvar cm_pingpredict in 0 0
>
>
> pb_sv_cvar cm_radar in 0 0
>
>
> pb_sv_cvar cm_safe in 0 0
>
>
> pb_sv_cvar cm_shoot in 0 0
>
>
> pb_sv_cvar cm_wall in 0 0
>
>
> pb_sv_cvar cm_weapons in 0 0
>
>
>
>
> pb_sv_cvar CMP_aim in 0 0
>
>
> pb_sv_cvar CMP_bunny in 0 0
>
>
> pb_sv_cvar CMP_fov in 0 0
>
>
> pb_sv_cvar CMP_glow in 0 0
>
>
> pb_sv_cvar CMP_ignorewalls in 0 0
>
>
> pb_sv_cvar CMP_mode in 0 0
>
>
> pb_sv_cvar CMP_namelength in 0 0
>
>
> pb_sv_cvar CMP_names in 0 0
>
>
> pb_sv_cvar CMP_nofx in 0 0
>
>
> pb_sv_cvar CMP_pingpredict in 0 0
>
>
> pb_sv_cvar CMP_radar in 0 0
>
>
> pb_sv_cvar CMP_shoot in 0 0
>
>
> pb_sv_cvar CMP_wall in 0 0
>
>
> pb_sv_cvar CMP_weapons in 0 0
>
>
>
>
> pb_sv_cvar darhex_wall in 0 0
>
>
> pb_sv_cvar darhex_glow in 0 0
>
>
> pb_sv_cvar darhex_pingpredict in 0 0
>
>
> pb_sv_cvar darhex_shoot in 0 0
>
>
> pb_sv_cvar darhex_bunny in 0 0
>
>
>
>
> pb_sv_cvar darkhex_wall in 0 0
>
>
> pb_sv_cvar darkhex_glow in 0 0
>
>
> pb_sv_cvar darkhex_pingpredict in 0 0
>
>
> pb_sv_cvar darkhex_shoot in 0 0
>
>
> pb_sv_cvar darkhex_bunny in 0 0
>
>
>
>
> pb_sv_cvar ex_af in 0 0
>
>
> pb_sv_cvar ex_aim in 0 0
>
>
> pb_sv_cvar ex_box in 0 0
>
>
> pb_sv_cvar ex_bunny in 0 0
>
>
> pb_sv_cvar ex_flw in 0 0
>
>
> pb_sv_cvar ex_fov in 0 0
>
>
> pb_sv_cvar ex_fv in 0 0
>
>
> pb_sv_cvar ex_fx in 0 0
>
>
> pb_sv_cvar ex_glow in 0 0
>
>
> pb_sv_cvar ex_glw in 0 0
>
>
> pb_sv_cvar ex_hud in 0 0
>
>
> pb_sv_cvar ex_ignorewalls in 0 0
>
>
> pb_sv_cvar ex_jump in 0 0
>
>
> pb_sv_cvar ex_mode in 0 0
>
>
> pb_sv_cvar ex_namelength in 0 0
>
>
> pb_sv_cvar ex_names in 0 0
>
>
> pb_sv_cvar ex_nlen in 0 0
>
>
> pb_sv_cvar ex_nms in 0 0
>
>
> pb_sv_cvar ex_nofx in 0 0
>
>
> pb_sv_cvar ex_nowalls in 0 0
>
>
> pb_sv_cvar ex_pdct in 0 0
>
>
> pb_sv_cvar ex_pfov in 0 0
>
>
> pb_sv_cvar ex_pfv in 0 0
>
>
> pb_sv_cvar ex_pingpredict in 0 0
>
>
> pb_sv_cvar ex_radar in 0 0
>
>
> pb_sv_cvar ex_rd in 0 0
>
>
> pb_sv_cvar ex_sensitivity in 0 0
>
>
> pb_sv_cvar ex_shoot in 0 0
>
>
> pb_sv_cvar ex_sht in 0 0
>
>
> pb_sv_cvar ex_wall in 0 0
>
>
> pb_sv_cvar ex_weapons in 0 0
>
>
> pb_sv_cvar ex_wll in 0 0
>
>
> pb_sv_cvar ex_wps in 0 0
>
>
>
>
> pb_sv_cvar fuk_aim in 0 0
>
>
> pb_sv_cvar fuk_bunny in 0 0
>
>
> pb_sv_cvar fuk_fov in 0 0
>
>
> pb_sv_cvar fuk_glow in 0 0
>
>
> pb_sv_cvar fuk_ignorewalls in 0 0
>
>
> pb_sv_cvar fuk_mode in 0 0
>
>
> pb_sv_cvar fuk_namelength in 0 0
>
>
> pb_sv_cvar fuk_names in 0 0
>
>
> pb_sv_cvar fuk_nofx in 0 0
>
>
> pb_sv_cvar fuk_pingpredict in 0 0
>
>
> pb_sv_cvar fuk_radar in 0 0
>
>
> pb_sv_cvar fuk_shoot in 0 0
>
>
> pb_sv_cvar fuk_wall in 0 0
>
>
> pb_sv_cvar fuk_weapons in 0 0
>
>
>
>
> pb_sv_cvar fukpb_aim in 0 0
>
>
> pb_sv_cvar fukpb_bunny in 0 0
>
>
> pb_sv_cvar fukpb_fov in 0 0
>
>
> pb_sv_cvar fukpb_glow in 0 0
>
>
> pb_sv_cvar fukpb_ignorewalls in 0 0
>
>
> pb_sv_cvar fukpb_mode in 0 0
>
>
> pb_sv_cvar fukpb_namelength in 0 0
>
>
> pb_sv_cvar fukpbnames in 0 0
>
>
> pb_sv_cvar fukpb_nofx in 0 0
>
>
> pb_sv_cvar fukpb_pingpredict in 0 0
>
>
> pb_sv_cvar fukpb_radar in 0 0
>
>
> pb_sv_cvar fukpb_shoot in 0 0
>
>
> pb_sv_cvar fukpb_wall in 0 0
>
>
> pb_sv_cvar fukpb_weapons in 0 0
>
>
>
>
> pb_sv_cvar homer_aim in 0 0
>
>
> pb_sv_cvar homer_bunny in 0 0
>
>
> pb_sv_cvar homer_fov in 0 0
>
>
> pb_sv_cvar homer_glow in 0 0
>
>
> pb_sv_cvar homer_ignorewalls in 0 0
>
>
> pb_sv_cvar homer_mode in 0 0
>
>
> pb_sv_cvar homer_namelength in 0 0
>
>
