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Wersja: Jasna / Ciemna

Problem z łĄCZENIEM sie?

Ravage

Gravatar

Od: 2003-08-13

Ranga: Newbie

Dodano dnia: 2003-10-10 19:17:20

Mam problem nie moge sie połączyć z żadnym severem cpma ani vq3 na cpma , bo o to mi chodzi dzieje sie tak wchodzi na sever awaiting gamestat i wychodzi co mam zrobic(i wyskakuje mi jeszcze taki błąd \"invalid folder\" potem )

Ravage Rulez !!!

shiv

Od: 2002-04-29

Ranga: Quad Damager

Dodano dnia: 2003-10-10 19:46:32

aaaa no nie nastepny qrde:P

Jak cie wyrzuci tzn nie polaczy otworz konsole to taki klawisz na tab-em \"~\" , przewin konsole do gory i tam bedziesz miec napisane dlaczego ci nie pozwolilo wejsc na serwer.Wtedy ladnie kopiuj wklej tutaj do swojego posta i sie zobaczy:D

............

Ravage

Gravatar

Od: 2003-08-13

Ranga: Newbie

Dodano dnia: 2003-10-10 20:06:59

GAMMA: hardware w/ 0 overbright bits

CPU: AMD w/ 3DNow!

rendering primitives: multiple glArrayElement

texturemode: GL_LINEAR_MIPMAP_NEAREST

picmip: 10

texture bits: 0

multitexture: enabled

compiled vertex arrays: enabled

texenv add: enabled

compressed textures: disabled

HACK: using vertex lightmap approximation

Initializing Shaders

...loading \'scripts/invis.shader\'

...loading \'scripts/players.shader\'

...loading \'scripts/bfg.shader\'

...loading \'scripts/console.shader\'

...loading \'scripts/cpma_ui.shader\'

...loading \'scripts/crosshairs.shader\'

...loading \'scripts/font3w.shader\'

...loading \'scripts/freeze.shader\'

...loading \'scripts/grapple.shader\'

...loading \'scripts/greenarmor.shader\'

...loading \'scripts/lightningnew.shader\'

...loading \'scripts/logo512.shader\'

...loading \'scripts/netgraph.shader\'

...loading \'scripts/nmpgfx.shader\'

...loading \'scripts/plasmanew.shader\'

...loading \'scripts/explode1.shader\'

...loading \'scripts/gfx.shader\'

...loading \'scripts/tim.shader\'

...loading \'scripts/base.shader\'

...loading \'scripts/base_button.shader\'

...loading \'scripts/base_floor.shader\'

...loading \'scripts/base_light.shader\'

...loading \'scripts/base_object.shader\'

...loading \'scripts/base_support.shader\'

...loading \'scripts/base_trim.shader\'

...loading \'scripts/base_wall.shader\'

...loading \'scripts/common.shader\'

...loading \'scripts/ctf.shader\'

...loading \'scripts/eerie.shader\'

...loading \'scripts/gothic_block.shader\'

...loading \'scripts/gothic_floor.shader\'

...loading \'scripts/gothic_light.shader\'

...loading \'scripts/gothic_trim.shader\'

...loading \'scripts/gothic_wall.shader\'

...loading \'scripts/hell.shader\'

...loading \'scripts/liquid.shader\'

...loading \'scripts/menu.shader\'

...loading \'scripts/models.shader\'

...loading \'scripts/organics.shader\'

...loading \'scripts/sfx.shader\'

...loading \'scripts/shrine.shader\'

...loading \'scripts/skin.shader\'

...loading \'scripts/sky.shader\'

...loading \'scripts/test.shader\'

...loading \'scripts/ztn3tourney1.shader\'

...loading \'scripts/wdw3team1.shader\'

...loading \'scripts/cpm8.shader\'

...loading \'scripts/r_tourney4.shader\'

...loading \'scripts/mrcq3t3.shader\'

...loading \'scripts/mrcq3t4.shader\'

...loading \'scripts/swelt_evil8.shader\'

