moze tu kazdy z nas napisze o swoich skryptach do gry ktorych uzywa.
Chetnie sie pochwale swoimi
quake.net.pl » Polskie Centrum Quake od 1998 roku
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moze tu kazdy z nas napisze o swoich skryptach do gry ktorych uzywa.
Chetnie sie pochwale swoimi
nic nowego niewymyslilem.....
// Demo recording script
set dem \"vstr demrec01\"
set demrec01 \"seta g_synchronousclients 1;record demo01;seta g_synchronousclients 0;set dem vstr demstp01\"
set demstp01 \"stoprecord;set dem vstr demrec02\"
set demrec02 \"seta g_synchronousclients 1;record demo02;seta g_synchronousclients 0;set dem vstr demstp02\"
set demstp02 \"stoprecord;set dem vstr demrec03\"
set demrec03 \"seta g_synchronousclients 1;record demo03;seta g_synchronousclients 0;set dem vstr demstp03\"
set demstp03 \"stoprecord;set dem vstr demrec04\"
set demrec04 \"seta g_synchronousclients 1;record demo04;seta g_synchronousclients 0;set dem vstr demstp04\"
set demstp04 \"stoprecord;set dem vstr demrec05\"
set demrec05 \"seta g_synchronousclients 1;record demo05;seta g_synchronousclients 0;set dem vstr demstp05\"
set demstp05 \"stoprecord;set dem vstr demrec06\"
set demrec06 \"seta g_synchronousclients 1;record demo06;seta g_synchronousclients 0;set dem vstr demstp06\"
set demstp06 \"stoprecord;set dem vstr demrec07\"
set demrec07 \"seta g_synchronousclients 1;record demo07;seta g_synchronousclients 0;set dem vstr demstp07\"
set demstp07 \"stoprecord;set dem vstr demrec08\"
set demrec08 \"seta g_synchronousclients 1;record demo08;seta g_synchronousclients 0;set dem vstr demstp08\"
set demstp08 \"stoprecord;set dem vstr demrec09\"
set demrec09 \"seta g_synchronousclients 1;record demo09;seta g_synchronousclients 0;set dem vstr demstp09\"
set demstp09 \"stoprecord;set dem vstr demrec10\"
set demrec10 \"seta g_synchronousclients 1;record demo10;seta g_synchronousclients 0;set dem vstr demstp10\"
set demstp10 \"stoprecord;set dem vstr demend\"
set demend \"echo 10 demos recorded\"
bind . \"vstr dem\" // Demo recording script.
ZOOM...
set bind_norm \"bind x vstr w1;bind CTRL vstr w2;bind f vstr w3;bind q vstr w4;bind Shift vstr w5;bind e vstr w6;bind r vstr w7;bind c vstr w8\"
set bind_zoom \"bind x vstr w1;bind CTRL vstr w2;bind f vstr w3;bind q vstr w4;bind Shift vstr w5;bind e vstr w6;bind r vstr w7;bind c vstr w8\"
set rail_on \"vstr bind_zoom;weapon 2;wait;vstr w7;cg_fov 55;set rail_mode vstr rail_off;cg_drawcrosshair 4;cg_crosshairsize 48;cg_fov 55;cg_crosshaircolor 0x00FF00;sensitivity \"1.375\"
set rail_off \"vstr bind_norm;set rail_mode vstr rail_on;cg_fov 110;cg_drawcrosshair 5;cg_crosshairsize 28;cg_crosshaircolor 0x00FF00\"
set rail_mode \"vstr rail_on\"
set pluszoom \"vstr bind_zoom;cg_fov 55;set rail_mode vstr rail_off\"
set minuszoom \"vstr bind_norm;set rail_mode vstr rail_on;vstr resetzoom\"
set activeaction \"+zoom\"
//servery
//===========================================================
set ra \"connect 217.113.224.142:27962\"
yep thats ME xD
[b][red]Nagrywanie demek[/color] [/b]
[#ED8311#]
bind o vstr demotoggle
set startdemo \"g_synchronousClients 1;vstr demonumber;g_synchronousClients 0; set demotoggle vstr stopdemo\"
set stopdemo \"stoprecord; vstr democycle; set demotoggle vstr startdemo\"
set demo_1 \"record demo_1; set demonumber vstr demo_2\"
set demo_2 \"record demo_2; set demonumber vstr demo_3\"
set demo_3 \"record demo_3; set demonumber vstr demo_4\"
set demo_4 \"record demo_4; set demonumber vstr demo_5\"
set demo_5 \"record demo_5; set demonumber vstr demo_6\"
set demo_6 \"record demo_6; set demonumber vstr demo_7\"
set demo_7 \"record demo_7; set demonumber vstr demo_8\"
set demo_8 \"record demo_8; set demonumber vstr demo_9\"
set demo_9 \"record demo_9; set demonumber vstr demo_10\"
set demo_10 \"record demo_10; set demonumber vstr demo_11\"
set demo_11 \"record demo_11; set demonumber vstr demo_12\"
set demo_12 \"record demo_12; set demonumber vstr demo_13\"
set demo_13 \"record demo_13; set demonumber vstr demo_14\"
set demo_14 \"record demo_14; set demonumber vstr demo_15\"