> pb_sv_cvar homer_names in 0 0
>
>
> pb_sv_cvar homer_nofx in 0 0
>
>
> pb_sv_cvar homer_pingpredict in 0 0
>
>
> pb_sv_cvar homer_radar in 0 0
>
>
> pb_sv_cvar homer_shoot in 0 0
>
>
> pb_sv_cvar homer_wall in 0 0
>
>
> pb_sv_cvar homer_weapons in 0 0
>
>
>
>
> pb_sv_cvar moo_aim in 0 0
>
>
> pb_sv_cvar moo_bunny in 0 0
>
>
> pb_sv_cvar moo_fov in 0 0
>
>
> pb_sv_cvar moo_glow in 0 0
>
>
> pb_sv_cvar moo_ignorewalls in 0 0
>
>
> pb_sv_cvar moo_mode in 0 0
>
>
> pb_sv_cvar moo_namelength in 0 0
>
>
> pb_sv_cvar moo_names in 0 0
>
>
> pb_sv_cvar moo_nofx in 0 0
>
>
> pb_sv_cvar moo_pingpredict in 0 0
>
>
> pb_sv_cvar moo_radar in 0 0
>
>
> pb_sv_cvar moo_shoot in 0 0
>
>
> pb_sv_cvar moo_wall in 0 0
>
>
> pb_sv_cvar moo_weapons in 0 0
>
>
>
>
> pb_sv_cvar mon_bunny in 0 0
>
>
> pb_sv_cvar mon_fov in 0 0
>
>
> pb_sv_cvar mon_ignorewalls in 0 0
>
>
> pb_sv_cvar mon_key in 0 0
>
>
> pb_sv_cvar mon_keys in 0 0
>
>
> pb_sv_cvar mon_mode in 0 0
>
>
> pb_sv_cvar mon_namelength in 0 0
>
>
> pb_sv_cvar mon_names in 0 0
>
>
> pb_sv_cvar mon_nofx in 0 0
>
>
> pb_sv_cvar mon_radar in 0 0
>
>
> pb_sv_cvar mon_wall in 0 0
>
>
> pb_sv_cvar mon_weapons in 0 0
>
>
>
>
> pb_sv_cvar monk_wallhack in 0 0
>
>
> pb_sv_cvar monk_itemhack in 0 0
>
>
> pb_sv_cvar monk_glow in 0 0
>
>
> pb_sv_cvar monk_dlight in 0 0
>
>
> pb_sv_cvar monk_bunny in 0 0
>
>
> pb_sv_cvar monk_speed in 0 0
>
>
> pb_sv_cvar monk_drawAccuracy in 0 0
>
>
> pb_sv_cvar monk_drawTime in 0 0
>
>
> pb_sv_cvar monk_drawTimeSecond in 0 0
>
>
>
>
> pb_sv_cvar monkey_aaim in 0 0
>
>
> pb_sv_cvar monkey_aim in 0 0
>
>
> pb_sv_cvar monkey_bunny in 0 0
>
>
> pb_sv_cvar monkey_fov in 0 0
>
>
> pb_sv_cvar monkey_glow in 0 0
>
>
> pb_sv_cvar monkey_ignorewalls in 0 0
>
>
> pb_sv_cvar monkey_mode in 0 0
>
>
> pb_sv_cvar monkey_namelength in 0 0
>
>
> pb_sv_cvar monkey_names in 0 0
>
>
> pb_sv_cvar monkey_nofx in 0 0
>
>
> pb_sv_cvar monkey_pingpredict in 0 0
>
>
> pb_sv_cvar monkey_radar in 0 0
>
>
> pb_sv_cvar monkey_shoot in 0 0
>
>
> pb_sv_cvar monkey_wall in 0 0
>
>
> pb_sv_cvar monkey_weapons in 0 0
>
>
>
>
> pb_sv_cvar mpc_aaim in 0 0
>
>
> pb_sv_cvar mpc_aim in 0 0
>
>
> pb_sv_cvar mpc_bunny in 0 0
>
>
> pb_sv_cvar mpc_fov in 0 0
>
>
> pb_sv_cvar mpc_glow in 0 0
>
>
> pb_sv_cvar mpc_ignorewalls in 0 0
>
>
> pb_sv_cvar mpc_mode in 0 0
>
>
> pb_sv_cvar mpc_namelength in 0 0
>
>
> pb_sv_cvar mpc_names in 0 0
>
>
> pb_sv_cvar mpc_nofx in 0 0
>
>
> pb_sv_cvar mpc_pingpredict in 0 0
>
>
> pb_sv_cvar mpc_radar in 0 0
>
>
> pb_sv_cvar mpc_safe in 0 0
>
>
> pb_sv_cvar mpc_shoot in 0 0
>
>
> pb_sv_cvar mpc_wall in 0 0
>
>
> pb_sv_cvar mpc_weapons in 0 0
>
>
>
>
> pb_sv_cvar ob_aaim in 0
>
>
> pb_sv_cvar ob_aim in 0
>
>
> pb_sv_cvar ob_bunny in 0
>
>
> pb_sv_cvar ob_fov in 0
>
>
> pb_sv_cvar ob_glow in 0
>
>
> pb_sv_cvar ob_ignorewalls in 0
>
>
> pb_sv_cvar ob_mode in 0
>
>
> pb_sv_cvar ob_namelength in 0
>
>
> pb_sv_cvar ob_names in 0
>
>
> pb_sv_cvar ob_nofx in 0
>
>
> pb_sv_cvar ob_pingpredict in 0
>
>
> pb_sv_cvar ob_radar in 0
>
>
> pb_sv_cvar ob_shoot in 0
>
>
> pb_sv_cvar ob_wall in 0
>
>
> pb_sv_cvar ob_weapons in 0
>
>
>
>
> pb_sv_cvar ogc_aaim in 0
>
>
> pb_sv_cvar ogc_aim in 0
>
>
> pb_sv_cvar ogc_bunny in 0
>
>
> pb_sv_cvar ogc_bot in 0
>
>
> pb_sv_cvar ogc_fov in 0
>
>
> pb_sv_cvar ogc_glow in 0
>
>
> pb_sv_cvar ogc_ignorewalls in 0
>
>
> pb_sv_cvar ogc_mode in 0
>
>
> pb_sv_cvar ogc_namelength in 0
>
>
> pb_sv_cvar ogc_names in 0
>
>