...loading \'scripts/cpm3a.shader\'

...loading \'scripts/swelt_majestic.shader\'

...loading \'scripts/cpm3.shader\'

...loading \'scripts/sweltdm4.shader\'

...loading \'scripts/69pickup1.shader\'

...loading \'scripts/decker_sky.shader\'

...loading \'scripts/decker_light.shader\'

...loading \'scripts/decker_sfx.shader\'

...loading \'scripts/decker_grates.shader\'

...loading \'scripts/evil8_base.shader\'

...loading \'scripts/deck-tele.shader\'

...loading \'scripts/hub3media.shader\'

...loading \'scripts/mars.shader\'

...loading \'scripts/nodm2.shader\'

...loading \'scripts/acid.shader\'

...loading \'scripts/cpm17.shader\'

...loading \'scripts/evil6.shader\'

...loading \'scripts/evil6_trims.shader\'

...loading \'scripts/sweltdm3.shader\'

...loading \'scripts/blemish.shader\'

...loading \'scripts/qfraggel2.shader\'

...loading \'scripts/mrcq3dm5.shader\'

...loading \'scripts/mrcleantex_3.shader\'

...loading \'scripts/mrcleantex_1.shader\'

...loading \'scripts/ik_sky.shader\'

...loading \'scripts/cmp11a.shader\'

...loading \'scripts/d3xf2.shader\'

...loading \'scripts/decker.shader\'

...loading \'scripts/hub3aeroq3.shader\'

----- finished R_Init -----
------- sound initialization -------

Initializing DirectSound

----- Sound Info -----

sound system is muted

1 stereo

32768 samples

16 samplebits

1 submission_chunk

22050 speed

0x89c568bc dma buffer

No background file.

Sound memory manager started

Loading vm file vm/ui.qvm.

VM file ui compiled to 573786 bytes of code

ui loaded in 1928768 bytes on the hunk

61 arenas parsed

32 bots parsed

--- Common Initialization Complete ---

Winsock Initialized

Opening IP socket: localhost:27960

Hostname: ravage

IP: 80.54.101.94

Working directory: C:\Program Files\Quake III Arena

PunkBuster Client: PunkBuster Client (v1.034 | A0) Enabled

PunkBuster Server: PunkBuster Server (v0.993 | A0 C0.0) DISABLED

Proceeding with delayed mouse init

Initializing DirectInput...

DirectInput initialized.

PunkBuster Client: Game Version [Q3 1.32 win-x86 Oct 7 2002]

PunkBuster Client: Not Connected to a Server

trying levelshots/CPM1.TGA...

Connecting to 217.113.224.7:27966

Resolving update.quake3arena.com

update.quake3arena.com resolved to 192.246.40.56:27951

217.113.224.7:27966 resolved to 217.113.224.7:27966

Resolving authorize.quake3arena.com

authorize.quake3arena.com resolved to 192.246.40.56:27952

PunkBuster Client: Connected to Server 217.113.224.7:27966

PunkBuster Client: Master Query Sent to (Q3A1.EVENBALANCE.COM) 216.40.230.37

mis-typed CD key?mis-typed CD key?PunkBuster Client: Received Master Security

Information

----- FS_Startup -----

Current search path:

C:\Program Files\Quake III Arena\cpma\z-cpma-pak110.pk3 (49 files)

on the pure list

C:\Program Files\Quake III Arena\cpma\z-cpma-pak100.pk3 (305 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_ztn3tourney1.pk3 (6 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\pak8.pk3 (9 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\pak7.pk3 (4 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\pak6.pk3 (64 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\pak5.pk3 (7 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\pak4.pk3 (272 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\pak3.pk3 (4 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\PAK2.PK3 (148 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\PAK1.PK3 (26 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpma3.pk3 (10 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm9.pk3 (10 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm8.pk3 (13 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm7.pk3 (15 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm6.pk3 (41 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm5.pk3 (7 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm4.pk3 (7 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm3a.pk3 (79 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm3.pk3 (28 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm21.pk3 (93 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm20.pk3 (82 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm2.pk3 (14 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm1a.pk3 (57 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm19.pk3 (58 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm18.pk3 (77 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm17.pk3 (71 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm16.pk3 (34 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm15.pk3 (28 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm14.pk3 (86 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm13.pk3 (72 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm12.pk3 (20 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm11a.pk3 (18 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm11.pk3 (15 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\map_cpm10.pk3 (16 files)

