Problem polega na tym ze nie mogę uruchomić
[code]Winsock Initialized
Found interface: {0CBAD78A-CD24-471B-B2BD-F441030C361F} Intel(R) Wireless WiFi Link 4965AGN - 192.168.1.100/255.255.255.0
Found interface: {F3F0FCBE-00DC-4987-8F73-B85DE1E52968} Bluetooth Personal Area Network - 0.0.0.0 NULL netmask - skipped
Found interface: {CD464B09-EEAE-4AEA-A6F6-FB8C996CEC01} Marvell Yukon 88E8055 PCI-E Gigabit Ethernet Controller - 0.0.0.0 NULL netmask - skipped
Sys_InitNetworking: adding loopback interface
engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
--------- Initializing File System ----------
Loaded pk4 C:/Program Files/Quake4/q4base/game000.pk4 with checksum 0x1e246dd2
Loaded pk4 C:/Program Files/Quake4/q4base/game100.pk4 with checksum 0x7d4d8d2a
Loaded pk4 C:/Program Files/Quake4/q4base/game200.pk4 with checksum 0x46f04342
Loaded pk4 C:/Program Files/Quake4/q4base/pak001.pk4 with checksum 0xf2cbc998
Loaded pk4 C:/Program Files/Quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1
Loaded pk4 C:/Program Files/Quake4/q4base/pak003.pk4 with checksum 0x1b57b207
Loaded pk4 C:/Program Files/Quake4/q4base/pak004.pk4 with checksum 0x385aa578
Loaded pk4 C:/Program Files/Quake4/q4base/pak005.pk4 with checksum 0x60d50a1d
Loaded pk4 C:/Program Files/Quake4/q4base/pak006.pk4 with checksum 0x9099ed11
Loaded pk4 C:/Program Files/Quake4/q4base/pak007.pk4 with checksum 0xaf301fff
Loaded pk4 C:/Program Files/Quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
Loaded pk4 C:/Program Files/Quake4/q4base/pak009.pk4 with checksum 0x36030c7d
Loaded pk4 C:/Program Files/Quake4/q4base/pak010.pk4 with checksum 0x4b80fbda
Loaded pk4 C:/Program Files/Quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa
Loaded pk4 C:/Program Files/Quake4/q4base/pak012.pk4 with checksum 0xbe4120b0
Loaded pk4 C:/Program Files/Quake4/q4base/pak013.pk4 with checksum 0x6ad67f40
Loaded pk4 C:/Program Files/Quake4/q4base/pak014.pk4 with checksum 0xee51cd59
Loaded pk4 C:/Program Files/Quake4/q4base/pak015.pk4 with checksum 0xf5bf4e0c
Loaded pk4 C:/Program Files/Quake4/q4base/pak016.pk4 with checksum 0x2196f58c
Loaded pk4 C:/Program Files/Quake4/q4base/pak017.pk4 with checksum 0x91118a35
Loaded pk4 C:/Program Files/Quake4/q4base/pak018.pk4 with checksum 0x98a14f03
Loaded pk4 C:/Program Files/Quake4/q4base/pak019.pk4 with checksum 0xbc82ac79
Loaded pk4 C:/Program Files/Quake4/q4base/pak020.pk4 with checksum 0xce74cda5
Loaded pk4 C:/Program Files/Quake4/q4base/zpak_russian.pk4 with checksum 0xdf344750
Loaded pk4 C:/Program Files/Quake4/q4base/zpak_russian_01.pk4 with checksum 0x9aac856d
Current search path:
C:/Program Files/Quake4/q4base
C:/Program Files/Quake4/q4base/zpak_russian_01.pk4 (9 files)
C:/Program Files/Quake4/q4base/zpak_russian.pk4 (3671 files)
C:/Program Files/Quake4/q4base/pak020.pk4 (11 files)
C:/Program Files/Quake4/q4base/pak019.pk4 (1206 files)
C:/Program Files/Quake4/q4base/pak018.pk4 (3 files)
C:/Program Files/Quake4/q4base/pak017.pk4 (3 files)
C:/Program Files/Quake4/q4base/pak016.pk4 (193 files)
C:/Program Files/Quake4/q4base/pak015.pk4 (34 files)
C:/Program Files/Quake4/q4base/pak014.pk4 (552 files)
C:/Program Files/Quake4/q4base/pak013.pk4 (239 files)
C:/Program Files/Quake4/q4base/pak012.pk4 (1081 files)
C:/Program Files/Quake4/q4base/pak011.pk4 (5620 files)
C:/Program Files/Quake4/q4base/pak010.pk4 (5539 files)
C:/Program Files/Quake4/q4base/pak009.pk4 (1284 files)
C:/Program Files/Quake4/q4base/pak008.pk4 (1289 files)
C:/Program Files/Quake4/q4base/pak007.pk4 (1330 files)
C:/Program Files/Quake4/q4base/pak006.pk4 (1343 files)
C:/Program Files/Quake4/q4base/pak005.pk4 (1395 files)
C:/Program Files/Quake4/q4base/pak004.pk4 (2249 files)
C:/Program Files/Quake4/q4base/pak003.pk4 (1281 files)