> pb_sv_cvar ogc_nofx in 0
>
>
> pb_sv_cvar ogc_pingpredict in 0
>
>
> pb_sv_cvar ogc_radar in 0
>
>
> pb_sv_cvar ogc_shoot in 0
>
>
> pb_sv_cvar ogc_trans in 0
>
>
> pb_sv_cvar ogc_wall in 0
>
>
> pb_sv_cvar ogc_weapons in 0
>
>
>
>
> pb_sv_cvar ono_aim in 0
>
>
> pb_sv_cvar ono_bunny in 0
>
>
> pb_sv_cvar ono_fov in 0
>
>
> pb_sv_cvar ono_glow in 0
>
>
> pb_sv_cvar ono_ignorewalls in 0
>
>
> pb_sv_cvar ono_mode in 0
>
>
> pb_sv_cvar ono_namelength in 0
>
>
> pb_sv_cvar ono_names in 0
>
>
> pb_sv_cvar ono_nofx in 0
>
>
> pb_sv_cvar ono_pingpredict in 0
>
>
> pb_sv_cvar ono_radar in 0
>
>
> pb_sv_cvar ono_shoot in 0
>
>
> pb_sv_cvar ono_wall in 0
>
>
> pb_sv_cvar ono_weapons in 0
>
>
>
>
> pb_sv_cvar pb_bypass_aim in 0 0
>
>
> pb_sv_cvar pb_bypass_bunny in 0 0
>
>
> pb_sv_cvar pb_isowned in 0 0
>
>
> pb_sv_cvar pbissogay in 0 0
>
>
> pb_sv_cvar pb_isstillowned in 0 0
>
>
> pb_sv_cvar pb_kick in 0 0
>
>
> ;bot uses pb_plist = 20
>
>
> pb_sv_cvar pb_plist in 0 0
>
>
> pb_sv_cvar pb_power in 0 0
>
>
> ;questionable - don’t ban mostly, just kick
>
>
> pb_sv_cvar pb_sleep1 in 0 0
>
>
> pb_sv_cvar pb_sleep out 1 9
>
>
> pb_sv_cvar pb_sleepmyass in 0 0
>
>
> pb_sv_cvar pb_stfu in 0 0
>
>
> pb_sv_cvar pbsuxass in 0 0
>
>
> pb_sv_cvar pb_suxdick in 0 0
>
>
> pb_sv_cvar pb_ver in 0 0
>
>
>
>
> pb_sv_cvar publi_aim in 0 0
>
>
> pb_sv_cvar publi_bunny in 0 0
>
>
> pb_sv_cvar publi_enviroment in 0 0
>
>
> pb_sv_cvar publi_environment in 0 0
>
>
> pb_sv_cvar publi_fov in 0 0
>
>
> pb_sv_cvar publi_glow in 0 0
>
>
> pb_sv_cvar publi_ignorewalls in 0 0
>
>
> pb_sv_cvar publi_mode in 0 0
>
>
> pb_sv_cvar publi_namelength in 0 0
>
>
> pb_sv_cvar publi_names in 0 0
>
>
> pb_sv_cvar publi_nofx in 0 0
>
>
> pb_sv_cvar publi_pingpredict in 0 0
>
>
> pb_sv_cvar publi_radar in 0 0
>
>
> pb_sv_cvar publi_shoot in 0 0
>
>
> pb_sv_cvar publi_wall in 0 0
>
>
> pb_sv_cvar publi_weapons in 0 0
>
>
>
>
> pb_sv_cvar risin_wall in 0 0
>
>
> pb_sv_cvar risin_glow in 0 0
>
>
> pb_sv_cvar risin_pingpredict in 0 0
>
>
> pb_sv_cvar risin_shoot in 0 0
>
>
> pb_sv_cvar risin_bunny in 0 0
>
>
>
>
> pb_sv_cvar rbx_AA_adjustmethod in 0 0
>
>
> pb_sv_cvar rbx_AA_adjustpitch in 0 0
>
>
> pb_sv_cvar rbx_AA_BFG in 0 0
>
>
> pb_sv_cvar rbx_AA_box in 0 0
>
>
> pb_sv_cvar rbx_AA_cvelocity in 0 0
>
>
> pb_sv_cvar rbx_AA_degreesscale in 0 0
>
>
> pb_sv_cvar rbx_AA_Gauntlet in 0 0
>
>
> pb_sv_cvar rbx_AA_Grenadelauncher in 0 0
>
>
> pb_sv_cvar rbx_AAim in 0 0
>
>
> pb_sv_cvar rbx_AA_keeplocked in 0 0
>
>
> pb_sv_cvar rbx_AA_lag in 0 0
>
>
> pb_sv_cvar rbx_AA_Lightninggun in 0 0
>
>
> pb_sv_cvar rbx_AA_lockdegrees in 0 0
>
>
> pb_sv_cvar rbx_AA_lockmethod in 0 0
>
>
> pb_sv_cvar rbx_AA_lockvisible in 0 0
>
>
> pb_sv_cvar rbx_AA_Machingun in 0 0
>
>
> pb_sv_cvar rbx_AA_pitchhigh in 0 0
>
>
> pb_sv_cvar rbx_AA_pitchlow in 0 0
>
>
> pb_sv_cvar rbx_AA_pitchmaxscale in 0 0
>
>
> pb_sv_cvar rbx_AA_pitchscale in 0 0
>
>
> pb_sv_cvar rbx_AA_Plasmagun in 0 0
>
>
> pb_sv_cvar rbx_AA_PYminscale in 0 0
>
>
> pb_sv_cvar rbx_AA_Railgun in 0 0
>
>
> pb_sv_cvar rbx_AA_Rocketlauncher in 0 0
>
>
> pb_sv_cvar rbx_AA_Shotgun in 0 0
>
>
> pb_sv_cvar rbx_AA_targets in 0 0
>
>
> pb_sv_cvar rbx_AA_yawhigh in 0 0
>
>
> pb_sv_cvar rbx_AA_yawlow in 0 0
>
>
> pb_sv_cvar rbx_AA_yawmaxscale in 0 0
>
>
> pb_sv_cvar rbx_AA_yawscale in 0 0
>
>
>
>
> pb_sv_cvar rbx_activate in 0 0
>
>
> pb_sv_cvar rbx_AmmoStat in 0 0
>
>
> pb_sv_cvar rbx_APowerup in 0 0
>
>