on the pure list

C:\Program Files\Quake III Arena\baseq3\hub3aeroq3.pk3 (30 files)

on the pure list

C:\Program Files\Quake III Arena/cpma

C:\Program Files\Quake III Arena\baseq3\pak0.pk3 (3539 files)

not on the pure list

C:\Program Files\Quake III Arena/baseq3

10828 files in pk3 files
Running in restricted demo mode.
----- FS_Startup -----

Current search path:

C:\Program Files\Quake III Arena/demota

10828 files in pk3 files

----- FS_Startup -----

Current search path:

C:\Program Files\Quake III Arena\cpma\z-cpma-pak110.pk3 (49 files)

C:\Program Files\Quake III Arena\cpma\z-cpma-pak100.pk3 (305 files)

C:\Program Files\Quake III Arena/cpma

C:\Program Files\Quake III Arena\baseq3\pak8.pk3 (9 files)

C:\Program Files\Quake III Arena\baseq3\pak7.pk3 (4 files)

C:\Program Files\Quake III Arena\baseq3\pak6.pk3 (64 files)

C:\Program Files\Quake III Arena\baseq3\pak5.pk3 (7 files)

C:\Program Files\Quake III Arena\baseq3\pak4.pk3 (272 files)

C:\Program Files\Quake III Arena\baseq3\pak3.pk3 (4 files)

C:\Program Files\Quake III Arena\baseq3\PAK2.PK3 (148 files)

C:\Program Files\Quake III Arena\baseq3\PAK1.PK3 (26 files)

C:\Program Files\Quake III Arena\baseq3\pak0.pk3 (3539 files)

C:\Program Files\Quake III Arena\baseq3\map_ztn3tourney1.pk3 (6 files)

C:\Program Files\Quake III Arena\baseq3\map_cpma3.pk3 (10 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm9.pk3 (10 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm8.pk3 (13 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm7.pk3 (15 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm6.pk3 (41 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm5.pk3 (7 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm4.pk3 (7 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm3a.pk3 (79 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm3.pk3 (28 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm21.pk3 (93 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm20.pk3 (82 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm2.pk3 (14 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm1a.pk3 (57 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm19.pk3 (58 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm18.pk3 (77 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm17.pk3 (71 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm16.pk3 (34 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm15.pk3 (28 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm14.pk3 (86 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm13.pk3 (72 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm12.pk3 (20 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm11a.pk3 (18 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm11.pk3 (15 files)

C:\Program Files\Quake III Arena\baseq3\map_cpm10.pk3 (16 files)

C:\Program Files\Quake III Arena\baseq3\hub3aeroq3.pk3 (30 files)

C:\Program Files\Quake III Arena/baseq3

16242 files in pk3 files

ERROR: Invalid game folder

RE_Shutdown( 0 )

Hunk_Clear: reset the hunk ok

----- R_Init -----
GL_VENDOR: NVIDIA Corporation

GL_RENDERER: GeForce4 Ti 4200/AGP/SSE/3DNOW!

GL_VERSION: 1.4.0

GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample

GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow

GL_ARB_texture_border_clamp GL_ARB_texture_compression

GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine

GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat

GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc

GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax

GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements

GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels

GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal

GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs

GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D

GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map

GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine

GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod

GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array

GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat

GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color

GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent

GL_NV_multisample_filter_hint GL_NV_occlusion_query

GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite

GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection

GL_NV_texture_compression_vtc GL_NV_texture_env_combine4

GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2

GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2

GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap

GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow

GL_WIN_swap_hint WGL_EXT_swap_control

GL_MAX_TEXTURE_SIZE: 4096

GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)