set demo_15 \"record demo_15; set demonumber vstr demo_16\"
set demo_16 \"record demo_16; set demonumber vstr demo_17\"
set demo_17 \"record demo_17; set demonumber vstr demo_18\"
set demo_18 \"record demo_18; set demonumber vstr demo_19\"
set demo_19 \"record demo_19; set demonumber vstr demo_20; echo ^4UWAGA ^1Tylko jeszcze jedno demko moge nagrac ! \"
set demo_20 \"record demo_20; set demonumber vstr demo_1\"
set demonumber vstr demo_1
set demotoggle vstr startdemo
bind l \"stoprecord\"[/color]
[b][red]//Volume +/- Bardzo przydatny[/color] [/b]
[#ED8311#]
bind KP_PLUS \"vstr vup\"
bind KP_MINUS \"vstr vdn\"
set vdn vstr vol00
set vup vstr vol01
set vol00 \"set s_volume 0.0 ;set vdn vstr vol00;set vup vstr vol01;echo Volume ^1|^7=============\"
set vol01 \"set s_volume 0.1 ;set vdn vstr vol00;set vup vstr vol02;echo Volume ^7=^1|^7============\"
set vol02 \"set s_volume 0.2 ;set vdn vstr vol01;set vup vstr vol03;echo Volume ^7==^1|^7===========\"
set vol03 \"set s_volume 0.3 ;set vdn vstr vol02;set vup vstr vol04;echo Volume ^7===^1|^7==========\"
set vol04 \"set s_volume 0.4 ;set vdn vstr vol03;set vup vstr vol05;echo Volume ^7====^1|^7=========\"
set vol05 \"set s_volume 0.5 ;set vdn vstr vol04;set vup vstr vol06;echo Volume ^7=====^1|^7========\"
set vol06 \"set s_volume 0.65;set vdn vstr vol05;set vup vstr vol07;echo Volume ^7======^1|^7=======\"
set vol07 \"set s_volume 0.7 ;set vdn vstr vol06;set vup vstr vol08;echo Volume ^7=======^1|^7======\"
set vol08 \"set s_volume 0.75;set vdn vstr vol07;set vup vstr vol09;echo Volume ^7========^1|^7=====\"
set vol09 \"set s_volume 0.8 ;set vdn vstr vol08;set vup vstr vol10;echo Volume ^7=========^1|^7====\"
set vol10 \"set s_volume 0.85;set vdn vstr vol09;set vup vstr vol11;echo Volume ^7==========^1|^7===\"
set vol11 \"set s_volume 0.9 ;set vdn vstr vol09;set vup vstr vol12;echo Volume ^7===========^1|^7==\"
set vol12 \"set s_volume 0.95;set vdn vstr vol09;set vup vstr vol13;echo Volume ^7============^1|^7=\"
set vol13 \"set s_volume 1.0 ;set vdn vstr vol09;set vup vstr vol14;echo Volume ^7=============^1|\"] [/color]
[red][b]Zmiana nicka[/b] [/color]
[#ED8311#]
set name10 \"name ^4<^7someskill^4>;echo ^4Nick ^7SOMESKILL ; bind F4 vstr name11\"
set name11 \"name ^0*^7w1n^0*;echo ^4Nick ^7W1N ; bind F4 vstr name12\"
set name12 \"name w1n^5away;echo ^4Nick ^7W1N ^5AWAY ; bind F4 vstr name13\"
set name13 \"name ^4<^7w1n^4>;echo ^4Nick ^7W1N ^4BLUE ; bind F4 vstr name10\"
bind F4 \"vstr name10\" [/color]
Może jeszcze coś znajde.
tez cos dorzuce :d
//-=Rocket jump=-
seta rjump \"centerview;cl_pitchspeed 9999000;+lookdown;+attack;+moveup;wait 3;-lookdown;-attack;-moveup;wait ;centerview;cl_pitchspeed 260\"
no i jeszcze uzywam zkryptu na buzki :d
set sm6 vstr sm60
set sm60 \"say ^0=^7]; set sm6 vstr sm61\"
set sm61 \"say ^1=^7]; set sm6 vstr sm62\"
set sm62 \"say ^2=^7]; set sm6 vstr sm63\"
set sm63 \"say ^3=^7]; set sm6 vstr sm64\"
set sm64 \"say ^4=^7]; set sm6 vstr sm65\"
set sm65 \"say ^5=^7]; set sm6 vstr sm66\"
set sm66 \"say ^6=^7]; set sm6 vstr sm60\"
set sm7 vstr sm70
set sm70 \"say ^0:^7D; set sm7 vstr sm71\"
set sm71 \"say ^1:^7D; set sm7 vstr sm72\"
set sm72 \"say ^2:^7D; set sm7 vstr sm73\"
set sm73 \"say ^3:^7D; set sm7 vstr sm74\"
set sm74 \"say ^4:^7D; set sm7 vstr sm75\"
set sm75 \"say ^5:^7D; set sm7 vstr sm76\"
set sm76 \"say ^6:^7D; set sm7 vstr sm70\"
set sm8 vstr sm80
set sm80 \"say ^0=^7)); set sm8 vstr sm81\"
set sm81 \"say ^1=^7)); set sm8 vstr sm82\"
set sm82 \"say ^2=^7)); set sm8 vstr sm83\"
set sm83 \"say ^3=^7)); set sm8 vstr sm84\"
set sm84 \"say ^4=^7)); set sm8 vstr sm85\"
set sm85 \"say ^5=^7)); set sm8 vstr sm86\"
set sm86 \"say ^6=^7)); set sm8 vstr sm80\"
set sm9 vstr sm90
set sm90 \"say ^0:^7>; set sm9 vstr sm91\"
set sm91 \"say ^1:^7>; set sm9 vstr sm92\"
set sm92 \"say ^2:^7>; set sm9 vstr sm93\"
set sm93 \"say ^3:^7>; set sm9 vstr sm94\"
set sm94 \"say ^4:^7>; set sm9 vstr sm95\"
set sm95 \"say ^5:^7>; set sm9 vstr sm96\"
set sm96 \"say ^6:^7>; set sm9 vstr sm90\"
masz glupi podpis
Oto moje dziela.