C:/Program Files/Quake4/q4base/pak002.pk4 (313 files)
C:/Program Files/Quake4/q4base/pak001.pk4 (5837 files)
C:/Program Files/Quake4/q4base/game200.pk4 (9 files)
C:/Program Files/Quake4/q4base/game100.pk4 (2 files)
C:/Program Files/Quake4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
------------ Initializing Decls -------------
Loading guides.... 64 loaded
WARNING: file materials/mappack1.mtr, line 175: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color' previously defined at materials/mapobjects_mp2.mtr:1
WARNING: file materials/mappack1.mtr, line 199: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color_glow' previously defined at materials/mapobjects_mp2.mtr:29
WARNING: file materials/mappack1.mtr, line 224: material 'models/mapobjects/multiplayer/acceleration_pad/acceleration_pad_color' previously defined at materials/mapobjects_mp2.mtr:53
WARNING: file materials/mappack1.mtr, line 242: material 'models/mapobjects/multiplayer/acceleration_pad/arrows_color' previously defined at materials/mapobjects_mp2.mtr:78
WARNING: file materials/stroyent_mp.mtr, line 10: material 'textures/stroyent/mp/stroy_pillar1_orange' previously defined at materials/mappack1.mtr:1
WARNING: file materials/stroyent_mp.mtr, line 18: material 'textures/stroyent/mp/stroy_pillar1_green' previously defined at materials/mappack1.mtr:12
WARNING: file materials/stroyent_mp.mtr, line 26: material 'textures/stroyent/mp/tun6_green' previously defined at materials/mappack1.mtr:20
WARNING: file materials/stroyent_mp.mtr, line 34: material 'textures/stroyent/mp/tun6small_green' previously defined at materials/mappack1.mtr:28
WARNING: file materials/stroyent_mp.mtr, line 42: material 'textures/stroyent/mp/tunbump_green' previously defined at materials/mappack1.mtr:36
WARNING: file materials/stroyent_mp.mtr, line 50: material 'textures/stroyent/mp/tunpipe_green' previously defined at materials/mappack1.mtr:44
WARNING: file materials/stroyent_mp.mtr, line 58: material 'textures/stroyent/mp/tunpipe_orange' previously defined at materials/mappack1.mtr:52
WARNING: file materials/stroyent_mp.mtr, line 66: material 'textures/stroyent/mp/tunpipe2_orange' previously defined at materials/mappack1.mtr:60
WARNING: file materials/stroyent_mp.mtr, line 74: material 'textures/stroyent/mp/tunpipe2_green' previously defined at materials/mappack1.mtr:68
WARNING: file materials/stroyent_mp.mtr, line 92: material 'textures/stroyent/mp/tunwall12_orange' previously defined at materials/mappack1.mtr:76
WARNING: file materials/stroyent_mp.mtr, line 100: material 'textures/stroyent/mp/tunwall12_green' previously defined at materials/mappack1.mtr:94
WARNING: file materials/stroyent_mp.mtr, line 108: material 'textures/stroyent/mp/tunwall15_orange' previously defined at materials/mappack1.mtr:102
WARNING: file materials/stroyent_mp.mtr, line 116: material 'textures/stroyent/mp/tunwall15_green' previously defined at materials/mappack1.mtr:110
WARNING: file materials/stroyent_mp.mtr, line 139: material 'textures/stroyent/mp/concrete09asmooth' previously defined at materials/mappack1.mtr:118
WARNING: file materials/stroyent_mp.mtr, line 140: material 'textures/stroyent/mp/concrete09smooth' previously defined at materials/mappack1.mtr:141
WARNING: file materials/stroyent_mp.mtr, line 141: material 'textures/stroyent/mp/concrete04smooth' previously defined at materials/mappack1.mtr:142
627ms to load 1125k of material
123ms to load 43k of skin
454ms to load 722k of sound
7ms to load 1k of materialType
1062ms to load 2889k of lipSync
158ms to load 105k of playback
2563ms to load 1687k of effect
-------- Initializing renderSystem ----------
using ARB renderSystem
renderSystem initialized.
