Wersja: Jasna / Ciemna

Serwer na linuksie

masonix

Gravatar

Od: 2006-09-01

Ranga: Newbie

Dodano dnia: 2006-09-01 10:12:00

Witam.

mam problem z uruchomieniem serwera pod Debianem
stawiam serwer zgodnie z artem z quake.imro.pl/?id=36

Serwer zaczyna sie uruchamiać niestety staje:

Debian:/etc/init.d# ./quake3-server

staring Quake3 server at port 27960...

Q3 1.32b linux-i386 Nov 14 2002

----- FS_Startup -----

Current search path:

/root/.q3a/osp

/home/q3a/osp/zz-osp-server1.pk3 (2 files)

/home/q3a/osp/zz-osp-pak1.pk3 (110 files)

/home/q3a/osp

/home/q3a/q3ded/osp

/root/.q3a/baseq3

/home/q3a/baseq3/pak8.pk3 (9 files)

/home/q3a/baseq3/pak7.pk3 (4 files)

/home/q3a/baseq3/pak6.pk3 (64 files)

/home/q3a/baseq3/pak5.pk3 (7 files)

/home/q3a/baseq3/pak4.pk3 (272 files)

/home/q3a/baseq3/pak3.pk3 (4 files)

/home/q3a/baseq3/pak2.pk3 (148 files)

/home/q3a/baseq3/pak1.pk3 (26 files)

/home/q3a/baseq3/pak0.pk3 (3539 files)

/home/q3a/baseq3

/home/q3a/q3ded/baseq3

4185 files in pk3 files

execing default.cfg

execing q3config.cfg

couldn’t exec autoexec.cfg

Hunk_Clear: reset the hunk ok

--- Common Initialization Complete ---

Opening IP socket: 81.168.222.173:27960

Hostname: krzysztof.no-ip.com

Alias: Debian

IP: 81.168.222.173

Started tty console (use +set ttycon 0 to disable)

^3PunkBuster Server: pb_sv_SsNext = 635537 (0 to 999999)

^3PunkBuster Server: pb_sv_LogCeiling = 1000 (10 to 999999)

^3PunkBuster Server: pb_sv_LogNext = 25 (1 to 999999)

^3PunkBuster Server: 0 Power Players loaded from /root/.q3a/pb/pbpower.dat

^3PunkBuster Server: 0 PB Rcon Filters loaded from /root/.q3a/pb/pbrcon.dat

^3PunkBuster Server: 0 Map lines loaded from /root/.q3a/pb/pbsvmaps.cfg

^3PunkBuster Server: Attempting to resolve master3.evenbalance.com

^3PunkBuster Server: Resolved to [216.240.146.139]

^3PunkBuster Server: PunkBuster Server (v1.229 | A1293 C0.993) Enabled

execing q3ded-osp-ffa.cfg

execing maprotate-osp-ffa.cfg

Hitch warning: 667 msec frame time

^3PunkBuster Server: Game Version [Q3 1.32b linux-i386 Nov 14 2002]

Skrypt do odpalania serwera wygląda tak:

#!/bin/sh

ip="81.168.222.173"

port="27960"

config="q3ded-osp-ffa.cfg"

memory="32"

echo "staring Quake3 server at port $port... "

/home/q3a/q3ded +set fs_basepath /home/q3a +set fs_game osp +set dedicated 1 +set sv_punkbuster 1 +set net_ip $ip +set net_port $port +set com_hunkmegs $memory +exec $config

Konfig q3ded-osp-ffa.cfg wygląda tak:

// --- misc ---

seta r_smp "0" // whether the server has multiple CPUs

seta sv_pure "1" // whether .pk3-files are cheat checked

// --- clients and slots ---

g_password "secret" // server password for clients who try to connect

g_needpass "0" // whether the password is enabled / needed to connect

seta sv_maxClients "8" // max players allowed on server, includes spectators

seta sv_privateClients "2" // reserved slots for players who know the private password

seta sv_privatePassword "secret" // private slot password

seta g_syncronousClients "0" // whether clients are allowed to record demos

seta g_allowvote "0" // map - map restart - kick - g_gametype

// --- annoyances ---

//pb_sv_guidrelax 7 // disable punkbuster CD-check

//pb_sv_enable // enable punkbuster server

seta sv_strictauth "0" // whether CD-key is checked on client

// --- network ---

seta sv_allowdownload "0" // whether clients are allowed to d/l maps etc from server

seta sv_maxRate "10000" // download speed limit

seta sv_floodProtect "1" // whether server uses flood-protection

seta sv_master1 "master0.gamespy.com:28900" // master servers where the server registers itself

seta sv_master2 "master.gamershut.de:27950" // to be found by players.

seta sv_master3 "master.gnw.de:27950" // use +set dedicated x to tell the server whether or not

seta sv_master4 "master3.idsoftware.com:27950" // to register itself there, x = 2 : register x = 1 : don’t

// --- weapons ---

seta g_quadfactor "3" // quad damage multiplier, default = 3

seta g_weaponrespawn "5" // weapon respawn time in secs, default = 5

seta g_friendlyfire "0" // whether you can do damage to your team members

seta g_teamAutoJoin "0" // whether players are automatically added to a team

seta g_teamForceBalance "0" // whether teams are auto-balanced by the server

seta g_forcerespawn "2" // time after which players are forced to respawn, 0 = never

// --- movement ---

seta pmove_fixed "1" // whether movement is independent of client framerate

seta pmove_msec "16" // dont ask me

seta sv_fps "30" // server frame rate

// --- bots ---

seta bot_enable "1" // whether bots are allowed on the server

seta bot_minplayers "0" // minimum players number, filled up with bots if fewer

seta bot_nochat "1" // whether bots are allowed to chat

// --- map rotation ---

exec maprotate-osp-ffa.cfg

// ********************** END OF Q3A SERVER FILE **********************

Zatrzymuje się przy:
^3PunkBuster Server: Game Version [Q3 1.32b linux-i386 Nov 14 2002]

Pomóżcie!
Pozdrawiam
Krzysiek

MateoMartinezz

Od: 2002-02-28

Ranga: Quad Damager

Dodano dnia: 2006-09-01 18:45:27

zgłoś się ze swoim probleme bezpośrednio do Bryana - on włada Linuxem :D

** I AM A PROUD MEMBER OF POLISH QUAKE COMMUNITY **

** eu.battle.net/d3/pl/profile/Fakeeye-2762/hero/1668267 **