[b]//ANTILAG[/b] - skrypcik ktory powoduje natychmiastowego laga oraz przeczyszcza nasze ustawienia sieciowe
set antilag_on \"cg_lagometer 1; rate 1; snaps 1; cl_maxpackets 10; cl_nodelta 1; echo [AntiLag ^1ON]; play sound\misc\menu1; set antilag vstr antilag_off\"
set antilag_off \"cg_lagometer 1; rate 12000; snaps 40; cl_maxpackets 60; cl_nodelta 0; echo [AntiLag ^1OFF]; play sound\misc\menu3; set antilag vstr antiLag_on\"
set antilag vstr antilag_on
bind KP_LEFTARROW vstr antilag
[b]//UVM[/b] say UVM
set insultt0 \"say ^1U; set insultt vstr insultt1\"
set insultt1 \"say ^7U^1M; set insultt vstr insultt2\"
set insultt2 \"say ^7UM^1B; set insultt vstr insultt3\"
set insultt3 \"say ^7UMB^1R; set insultt vstr insultt4\"
set insultt4 \"say ^7UMBR^1A; set insultt vstr insultt5\"
set insultt5 \"say ^7UMBRA ^1V; set insultt vstr insultt6\"
set insultt6 \"say ^7UMBRA V^1I; set insultt vstr insultt7\"
set insultt7 \"say ^7UMBRA VI^1S; set insultt vstr insultt8\"
set insultt8 \"say ^7UMBRA VIS ^1M; set insultt vstr insultt9\"
set insultt9 \"say ^7UMBRA VIS M^1O; set insultt vstr insultt10\"
set insultt10 \"say ^7UMBRA VIS MO^1R; set insultt vstr insultt11\"
set insultt11 \"say ^7UMBRA VIS MOR^1B; set insultt vstr insultt12\"
set insultt12 \"say ^7UMBRA VIS MORB^1U; set insultt vstr insultt13\"
set insultt13 \"say ^7UMBRA VIS MORBU^1S; set insultt vstr insultt14\"
set insultt14 \"say ^7UMBRA VIS MORB^1U; set insultt vstr insultt15\"
set insultt15 \"say ^7UMBRA VIS MO^1R; set insultt vstr insultt16\"
set insultt16 \"say ^7UMBRA VIS M^1O; set insultt vstr insultt17\"
set insultt17 \"say ^7UMBRA VIS ^1M; set insultt vstr insultt18\"
set insultt18 \"say ^7UMBRA VI^1S; set insultt vstr insultt19\"
set insultt19 \"say ^7UMBRA V^1I; set insultt vstr insultt20\"
set insultt20 \"say ^7UMBRA ^1V; set insultt vstr insultt21\"
set insultt21 \"say ^7UMBR^1A; set insultt vstr insultt22\"
set insultt22 \"say ^7UM^1B; set insultt vstr insultt23\"
set insultt23 \"say ^7U^1M; set insultt vstr insultt24\"
set insultt24 \"say ^1U; set insultt vstr insultt0\"
set insultt vstr insultt0
bind i \"vstr insultt\"
[b]//NAME[/b] say name
set insullta0 \"name gaff; set insullta vstr insullta1\"
set insullta1 \"name ^1uvm^0*^7gaff; set insullta vstr insullta2\"
set insullta2 \"name ^1[^7UVM^1]^7Oh; set insullta vstr insullta3\"
set insullta3 \"name ^1[^7UVM^1]^7Gaff; set insullta vstr insullta4\"
set insullta4 \"name ^1uvm; set insullta vstr insullta5\"
set insullta5 \"name ^1*^7*^1*; set insullta vstr insullta0\"
set insullta vstr insullta0
bind 9 \"vstr insullta\"
[b]//FPS[/b] przydatny skrypt na zmiane fps w zaleznosci od mapy [/b]
set maxfps \"vstr fps333\"
set fps120 \"COM_MAXFPS 120;set maxfps vstr fps333;echo ^7fps ^2120; play sound/misc/menu3\"
set fps333 \"COM_MAXFPS 251;set maxfps vstr fps120;echo ^7fps ^1333; play sound/misc/menu3\"
bind KP_HOME \"vstr maxfps\"
[b]//RECORD DEMO[/b] record demo z numerajca
set dem \"vstr demrec01\"
set demrec01 \"seta g_synchronousclients 1;record demo01;seta g_synchronousclients 0;set dem vstr demstp01\"
set demstp01 \"stoprecord;set dem vstr demrec02\"
set demrec02 \"seta g_synchronousclients 1;record demo02;seta g_synchronousclients 0;set dem vstr demstp02\"
set demstp02 \"stoprecord;set dem vstr demrec03\"
set demrec03 \"seta g_synchronousclients 1;record demo03;seta g_synchronousclients 0;set dem vstr demstp03\"
set demstp03 \"stoprecord;set dem vstr demrec04\"
set demrec04 \"seta g_synchronousclients 1;record demo04;seta g_synchronousclients 0;set dem vstr demstp04\"
set demstp04 \"stoprecord;set dem vstr demrec05\"