> pb_sv_cvar rbx_AS_BFG in 0 0
>
>
> pb_sv_cvar rbx_AS_Gauntlet in 0 0
>
>
> pb_sv_cvar rbx_AS_Grenadelauncher in 0 0
>
>
> pb_sv_cvar rbx_AShoot in 0 0
>
>
> pbsv_cvar rbx_AS_Lightninggun in 0 0
>
>
> pb_sv_cvar rbx_AS_Machingun in 0 0
>
>
> pb_sv_cvar rbx_AS_Plasmagun in 0 0
>
>
> pb_sv_cvar rbx_AS_Railgun in 0 0
>
>
> pb_sv_cvar rbx_AS_Rocketlauncher in 0 0
>
>
> pb_sv_cvar rbx_AS_Shotgun in 0 0
>
>
> pb_sv_cvar rbx_AS_Time in 0 0
>
>
> pb_sv_cvar rbx_cinfo_sort in 0 0
>
>
> pb_sv_cvar rbx_ClientinfoScreen in 0 0
>
>
> pb_sv_cvar rbx_demoservers in 0 0
>
>
> pb_sv_cvar rbx_drawFogPlayer in 0 0
>
>
> pb_sv_cvar rbx_drawPlayerHealth in 0 0
>
>
> pb_sv_cvar rbx_drawRadar in 0 0
>
>
> pb_sv_cvar rbx_drawSpawnPoints in 0 0
>
>
> pb_sv_cvar rbx_Gauntlet_Cycle in 0 0
>
>
> pb_sv_cvar rbx_hud_timer in 0 0
>
>
> pb_sv_cvar rbx_ingame in 0 0
>
>
> pb_sv_cvar rbx_PlayerLocate in 0 0
>
>
> pb_sv_cvar rbx_PulseCrossHair in 0 0
>
>
> pb_sv_cvar rbx_Scoreboard in 0 0
>
>
> pb_sv_cvar rbx_shoot in 0 0
>
>
> pb_sv_cvar rbx_sortdemo in 0 0
>
>
> pb_sv_cvar rbx_sortvert in 0 0
>
>
> pb_sv_cvar rbx_SpeedoMeter in 0 0
>
>
> pb_sv_cvar rbx_WallHack in 0 0
>
>
>
>
> pb_sv_cvar sa_aim in 0 0
>
>
> pb_sv_cvar sa_bfov in 0 0
>
>
> pb_sv_cvar sa_pingpredict in 0 0
>
>
> pb_sv_cvar sa_shoot in 0 0
>
>
> pb_sv_cvar sa_wall in 0 0
>
>
>
>
> pb_sv_cvar sa1_aim in 0
>
>
> pb_sv_cvar sa1_bfov in 0
>
>
> pb_sv_cvar sa1_mode in 0 0
>
>
> pb_sv_cvar sa1_pingpredict in 0
>
>
> pb_sv_cvar sa1_shoot in 0
>
>
> pb_sv_cvar sa1_wall in 0
>
>
>
>
> pb_sv_cvar sa2_aim in 0
>
>
> pb_sv_cvar sa2_bfov in 0
>
>
> pb_sv_cvar sa2_mode in 0 0
>
>
> pb_sv_cvar sa2_pingpredict in 0
>
>
> pb_sv_cvar sa2_shoot in 0
>
>
> pb_sv_cvar sa2_wall in 0
>
>
>
>
> pb_sv_cvar sa3_aim in 0
>
>
> pb_sv_cvar sa3_bfov in 0
>
>
> pb_sv_cvar sa3_mode in 0 0
>
>
> pb_sv_cvar sa3_pingpredict in 0
>
>
> pb_sv_cvar sa3_shoot in 0
>
>
> pb_sv_cvar sa3_wall in 0
>
>
>
>
> pb_sv_cvar sa4_aim in 0
>
>
> pb_sv_cvar sa4_bfov in 0
>
>
> pb_sv_cvar sa4_mode in 0 0
>
>
> pb_sv_cvar sa4_pingpredict in 0
>
>
> pb_sv_cvar sa4_shoot in 0
>
>
> pb_sv_cvar sa4_wall in 0
>
>
>
>
> pb_sv_cvar sa5_aim in 0
>
>
> pb_sv_cvar sa5_bfov in 0
>
>
> pb_sv_cvar sa5_mode in 0 0
>
>
> pb_sv_cvar sa5_pingpredict in 0
>
>
> pb_sv_cvar sa5_shoot in 0
>
>
> pb_sv_cvar sa5_wall in 0
>
>
>
>
> pb_sv_cvar sa6_aim in 0
>
>
> pb_sv_cvar sa6_bfov in 0
>
>
> pb_sv_cvar sa6_mode in 0 0
>
>
> pb_sv_cvar sa6_pingpredict in 0
>
>
> pb_sv_cvar sa6_shoot in 0
>
>
> pb_sv_cvar sa6_wall in 0
>
>
>
>
> pb_sv_cvar sa7_aim in 0
>
>
> pb_sv_cvar sa7_bfov in 0
>
>
> pb_sv_cvar sa7_mode in 0 0
>
>
> pb_sv_cvar sa7_pingpredict in 0
>
>
> pb_sv_cvar sa7_shoot in 0
>
>
> pb_sv_cvar sa7_wall in 0
>
>
>
>
> pb_sv_cvar sa8_aim in 0
>
>
> pb_sv_cvar sa8_bfov in 0
>
>
> pb_sv_cvar sa8_mode in 0 0
>
>
> pb_sv_cvar sa8_pingpredict in 0
>
>
> pb_sv_cvar sa8_shoot in 0
>
>
> pb_sv_cvar sa8_wall in 0
>
>
>
>
> pb_sv_cvar sa9_aim in 0
>
>
> pb_sv_cvar sa9_bfov in 0
>
>
> pb_sv_cvar sa9_mode in 0 0
>
>
> pb_sv_cvar sa9_pingpredict in 0
>
>
> pb_sv_cvar sa9_shoot in 0
>
>
> pb_sv_cvar sa9_wall in 0
>
>
>
>
> pb_sv_cvar sa0_aim in 0
>
>
> pb_sv_cvar sa0_bfov in 0
>
>
> pb_sv_cvar sa0_mode in 0 0
>
>
> pb_sv_cvar sa0_pingpredict in 0
>
>
> pb_sv_cvar sa0_shoot in 0
>
>
> pb_sv_cvar sa0_wall in 0
>
>
>
>
> pb_sv_cvar sex_aim in 0 0
>
>
> pb_sv_cvar sex_bfov in 0 0
>
>
> pb_sv_cvar sex_lagnow in 0 0
>
>
> pb_sv_cvar sex_mode in 0 0