Found default language English with VO
.... found additional language 'french' without VO
.... found additional language 'italian' without VO
.... found additional language 'russian' with VO
.... found additional language 'spanish' without VO
3 strings read from strings/english_mappack.lang
3 strings read from strings/french_mappack.lang
3 strings read from strings/italian_mappack.lang
688 strings read from strings/russian_code.lang
1776 strings read from strings/russian_guis.lang
5738 strings read from strings/russian_lips.lang
6214 strings read from strings/russian_maps.lang
3 strings read from strings/spanish_mappack.lang
Couldn't open journal files
execing default.cfg
couldn't exec editor.cfg
couldn't exec Quake4Config.cfg
execing autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
--------------- R_InitOpenGL ----------------
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
------------ Input Initialization -----------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
...initializing QAL
...calling LoadLibrary( 'OpenAL32.dll' ): failed
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_NV_blend_square
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_draw_range_elements
...using GL_EXT_blend_minmax
...using GL_NV_float_buffer
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using NV_vertex_program
...using NV_fragment_program
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using GL_ARB_shader_objects
...using GL_ARB_fragment_shader
...using GL_ARB_vertex_shader
...using GL_ARB_shading_language_100
...using EXT_depth_bounds_test
---------------- R_NV20_Init ----------------
----------------- R200_Init -----------------
Not available.
---------------- R_ARB2_Init ----------------
Available.
------------ R_ReloadARBPrograms ------------
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/SimpleInteraction.vfp
glprogs/SimpleInteraction.vfp
glprogs/md5rInteraction4.vp
glprogs/md5rInteraction1.vp
glprogs/md5rInteraction.vp
glprogs/md5rSimple4.vp
glprogs/md5rSimple1.vp
glprogs/md5rSimple.vp
glprogs/md5rStdTex4.vp
glprogs/md5rStdTex1.vp
glprogs/md5rStdTex.vp
glprogs/md5rSkyBox4.vp
glprogs/md5rSkyBox1.vp
glprogs/md5rSkyBox.vp
glprogs/md5rEnvNormal4.vp
glprogs/md5rEnvNormal1.vp
glprogs/md5rEnvNormal.vp
glprogs/md5rEnvReflect4.vp
glprogs/md5rEnvReflect1.vp
glprogs/md5rEnvReflect.vp
glprogs/md5rEnvBump4.vp
glprogs/md5rEnvBump1.vp
glprogs/md5rEnvBump.vp
glprogs/md5rShadow4.vp
glprogs/md5rShadow1.vp
glprogs/md5rShadow.vp
glprogs/md5rBasicFog4.vp
glprogs/md5rBasicFog1.vp
glprogs/md5rBasicFog.vp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
glprogs/arbVP_depth.vp
glprogs/arbFP_depth.fp
glprogs/arbFP_depth_coc.fp
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
reloading textures/common/debuggraph.
reloading makeIntensity( gfx/lights/squarelight1a).
reloading gfx/lights/squarelight1.
reloading gfx/lights/round.
reloading gfx/guis/mainmenu/splash.
reloading gfx/guis/soundmeter/audiobg.
reloading gfx/guis/white.
reloading gfx/guis/guicursor_arrow.
reloading gfx/guis/guicursor_hand.
reloading gfx/guis/scrollbarh.
reloading gfx/guis/scrollbarv.
reloading gfx/guis/scrollbar_thumb.
reloading gfx/guis/scrollbar_right.
reloading gfx/guis/scrollbar_left.
reloading gfx/guis/scrollbar_up.
reloading gfx/guis/scrollbar_down.
reloading gfx/2d/bigchars.
found DLL in pak file: C:/Program Files/Quake4/q4base/game000.pk4/gamex86.dll
copy gamex86.dll to C:/Program Files/Quake4/q4base/gamex86.dll
could not create destination file
ERROR: DLL extraction to fs_savepath failed
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
[/code]
Jeśli ktoś wie o co chodzi proszę o dopowiedź.