set demrec05 \"seta g_synchronousclients 1;record demo05;seta g_synchronousclients 0;set dem vstr demstp05\"
set demstp05 \"stoprecord;set dem vstr demrec06\"
set demrec06 \"seta g_synchronousclients 1;record demo06;seta g_synchronousclients 0;set dem vstr demstp06\"
set demstp06 \"stoprecord;set dem vstr demrec07\"
set demrec07 \"seta g_synchronousclients 1;record demo07;seta g_synchronousclients 0;set dem vstr demstp07\"
set demstp07 \"stoprecord;set dem vstr demrec08\"
set demrec08 \"seta g_synchronousclients 1;record demo08;seta g_synchronousclients 0;set dem vstr demstp08\"
set demstp08 \"stoprecord;set dem vstr demrec09\"
set demrec09 \"seta g_synchronousclients 1;record demo09;seta g_synchronousclients 0;set dem vstr demstp09\"
set demstp09 \"stoprecord;set dem vstr demrec10\"
set demrec10 \"seta g_synchronousclients 1;record demo10;seta g_synchronousclients 0;set dem vstr demstp10\"
set demstp10 \"stoprecord;set dem vstr demend\"
set demend \"echo 10 demos recorded\"
bind KP_PLUS \"vstr dem\"
[b]// Zoom System[/b] system zoom
set more_zoom \"cg_fov 20;sensitivity 0.4; m_pitch 0.022;m_yaw 0.022\"
set zoom \"vstr zoom_on\"
set zoom_on \"set zoom \"vstr zoom_off\";echo Snipe Zoom On;cg_fov 60;sensitivity 1.5;bind c \"vstr more_zoom\"\"
set zoom_off \"set zoom \"vstr zoom_on\";echo Snipe Zoom Off;cg_fov 110;sensitivity 2;m_pitch 0.022;m_yaw 0.022;bind c \"+zoom\"\"
bind v \"vstr zoom\"
//bind \"vstr zoom\"
[b]// TIMENUDGE[/b] zmiana ustawien sieciowych w zaleznosci od servera
set tnon \"cl_timenudge -20; rate 10000;cl_maxpackets 60; set toggletn vstr tnoff; echo Timenudge ^1-20 ^7rate ^110000; play sound/misc/menu3\"\"\"
set tnoff \"cl_timenudge 0; rate 12000;cl_maxpackets 60; set toggletn vstr tnon; echo Timenudge ^10 ^7rate ^112000; play sound/misc/menu3\"\"\"
set toggletn vstr tnon
cl_timenudge -20
echo \"timenudge -20\"
bind KP_END \"vstr toggletn\"
[b]//Crouch hold[/b] System kucania
set duck \"+movedown; set crouchswitch vstr stand; echo ^1Crouching...; play sound/misc/menu3\"
set stand \"-movedown; set crouchswitch vstr duck; echo ^1Standing...; play sound/misc/menu3\"
set crouchswitch \"vstr duck\"
bind SPACE \"vstr crouchswitch\"
[b]// FULL/HALFSCREEN SCRIPT [/b] super scrypt przelaczajacy obraz bezbłednie
set vid_full \"r_fullscreen 1; vid_restart\"
set vid_win \"r_fullscreen 0; vid_restart\"
set win_mode vstr vid_win
set quake_mode vstr vid_full
bind INS \"vstr win_mode\"
bind DEL \"vstr quake_mode\"
[b]// GAMMA must seta r_ignorehwgamma \"0\"[/b] regulacja gammy
set gam01 \"set r_gamma 0.1; set gup vstr gam02; set gdn vstr gam01; echo Gamma ^5<^3|^1*****************************^5>;echo ^10.1; play sound/misc/menu3\"\"\"
set gam02 \"set r_gamma 0.2; set gup vstr gam03; set gdn vstr gam01; echo Gamma ^5<^1*^3|^1****************************^5>;echo ^10.2; play sound/misc/menu3\"\"\" // ;echo;echo^10.2
set gam03 \"set r_gamma 0.3; set gup vstr gam04; set gdn vstr gam02; echo Gamma ^5<^1*^3|^1**************************^5>;echo ^10.3; play sound/misc/menu3\"\"\"
set gam04 \"set r_gamma 0.4; set gup vstr gam05; set gdn vstr gam03; echo Gamma ^5<^1*^3|^1************************^5>;echo ^10.4; play sound/misc/menu3\"\"\"
set gam05 \"set r_gamma 0.5; set gup vstr gam06; set gdn vstr gam04; echo Gamma ^5<^1*^3|^1**********************^5>;echo ^10.5; play sound/misc/menu3\"\"\"
set gam06 \"set r_gamma 0.6; set gup vstr gam07; set gdn vstr gam05; echo Gamma ^5<^1**^3|^1*********************^5>;echo ^10.6; play sound/misc/menu3\"\"\"
set gam07 \"set r_gamma 0.7; set gup vstr gam08; set gdn vstr gam06; echo Gamma ^5<^1***^3|^1********************^5>;echo ^10.7; play sound/misc/menu3\"\"\"