>
>
> pb_sv_cvar sex_pboxes in 0 0
>
>
> pb_sv_cvar sex_pingpredict in 0 0
>
>
> pb_sv_cvar sex_shoot in 0 0
>
>
> pb_sv_cvar sex_wall in 0 0
>
>
>
>
> pb_sv_cvar sjs_aim in 0
>
>
> pb_sv_cvar sjs_bunny in 0
>
>
> pb_sv_cvar sjs_fov in 0
>
>
> pb_sv_cvar sjs_glow in 0
>
>
> pb_sv_cvar sjs_ignorewalls in 0
>
>
> pb_sv_cvar sjs_mode in 0
>
>
> pb_sv_cvar sjs_namelength in 0
>
>
> pb_sv_cvar sjs_names in 0
>
>
> pb_sv_cvar sjs_nofx in 0
>
>
> pb_sv_cvar sjs_pingpredict in 0
>
>
> pb_sv_cvar sjs_radar in 0
>
>
> pb_sv_cvar sjs_shoot in 0
>
>
> pb_sv_cvar sjs_wall in 0
>
>
> pb_sv_cvar sjs_weapons in 0
>
>
>
>
> pb_sv_cvar sg_aim in 0 0
>
>
> pb_sv_cvar sg_bfov in 0 0
>
>
> pb_sv_cvar sg_pingpredict in 0 0
>
>
> pb_sv_cvar sg_shoot in 0 0
>
>
> pb_sv_cvar sg_wall in 0 0
>
>
>
>
> pb_sv_cvar sys_aim in 0 0
>
>
> pb_sv_cvar sys_bunny in 0 0
>
>
> pb_sv_cvar sys_enviroment in 0 0
>
>
> pb_sv_cvar sys_environment in 0 0
>
>
> pb_sv_cvar sys_fov in 0 0
>
>
> pb_sv_cvar sys_glow in 0 0
>
>
> pb_sv_cvar sys_ignorewalls in 0 0
>
>
> pb_sv_cvar sys_mode in 0 0
>
>
> pb_sv_cvar sys_namelength in 0 0
>
>
> pb_sv_cvar sys_names in 0 0
>
>
> pb_sv_cvar sys_nofx in 0 0
>
>
> pb_sv_cvar sys_pingpredict in 0 0
>
>
> pb_sv_cvar sys_radar in 0 0
>
>
> pb_sv_cvar sys_shoot in 0 0
>
>
> pb_sv_cvar sys_wall in 0 0
>
>
> pb_sv_cvar sys_weapons in 0 0
>
>
>
>
> pb_sv_cvar teh_aaim in 0 0
>
>
> pb_sv_cvar teh_aim in 0 0
>
>
> pb_sv_cvar teh_bunny in 0 0
>
>
> pb_sv_cvar teh_fov in 0 0
>
>
> pb_sv_cvar teh_glow in 0 0
>
>
> pb_sv_cvar teh_ignorewalls in 0 0
>
>
> pb_sv_cvar teh_mode in 0 0
>
>
> pb_sv_cvar teh_namelength in 0 0
>
>
> pb_sv_cvar teh_names in 0 0
>
>
> pb_sv_cvar teh_nofx in 0 0
>
>
> pb_sv_cvar teh_pingpredict in 0 0
>
>
> pb_sv_cvar teh_safe in 0 0
>
>
> pb_sv_cvar teh_shoot in 0 0
>
>
> pb_sv_cvar teh_wall in 0 0
>
>
> pb_sv_cvar teh_weapons in 0 0
>
>
>
>
> pb_sv_cvar tob_aiaim in 0 0
>
>
> pb_sv_cvar tob_aim in 0 0
>
>
> pb_sv_cvar tob_bunny in 0 0
>
>
> pb_sv_cvar tob_fov in 0 0
>
>
> pb_sv_cvar tob_glow in 0 0
>
>
> pb_sv_cvar tob_ignorewalls in 0 0
>
>
> pb_sv_cvar tob_mode in 0 0
>
>
> pb_sv_cvar tob_namelength in 0 0
>
>
> pb_sv_cvar tob_names in 0 0
>
>
> pb_sv_cvar tob_nofx in 0 0
>
>
> pb_sv_cvar tob_pingpredict in 0 0
>
>
> pb_sv_cvar tob_radar in 0 0
>
>
> pb_sv_cvar tob_shoot in 0 0
>
>
> pb_sv_cvar tob_wall in 0 0
>
>
> pb_sv_cvar tob_weapons in 0 0
>
>
>
>
> pb_sv_cvar u_glah in 0 0
>
>
> pb_sv_cvar u_hah in 0 0
>
>
> pb_sv_cvar u_sha in 0 0
>
>
> pb_sv_cvar u_wah in 0 0
>
>
>
>
> pb_sv_cvar ucm_aaim in 0 0
>
>
> pb_sv_cvar ucm_aim in 0 0
>
>
> pb_sv_cvar ucm_bunny in 0 0
>
>
> pb_sv_cvar ucm_fov in 0 0
>
>
> pb_sv_cvar ucm_glow in 0 0
>
>
> pb_sv_cvar ucm_ignorewalls in 0 0
>
>
> pb_sv_cvar ucm_mode in 0 0
>
>
> pb_sv_cvar ucm_namelength in 0 0
>
>
> pb_sv_cvar ucm_names in 0 0
>
>
> pb_sv_cvar ucm_nofx in 0 0
>
>
> pb_sv_cvar ucm_pingpredict in 0 0
>
>
> pb_sv_cvar ucm_radar in 0 0
>
>
> pb_sv_cvar ucm_safe in 0 0
>
>
> pb_sv_cvar ucm_shoot in 0 0
>
>
> pb_sv_cvar ucm_wall in 0 0
>
>
> pb_sv_cvar ucm_weapons in 0 0
>
>
>
>
> pb_sv_cvar ug_aim in 0
>
>
> pb_sv_cvar ug_bunny in 0
>
>
> pb_sv_cvar ug_fov in 0
>
>
> pb_sv_cvar ug_glow in 0
>
>
> pb_sv_cvar ug_ignorewalls in 0
>
>
> pb_sv_cvar ug_mode in 0
>
>
> pb_sv_cvar ug_namelength in 0
>
>
> pb_sv_cvar ug_names in 0
>
>
> pb_sv_cvar ug_nofx in 0
>
>
> pb_sv_cvar ug_pingpredict in 0
>
>
> pb_sv_cvar ug_radar in 0
