Otóż, posiadam pewien problem związany ze stworzeniem serwera w sieci LAN i Internet. Naszła mnie i brata ochota pograć w domu dla zabawy w Q3 przez LAN (komputer - modem, laptop - router, przesył radiowy). Zainstalowany z tej samej, pirackiej płyty bez żadnych dodatkowych patch'y lub coś w tym rodzaju. Problem polega na tym, iż po wybraniu mapy, ustawieniu trybu gram, włączam "fight" i następuje wyjście do pulpitu i do consoli q3:
Loading dll file ui.
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 902626 bytes of code
30 arenas parsed
32 bots parsed
trFMV::play(), playing idlogo.RoQ
ERROR: Disconnected from server
RE_Shutdown( 0 )
----- R_Init -----
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 3200 Graphics
GL_VERSION: 2.1.8201 Release
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 6, 1024 x 768 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Forcing glFinish
Initializing Shaders
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
----- finished R_Init -----
Loading dll file ui.
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 902626 bytes of code
30 arenas parsed
32 bots parsed
Requesting servers from the master...
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Hitch warning: 1382 msec frame time
------ Server Initialization ------
Server: Q3DM1
Loading dll file qagame.
Failed to load dll, looking for qvm.
Loading vm file vm/qagame.qvm.
VM file qagame compiled to 1406264 bytes of code
------- Game Initialization -------
gamename: baseq3
gamedate: Nov 21 1999
------------------------------------------------------------InitGame: \gamename\baseq3\sv_privateClients\0\mapname\Q3TOURNEY1\protocol\43\g_gametype\0\version\Q3 1.11 win-x86 Nov 24 1999\sv_floodProtect\1\sv_maxRate\0\sv_hostname\noname\dmflags\0\fraglimit\20\timelimit\0\sv_maxclients\8\g_maxGameClients\0\capturelimit\0
1 teams with 2 entities
12 items registered
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
loaded rchat.c
------------ Map Loading ------------
trying to load maps/Q3TOURNEY1.aas
loaded maps/Q3TOURNEY1.aas
found 18 level items
32 bots parsed
30 arenas parsed
AAS initialized.
Problem jest taki sam zarówno na komputerze jak i na laptopie. Proszę o pomoc w tej sprawie.