set gam08 \"set r_gamma 0.8; set gup vstr gam09; set gdn vstr gam07; echo Gamma ^5<^1****^3|^1*******************^5>;echo ^10.8; play sound/misc/menu3\"\"\"
set gam09 \"set r_gamma 0.9; set gup vstr gam10; set gdn vstr gam08; echo Gamma ^5<^1*****^3|^1******************^5>;echo ^10.9; play sound/misc/menu3\"\"\"
set gam10 \"set r_gamma 1.0; set gup vstr gam11; set gdn vstr gam09; echo Gamma ^5<^1******^3|^1*****************^5>;echo ^11.0; play sound/misc/menu3\"\"\"
set gam11 \"set r_gamma 1.1; set gup vstr gam12; set gdn vstr gam10; echo Gamma ^5<^1*******^3|^1****************^5>;echo ^11.1; play sound/misc/menu3\"\"\"
set gam12 \"set r_gamma 1.2; set gup vstr gam13; set gdn vstr gam11; echo Gamma ^5<^1********^3|^1***************^5>;echo ^11.2; play sound/misc/menu3\"\"\"
set gam13 \"set r_gamma 1.3; set gup vstr gam14; set gdn vstr gam12; echo Gamma ^5<^1*********^3|^1**************^5>;echo ^11.3; play sound/misc/menu3\"\"\"
set gam14 \"set r_gamma 1.4; set gup vstr gam15; set gdn vstr gam13; echo Gamma ^5<^1**********^3|^1*************^5>;echo ^11.4; play sound/misc/menu3\"\"\"
set gam15 \"set r_gamma 1.5; set gup vstr gam16; set gdn vstr gam14; echo Gamma ^5<^1***********^3|^1************^5>;echo ^11.5; play sound/misc/menu3\"\"\"
set gam16 \"set r_gamma 1.6; set gup vstr gam17; set gdn vstr gam15; echo Gamma ^5<^1************^3|^1***********^5>;echo ^11.6; play sound/misc/menu3\"\"\"
set gam17 \"set r_gamma 1.7; set gup vstr gam18; set gdn vstr gam16; echo Gamma ^5<^1*************^3|^1**********^5>;echo ^11.7; play sound/misc/menu3\"\"\"
set gam18 \"set r_gamma 1.8; set gup vstr gam19; set gdn vstr gam17; echo Gamma ^5<^1**************^3|^1*********^5>;echo ^11.8; play sound/misc/menu3\"\"\"
set gam19 \"set r_gamma 1.9; set gup vstr gam20; set gdn vstr gam18; echo Gamma ^5<^1***************^3|^1********^5>;echo ^11.9; play sound/misc/menu3\"\"\"
set gam20 \"set r_gamma 2.0; set gup vstr gam21; set gdn vstr gam19; echo Gamma ^5<^1****************^3|^1*******^5>;echo ^12.0; play sound/misc/menu3\"\"\"
set gam21 \"set r_gamma 2.1; set gup vstr gam22; set gdn vstr gam20; echo Gamma ^5<^1*****************^3|^1******^5>;echo ^12.1; play sound/misc/menu3\"\"\"
set gam22 \"set r_gamma 2.2; set gup vstr gam23; set gdn vstr gam21; echo Gamma ^5<^1******************^3|^1*****^5>;echo ^12.2; play sound/misc/menu3\"\"\"
set gam23 \"set r_gamma 2.3; set gup vstr gam24; set gdn vstr gam22; echo Gamma ^5<^1*******************^3|^1****^5>;echo ^12.3; play sound/misc/menu3\"\"\"
set gam24 \"set r_gamma 2.4; set gup vstr gam25; set gdn vstr gam23; echo Gamma ^5<^1********************^3|^1***^5>;echo ^12.4; play sound/misc/menu3\"\"\"
set gam25 \"set r_gamma 2.5; set gup vstr gam26; set gdn vstr gam24; echo Gamma ^5<^1*********************^3|^1**^5>;echo ^12.5; play sound/misc/menu3\"\"\"
set gam26 \"set r_gamma 2.6; set gup vstr gam27; set gdn vstr gam25; echo Gamma ^5<^1**********************^3|^1*^5>;echo ^12.6; play sound/misc/menu3\"\"\"
set gam27 \"set r_gamma 2.7; set gup vstr gam28; set gdn vstr gam26; echo Gamma ^5<^1***********************^3|^1^5>;echo ^12.7; play sound/misc/menu3\"\"\"
set gam28 \"set r_gamma 2.8; set gup vstr gam29; set gdn vstr gam27; echo Gamma ^5<^1**************************^3|^1*^5>;echo ^12.8 ; play sound/misc/menu3\"\"
set gam29 \"set r_gamma 2.9; set gup vstr gam30; set gdn vstr gam28; echo Gamma ^5<^1***************************^3|^1^5>;echo ^12.9; play sound/misc/menu3\"\"
set gam30 \"set r_gamma 3.0; set gup vstr gam30; set gdn vstr gam29; echo Gamma ^5<^1*****************************^3|^5>;echo ^13.0; play sound/misc/menu3\"\"
vstr gam30
bind \"kp_pgup\" \"vstr gdn\"