>
>
> pb_sv_cvar ug_safe in 0
>
>
> pb_sv_cvar ug_shoot in 0
>
>
> pb_sv_cvar ug_wall in 0
>
>
> pb_sv_cvar ug_weapons in 0
>
>
>
>
> pb_sv_cvar unc_aim in 0 0
>
>
> pb_sv_cvar unc_bunny in 0 0
>
>
> pb_sv_cvar unc_fov in 0 0
>
>
> pb_sv_cvar unc_glow in 0 0
>
>
> pb_sv_cvar unc_ignorewalls in 0 0
>
>
> pb_sv_cvar unc_mode in 0 0
>
>
> pb_sv_cvar unc_namelength in 0 0
>
>
> pb_sv_cvar unc_names in 0 0
>
>
> pb_sv_cvar unc_nofx in 0 0
>
>
> pb_sv_cvar unc_pingpredict in 0 0
>
>
> pb_sv_cvar unc_radar in 0 0
>
>
> pb_sv_cvar unc_shoot in 0 0
>
>
> pb_sv_cvar unc_wall in 0 0
>
>
> pb_sv_cvar unc_weapons in 0 0
>
>
>
>
> pb_sv_cvar unf_funfisafagg in 0 0
>
>
> pb_sv_cvar unf_unfisageek in 0 0
>
>
> pb_sv_cvar unfunfashitadmin_names in 0 0
>
>
> pb_sv_cvar unfunfgetagirel_mode in 0 0
>
>
> pb_sv_cvar unfunfhasnolife_ignorewalls in 0 0
>
>
> pb_sv_cvar unfunfhomo_glow in 0 0
>
>
> pb_sv_cvar unfunfisacunt_aim in 0 0
>
>
> pb_sv_cvar unfunfisafrog_bunny in 0 0
>
>
> pb_sv_cvar unfunfisalowlife_fov in 0 0
>
>
> pb_sv_cvar unfunfisanoob_nofx in 0 0
>
>
> pb_sv_cvar unfunfisaretard_weapons in 0 0
>
>
> pb_sv_cvar unfunfisnobody_namelength in 0 0
>
>
> pb_sv_cvar unfunfloosestomonkey_shoot in 0 0
>
>
> pb_sv_cvar unfunfnofamily_wall in 0 0
>
>
> pb_sv_cvar unfunfpwned_pingpredict in 0 0
>
>
> pb_sv_cvar unfunfsuckadick_radar in 0 0
>
>
>
>
> pb_sv_cvar unknown_aaim in 0 0
>
>
> pb_sv_cvar unknown_aim in 0 0
>
>
> pb_sv_cvar unknown_bunny in 0 0
>
>
> pb_sv_cvar unknown_fov in 0 0
>
>
> pb_sv_cvar unknown_glow in 0 0
>
>
> pb_sv_cvar unknown_ignorewalls in 0 0
>
>
> pb_sv_cvar unknown_mode in 0 0
>
>
> pb_sv_cvar unknown_namelength in 0 0
>
>
> pb_sv_cvar unknown_names in 0 0
>
>
> pb_sv_cvar unknown_nofx in 0 0
>
>
> pb_sv_cvar unknown_pingpredict in 0 0
>
>
> pb_sv_cvar unknown_radar in 0 0
>
>
> pb_sv_cvar unknown_safe in 0 0
>
>
> pb_sv_cvar unknown_shoot in 0 0
>
>
> pb_sv_cvar unknown_wall in 0 0
>
>
> pb_sv_cvar unknown_weapons in 0 0
>
>
>
>
> pb_sv_cvar unkown_bunny in 0
>
>
> pb_sv_cvar unkown_nofx in 0
>
>
> pb_sv_cvar unkown_safe in 0
>
>
> pb_sv_cvar unkown_shoot in 0
>
>
> pb_sv_cvar unkown_wall in 0
>
>
> pb_sv_cvar unkown_weapons in 0
>
>
>
>
>
>
> ;pb_sv_task 10 60 "pb_sv_cvarsrch sa4_wall"
>
>
> ;pb_sv_task 10 60 "pb_sv_cvarsrch sa4_shoot"
>
>
> ;pb_sv_task 10 60 "pb_sv_cvarsrch sa4_bfov"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch +aim"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch +snap"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch +shoot"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch +aattack"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch +firee"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch +bunny"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch -aim"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch -snap"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch -shoot"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch -aattack"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch -firee"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch -bunny"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch toggle cg_drawqhud"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch accuracy"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch erifotua"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch kills"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch qhud"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch qclients"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch addlamer"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch autoaim"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch autoshoot"
