w cpma
wszystkie cfg z ustawieniami hud’a znajduja sie w katalogu cpma/hud. wszystkie swoje hud’y kopiujesz tam. wlaczasz cpma w konsoli wpisujesz /ch_file [nazwa_twojego_hud’a].cfg nastepnie komenda /reloadHUD i cieszysz oczy tym co zrobiles.
jak cos jest niejasne to cpma/docs/HUD.txt
w osp
cg_enableOSPHUD 1
ch_StatusbarFormat od 0 do 12
kopiuj, wklej z osp/docs/osp-q3-ClientReadme.txt
0 - will use the default id statusbar format
1 - will use the OSP default in which only ammo, weapon icon, health,
flag (for ctf) and armor are drawn. Use cf_statusbar to scale
the statusbar font size.
2 - same as 1, but in addition displays a graph of ammo per weapon
side by side.
3 - same as 1, but in addition displays weapon ammo as numbers.
4 - CPM style 0 hud (like vq3)
5 - CPM health/armor bars
6 - CPM style 3
7 - CPM style 4
8 - CPM style 5
9 - Q3Comp style 1
10 - Q3Comp style 2
11 - Q3Comp style 3
12 - Q3Comp style 4
ch_Weaponswitch od 0 do 9
kopiuj, wklej z osp/docs/osp-q3-ClientReadme.txt
0 - old fashioned id style, horizontal on top of teamchat
1 - same as 0, though permanent
2 - vertical, drawn on right side of HUD
3 - same as 2, though permanent
4 - vertical, drawn on left side of HUD
5 - same as 4, though permanent and displays ammo of each weapon
next to it.
6 - CPM left style
7 - CPM right style
8 - CPM bottom style
9 - draws no weapon switch (if you don’t need it or you’re using
statusbarformat 2 or 3)
wiecej komend odnosnie hud’a i nie tylko w osp/docs/osp-q3-ClientReadme.txt