bind \"KP_PGDN\" \"vstr gup\"
[b]// Volume[/b] regulacja glosnosci
seta vol0 \"s_volume 0; set volhigh vstr vol1; echo |----------; play sound/misc/menu3\"
seta vol1 \"s_volume 0.1; set vollow vstr vol0; set volhigh vstr vol2; echo -|---------; play sound/misc/menu3\"
seta vol2 \"s_volume 0.2; set vollow vstr vol1; set volhigh vstr vol3; echo --|--------; play sound/misc/menu3\"
seta vol3 \"s_volume 0.3; set vollow vstr vol2; set volhigh vstr vol4; echo ---|-------; play sound/misc/menu3\"
seta vol4 \"s_volume 0.4; set vollow vstr vol3; set volhigh vstr vol5; echo ----|------; play sound/misc/menu3\"
seta vol5 \"s_volume 0.5; set vollow vstr vol4; set volhigh vstr vol6; echo -----|-----; play sound/misc/menu3\"
seta vol6 \"s_volume 0.6; set vollow vstr vol5; set volhigh vstr vol7; echo ------|----; play sound/misc/menu3\"
seta vol7 \"s_volume 0.7; set vollow vstr vol6; set volhigh vstr vol8; echo -------|---; play sound/misc/menu3\"
seta vol8 \"s_volume 0.8; set vollow vstr vol7; set volhigh vstr vol9; echo --------|--; play sound/misc/menu3\"
seta vol9 \"s_volume 0.9; set vollow vstr vol8; set volhigh vstr vol10; echo ---------|-; play sound/misc/menu3\"
seta vol10 \"s_volume 1; set vollow vstr vol9; echo ----------|; play sound/misc/menu3\"
seta volhigh \"vstr vol8\"
seta vollow \"vstr vol6\"
bind [ \"vstr vollow\"
bind ] \"vstr volhigh\"
[b]//crosshair switcher[/b] zmiana celwnika
set cs1 \"set cg_drawcrosshair 1; set cs vstr cs2\"
set cs2 \"set cg_drawcrosshair 2; set cs vstr cs3\"
set cs3 \"set cg_drawcrosshair 3; set cs vstr cs4\"
set cs4 \"set cg_drawcrosshair 4; set cs vstr cs5\"
set cs5 \"set cg_drawcrosshair 5; set cs vstr cs6\"
set cs6 \"set cg_drawcrosshair 6; set cs vstr cs7\"
set cs7 \"set cg_drawcrosshair 7; set cs vstr cs8\"
set cs8 \"set cg_drawcrosshair 8; set cs vstr cs9\"
set cs9 \"set cg_drawcrosshair 9; set cs vstr cs10\"
set cs10 \"set cg_drawcrosshair 10; set cs vstr cs11\"
set cs11 \"set cg_drawcrosshair 11; set cs vstr cs12\"
set cs12 \"set cg_drawcrosshair 12; set cs vstr cs13\"
set cs13 \"set cg_drawcrosshair 13; set cs vstr cs14\"
set cs14 \"set cg_drawcrosshair 14; set cs vstr cs15\"
set cs15 \"set cg_drawcrosshair 15; set cs vstr cs16\"
set cs16 \"set cg_drawcrosshair 16; set cs vstr cs17\"
set cs17 \"set cg_drawcrosshair 17; set cs vstr cs18\"
set cs18 \"set cg_drawcrosshair 18; set cs vstr cs19\"
set cs19 \"set cg_drawcrosshair 19; set cs vstr cs1\"
set cs vstr cs1
bind home vstr cs
[b]//crosshair color switcher[/b] zmaina koloru celownika
set ps1 \"set cg_crosshaircolor red; set ps vstr ps2\"
set ps2 \"set cg_crosshaircolor green; set ps vstr ps3\"
set ps3 \"set cg_crosshaircolor yellow; set ps vstr ps4\"
set ps4 \"set cg_crosshaircolor blue; set ps vstr ps5\"
set ps5 \"set cg_crosshaircolor cyan; set ps vstr ps6\"
set ps6 \"set cg_crosshaircolor magenta; set ps vstr ps7\"
set ps7 \"set cg_crosshaircolor white; set ps vstr ps8\"
set ps8 \"set cg_crosshaircolor 0x000000; set ps vstr ps1\"
set ps vstr ps1
bind END vstr ps
[b]//cg_models[/b] zmiana koloru i modelu enenymodels
set red \"cg_enemyModel keel/pm; cg_customcolors 1; cg_enemycolor FFFFFF:00FF20:FFFFFF; echo ^100FF20; bind k vstr red2\"
set red2 \"cg_enemyModel keel/pm; cg_customcolors 1; cg_enemycolor FFFFFF:00FF00:FFFFFF; echo ^100FF00; bind k vstr blue\"
set blue \"cg_enemyModel sarge/pm; cg_customcolors 1; cg_enemycolor FFFFFF:00FF20:FFFFFF; ; echo ^100FF20s; bind k vstr blue2\"
set blue2 \"cg_enemyModel sarge/pm; cg_customcolors 1; cg_enemycolor FFFFFF:FFFFFF:FFFFFF; ; echo ^1FFFFFFs; bind k vstr red\"
bind k \"vstr red\"
[b]//q3post [/b] to nie wiem jak dzial ....