>
>
> ;pb_sv_task 10 60 "pb_sv_bindsrch snaplag"
>
>
>
>
> pb_sv_md5tool w 1.32 v "6.0.exe" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "6.0.dll" NOT_FOUND
>
>
> pb_sv_md5tool a 1.32 v baseq3pak9.pk3 NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "baseq3sycore,glows.pk3" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "baseq3syc ra3 col wep.pk3" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "ospsycore,glows.pk3" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "ospsyc ra3 col wep.pk3" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "cpmasycore,glows.pk3" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "cpmasyc ra3 col wep.pk3" NOT_FOUND
>
>
> pb_sv_md5tool l 1.32 v ogc NOT_FOUND
>
>
> pb_sv_md5tool l 1.32 v ogc.so NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v autoaim.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v baseq3q3blqtourney6.pk3 NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v Cheatmaster.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v Cheatmaster.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v cpmaq3blqtourney6.pk3 NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v D3M0Nh00k.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v D3M0NH00K.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v D3M0Nh00k.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v D3M0NH00K.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v D3M0Nh00k.ini NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v D3M0NH00K.ini NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v EcHook.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v EcHook.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "FINAL PUBLIC.exe" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "FINAL PUBLIC.dll" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v glhack.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v hlhook.bin NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v hlhook.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v HOOK.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v HOOK.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v injectPB.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v kestralfinal.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v kestralfinal.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v kestralfinal.ini NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v m0nk3y666.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v m0nk3y666.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v m0nk3y666.ini NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v m0nK3yH00k.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v m0nK3yH00k.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v madbot.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v modified_ogc.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v modified_ogc.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v modified_ogc.ini NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v monk* NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v ogc.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v ogc.