> yo, emku nie wiesz moze jak zrobic zeby przelaczyl pova w demkach za pomoca defraga, wiem ze da sie cos takiego zrobic i czytalem kiedys o tym ale mi nie wyszlo, jezeli wiesz, moglbys tu wytlumaczyc nam?:)
ehh... docs, docs i jeszcze raz docs - po cholere autorzy sie tylenapisli? Zebym ja to teraz przekladal na polski?...
[b]docs/readme-[DemoCams].txt[/b]
[i]
- Tracking Other Players
The Demo Cams can track other players, besides the main player that was recorded in the demo. Note, however, that this does not always work - it depends on if the other player that you want to track is technically visible to the main player (described as being inside the PVS). If the other player is in the PVS, then this player may be tracked. This is done by setting the df_mp_TrackPlayerNum to the desired player number. To get a list of the player numbers, in the console (ingame) type:
\info players
This will list the players and their numbers. Then just set the df_mp_TrackPlayerNum to the proper number. If the other player is not in the PVS, the cam will track the main player. The default value for this var is \"-1\", which tells the system to track the main player. Note that usually the main player has an ID of \"0\", so setting the var to 0 usually is the same as leaving it on -1.
Useful binds:
bind uparrow \"varMath df_mp_TrackPlayerNum + 1\"
bind downarrow \"varMath df_mp_TrackPlayerNum - 1\"
Lets you switch between players by pressing up/down arrows.
*** NOTE: If you are trying to view a demo from a different player\'s point-of-view, but are just looking to get the normal first person view, use the df_demos_CameraMode 11 (DC_CAMERAMODE_NORMALWITHOFFSETS)
[/i]
Chyba wszystko jasne, w razie czego dopiero po przeczytaniu tegoz pytac to pomoge jak bede mogl...
*Tip: poczytajcie dokladniej ten plik - m.in. o \'camera mode\'...