//set x_q3post \"clear; cl_currentServerAddress;clientinfo;configstrings;condump q3pdata.txt;set cl_currentServerAddress q3pflag;clear;set activeAction vstr x_q3post\"
//set activeAction \"vstr x_q3post\"
//bind f2 vstr x_q3post\"
[b]//buzki[/b] zmiany buziek
bind F12 vstr ssay
set ssay vstr say1
set say1 \"say :/; set ssay vstr say2\"
set say2 \"say ^0:/; set ssay vstr say3\"
set say3 \"say ^1|]; set ssay vstr say4\"
set say4 \"say ^1:/; set ssay vstr say5\"
set say5 \"say ^4://; set ssay vstr say6\"
set say6 \"say :/; set ssay vstr say7\"
set say7 \"say :);set ssay vstr say8\"
set say8 \"say ^0:/; set ssay vstr say9\"
set say9 \"say :/; set ssay vstr say1\"
[b]//takei tam [/b] takie tam itd
bind f10 vstr sssay
set sssay vstr ssay1
set ssay1 \"say nice; set sssay vstr ssay2\"
set ssay2 \"say ^1n1; set sssay vstr ssay3\"
set ssay3 \"say niezle; set sssay vstr ssay4\"
set ssay4 \"say cool; set sssay vstr ssay1\"
i jak ??
ale cziterzy z was :D
Cos do szafta moze wam sie przyda osobiscie tego nie uzywam;p
//%%%%% AltShaft Visual Script %%%%%
set ShaftStyle \"vstr NewShaft\"
set NewShaft \"echo Shaft Style: New; cg_oldlightning 0; set ShaftStyle vstr OldShaft \"
set OldShaft \"echo Shaft Style: Old; cg_oldlightning 1; set ShaftStyle vstr NewShaft \"
vstr ShaftStyle// Default Mode
//%%%%% AltShaft Feeling Script %%%%%
set ShaftMove \"vstr TrueShaft\"
set TrueShaft \"echo Shaft Move: True; cg_oldtruelightning 1; cg_truelightning 1; set ShaftMove vstr LagShaft5 \"
set LagShaft5 \"echo Shaft Move: Lag 0.5; cg_oldtruelightning 0; cg_truelightning 0.5; set shaftMove vstr LagShaft4 \"
set LagShaft4 \"echo Shaft Move: Lag 0.4; cg_oldtruelightning 0; cg_truelightning 0.6; set shaftMove vstr LagShaft3 \"
set LagShaft3 \"echo Shaft Move: Lag 0.3; cg_oldtruelightning 0; cg_truelightning 0.7; set shaftMove vstr LagShaft2 \"
set LagShaft2 \"echo Shaft Move: Lag 0.2; cg_oldtruelightning 0; cg_truelightning 0.8; set shaftMove vstr LagShaft1 \"
set LagShaft1 \"echo Shaft Move: Lag 0.1; cg_oldtruelightning 0; cg_truelightning 0.9; set shaftMove vstr TrueShaft \"
vstr ShaftMove// Default Mode
//%%%%% Small Shaft %%%%%
set ShaftMenu \"Shaft echo Changes Finely: One; vstr ShaftMenuOn \"
set ShaftMenuOn \"echo ^1b to change the style/^1n to change the lag of Shaft; bind B vstr ShaftStyle; bind N vstr ShaftMove; set ShaftMenu vstr ShaftMenuOff \"
set ShaftMenuOff \"Shaft echo Changes Finely: Off; unbind B; unbind N; set ShaftMenu vstr ShaftMenuOn \"
vstr ShaftMenuOff// Default Mode
Cos przydatnego do teamplaya
//Teamplay HUD Configuration
seta cg_worldchatbeep \"0\" // Beep for /say_world (0 : yes / 1 :no)
seta cg_chatbeep \"0\" // Beep for /say (0 : yes / 1 :no)
seta cg_teamchatbeep \"1\" // Beep for /say_team (0 : yes / 1 :no)
seta cg_teamChatHeight \"5\" // Number of lines in TeamChat
seta cg_teamChatTime \"99999\" // Time before a line of Teamchat disapear
[b]I play4fun[/b] #ra3pl
My Movies =|> planetquake3.net/download.php?op=viewdownloaddetails&lid=1615&ttitle=On_The_RockeTOtr1 and planetquake3.net/download.php?op=viewdownloaddetails&lid=2020&ttitle=On_The_Rocket_2Otr2
[26]
TEAM INFO
bind z \"vstr dto\"
set dto vstr scr1