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v ogc* NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v ospq3blqtourney6.pk3 NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v PunkHack.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v q3blqtourney6.pk3 NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "Q3 Hook.exe" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "Q3 Hook.dll" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v q3Switch.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v q3Switch.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v q3ultima.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v q3ultima.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v RatBot.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v sakuma.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v sakuma.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma3.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma3.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma4.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma4.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma5.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma5.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma6.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma6.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma6.ini NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma7.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma7.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma8.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma8.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma9.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma9.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma.cfg NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shinakuma.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v shina* NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v Shoutouts.txt NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v sjbot.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v sjbot.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v sjhook.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v sjhook.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "sycore private.exe" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "sycore private.dll" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "sycore public.exe" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "sycore public.dll" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v UHOOKUNPACK.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v UHOOKUNPACK.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v ULDR.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v ULDR.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v slugbot.bat NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v sorryguys.txt NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v "TO UNFUNF.txt" NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v UCD3M0Nh00k.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v UCD3M0Nh00k.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v wallas.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v wallas.exe NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v wallhack.dll NOT_FOUND
>
>
> pb_sv_md5tool w 1.32 v wallhack.exe NOT_FOUND
>
>
I co mam poprawic?? Bo teraz wywala ;/
ps: nweb.pl/temp/pbsv.cfg
Od raula ten config dziala nie wiecie czemu moj zly?