MODE: 3, 640 x 480 fullscreen hz:N/A

GAMMA: hardware w/ 0 overbright bits

CPU: AMD w/ 3DNow!

rendering primitives: multiple glArrayElement

texturemode: GL_LINEAR_MIPMAP_NEAREST

picmip: 10

texture bits: 0

multitexture: enabled

compiled vertex arrays: enabled

texenv add: enabled

compressed textures: disabled

HACK: using vertex lightmap approximation

Initializing Shaders

...loading \'scripts/invis.shader\'

...loading \'scripts/players.shader\'

...loading \'scripts/bfg.shader\'

...loading \'scripts/console.shader\'

...loading \'scripts/cpma_ui.shader\'

...loading \'scripts/crosshairs.shader\'

...loading \'scripts/font3w.shader\'

...loading \'scripts/freeze.shader\'

...loading \'scripts/grapple.shader\'

...loading \'scripts/greenarmor.shader\'

...loading \'scripts/lightningnew.shader\'

...loading \'scripts/logo512.shader\'

...loading \'scripts/netgraph.shader\'

...loading \'scripts/nmpgfx.shader\'

...loading \'scripts/plasmanew.shader\'

...loading \'scripts/explode1.shader\'

...loading \'scripts/gfx.shader\'

...loading \'scripts/tim.shader\'

...loading \'scripts/base.shader\'

...loading \'scripts/base_button.shader\'

...loading \'scripts/base_floor.shader\'

...loading \'scripts/base_light.shader\'

...loading \'scripts/base_object.shader\'

...loading \'scripts/base_support.shader\'

...loading \'scripts/base_trim.shader\'

...loading \'scripts/base_wall.shader\'

...loading \'scripts/common.shader\'

...loading \'scripts/ctf.shader\'

...loading \'scripts/eerie.shader\'

...loading \'scripts/gothic_block.shader\'

...loading \'scripts/gothic_floor.shader\'

...loading \'scripts/gothic_light.shader\'

...loading \'scripts/gothic_trim.shader\'

...loading \'scripts/gothic_wall.shader\'

...loading \'scripts/hell.shader\'

...loading \'scripts/liquid.shader\'

...loading \'scripts/menu.shader\'

...loading \'scripts/models.shader\'

...loading \'scripts/organics.shader\'

...loading \'scripts/sfx.shader\'

...loading \'scripts/shrine.shader\'

...loading \'scripts/skin.shader\'

...loading \'scripts/sky.shader\'

...loading \'scripts/test.shader\'

...loading \'scripts/ztn3tourney1.shader\'

...loading \'scripts/wdw3team1.shader\'

...loading \'scripts/cpm8.shader\'

...loading \'scripts/r_tourney4.shader\'

...loading \'scripts/mrcq3t3.shader\'

...loading \'scripts/mrcq3t4.shader\'

...loading \'scripts/swelt_evil8.shader\'

...loading \'scripts/cpm3a.shader\'

...loading \'scripts/swelt_majestic.shader\'

...loading \'scripts/cpm3.shader\'

...loading \'scripts/sweltdm4.shader\'

...loading \'scripts/69pickup1.shader\'

...loading \'scripts/decker_sky.shader\'

...loading \'scripts/decker_light.shader\'

...loading \'scripts/decker_sfx.shader\'

...loading \'scripts/decker_grates.shader\'

...loading \'scripts/evil8_base.shader\'

...loading \'scripts/deck-tele.shader\'

...loading \'scripts/hub3media.shader\'

...loading \'scripts/mars.shader\'

...loading \'scripts/nodm2.shader\'

...loading \'scripts/acid.shader\'

...loading \'scripts/cpm17.shader\'

...loading \'scripts/evil6.shader\'

...loading \'scripts/evil6_trims.shader\'

...loading \'scripts/sweltdm3.shader\'

...loading \'scripts/blemish.shader\'

...loading \'scripts/qfraggel2.shader\'

...loading \'scripts/mrcq3dm5.shader\'

...loading \'scripts/mrcleantex_3.shader\'

...loading \'scripts/mrcleantex_1.shader\'

...loading \'scripts/ik_sky.shader\'

...loading \'scripts/cmp11a.shader\'

...loading \'scripts/d3xf2.shader\'

...loading \'scripts/decker.shader\'

...loading \'scripts/hub3aeroq3.shader\'

----- finished R_Init -----

Loading vm file vm/ui.qvm.

VM file ui compiled to 573786 bytes of code

ui loaded in 1928768 bytes on the hunk

61 arenas parsed

32 bots parsed

PunkBuster Client: Not Connected to a Server

execing q3config.cfg

]\condump

usage: condump

]\condump c

Dumped console text to c.

Ravage Rulez !!!

kleszczu

Od: 2003-03-10

Ranga: Newbie

Dodano dnia: 2003-10-10 21:14:38

moim zdaniem jest to prak paków :)

mam do cpma pare paków moze jak bedzie w pełni działać stronka www.triple-x.prv.pl to wrzuce tam do downloadu lecz narazie nie działa [1]

albo jak sciagles od razu cpma to najnowsze to najpierw scigni cpma 100 maps a pozniej przerób z 100 maps na 1.1 czy jaka tam jest [17]

JA :D

auroxick

Od: 2002-10-05

Ranga: Newbie

Dodano dnia: 2003-10-10 21:47:05

kleszcze skad wiesz ze nie ma paka jakiegos jak to co podal nie ma bledu!, to nie ta czesc konsoli ravage

dZiKu

Od: 2003-01-13

Ranga: Newbie

Dodano dnia: 2003-10-11 00:00:09

\"Running in restricted demo mode\" - hmm...jakos nie przypominam sobie zebym kiedys widzial taki komunikat (ale o swoich dziurach chyba przypominac nie musze;)
> C:\Program Files\Quake III Arena\baseq3\pak0.pk3 (3539 files)
>
> not on the pure list

a w tym zapewne tkwi twoj problem :>

zapewne probujesz dostac sie na pure serwer (czyli tylko oryginalne packi q3) i masz uszkodzonego pak0.pk3

edytowale go moze?:] dodales jakies modele? usunales muze/filmy?;]

zalatw se oryginalny plik (479 493 658 bajtow)

[green]...www.lowiecki.pl/gdansk/cietrzew/glosy/dzik.mp3dzik jest dziki, www.lowiecki.pl/gdansk/cietrzew/glosy/dzik.mp3dzik jest zly...[/color][yellow] ale pomoze, jezeli moze [/color][img]www.q3arena.gry.wp.pl/board/img/mordki/55.gif[/img]
[b][white]PRO[/color][blue]MO[/color][red]...

bamc

Od: 2002-10-01

Ranga: Rail Master

Dodano dnia: 2003-10-11 10:13:12

Ja proponuje reinstalke Q3 !
Najczęściej pomaga [17]
Configa i mapki zrzuć sobie do innego folderu , albo przegraj

pak0.pk3 z płyty q3
> a w tym zapewne tkwi twoj problem :>

kleszczu

Od: 2003-03-10

Ranga: Newbie

Dodano dnia: 2003-10-11 13:50:28

> PunkBuster Client: PunkBuster Client (v1.034 | A0) Enabled
>
> PunkBuster Server: PunkBuster Server (v0.993 | A0 C0.0) DISABLED

moze to przez pb wpisz pb_sv_enable pb_sv_update i pb_cl_enable

JA :D

Dinhmcz

Od: 2003-04-03

Ranga: Newbie

Dodano dnia: 2003-10-13 21:55:41

ta zdecydowanie reinstal [7]

Activ [ od 12.03.1998 do 3.05.2002]Online

Inactiv[ od 3.05.2002 do 28.04.04]Online

WIELKI OBECNY NA SCENIE:D [od 29.04.04]

nohand|m3 od [13.04.2005]
Wiesz czym sie rózni profesjonalista od amatora?

Jeden to lubi drugi to umie:D (c)