set scr1 \"cg_drawTeamOverlay 1;set dto vstr scr2\"
set scr2 \"cg_drawTeamOverlay 0;set dto vstr scr1\"
GDY BYLEM MLODSZY BYLEM BARDZIEJ BEZTROSKI..AHA ..NIE LUBIE JUZ POLSKI
łoo @#$% Gaffik jesteś czlowiek skrypt =D
seta rj1 \"weapon 5;wait 4;cl_pitchspeed 9999;+lookdown;wait;+moveup;wait;+attack;wait;-lookdown;cl_pitchspeed 140;wait;centerview\"
seta rj2 \"centerview;wait;-moveup;wait;-attack\"
seta +rj \"set cl_pitchspeed 5000;+lookdown;wait;wait;wait;-lookdown;+moveup;+attack\"
seta -rj \"-attack;-moveup;cl_pitchspeed 140;centerview\"
seta rj \"vstr +rj;wait;wait;vstr -rj\"
seta rjump \"centerview;cl_pitchspeed 99990000;+lookdown;+moveup;+attack;wait 2;-lookdown;-moveup;-attack;cl_pitchspeed 200;centerview\"
rocket jump =]
orzesz K**** ja p******* polowt nierozuemim co to jest:D chyba potrzebuje pomocy do cfg:D moze dla tego mam takie lagi:D[17]
lol?
Buli, a wiesz że człowiek już wyladował na Księżycu?
Dzisiaj mnie kochasz, jutro nienawidzisz, Dzisiaj mnie pragniesz jutro się wstydzisz
Acid serio ?[1]
Nom niektorzy zaczynaja przygode z q3 i to normlane.Kazdy od czegos zaczynał.No nie mow acidq ze ty zasiadłeś za kierownice q3 i juhs miales skrypciki obcykane....bo ja tak [11]
Umbra Vis Morbus
One Clan One Power One Family
Frag wieksza ilosc fps w moim przypdaku hmmmm daje fajna zabawe
Na swoim kompie wycigam okolo 800 FPS
Przy wiekszej ilosci FPS biega mi sie szybciej , dalej skacze, nawet z jumpa lece dalej. Czasem lubie sobie to wlaczyc bo jakos szybciej gra mi leci ale inaczej sie celuje wtedy z reila
Aromat, Buli już trochę na podwórku kwakowym się obija więc nie traktuję go jako nooba i stąd moja uwaga :). Poza tym na temat komend w konsoli napisano już setki tysięcy kilometrów tekstu i wypadałoby je znać. Tak naprawdę jakby zdecydowanej większości z nas się chciało to cfg mialyby po 16MB a nie kilo bo przecież napisanie skryptu nie jest strasznie trudną rzeczą. Wystarczy wiedzieć co się chce osiągnąć, oraz znac dobrze komendy i ich prawidłowe wartości. Osobną rzeczą jest cel skryptów. Dajmy na to skrypt na volume UP/DOWN, posiadacz dobrej klawy nie pomyśli o tym, po prostu naciśnie odpowiedni klawisz na klawiaturze :). Podobnie ze skryptem na RJ, owszem można tylko po co?
Dzisiaj mnie kochasz, jutro nienawidzisz, Dzisiaj mnie pragniesz jutro się wstydzisz
Jezeli buli juhs siedzi w tym to co innego.Ja pierwsze co zrobilem po zainstalowaniu q3 to cfg :P.Z tego względu ze w q2 siedzialem predzej i wiem jak cfg jest wazny.Obecnie posiadamm moim zdaniem bardzo ładny cfg gdzie wszytko jest poukładane.I proste i logiczne.[11]
Umbra Vis Morbus
One Clan One Power One Family
figa prawda, nie wyladowal, jesli to bylo osiagalne 30 lat temu, to czemu nie laduja teraz, przy takim skoku w technice :>
dziwny jest ten świat
acid spoko dobrze mowisz ze jest tyle o cfg napisane ale czemu to wszystko jest nie jasne a polowy znalesc nei moge czemu mi nie pomozesz z cfg!? bo wszyscy mi mowia ze mam zjebane cfg a nikt niechce pomoc!why?
lol?
Zachęcam do odwiedzenia strony z konfigami klanu UVM [www.uvm-cfg.prv.pl]
[b]mysod.nl/?p=profile&pid=979[white][[/color][red]UVM[/color][white]][/color] [red]S[/color][white]erek[/color]
www.uvm.3neo.net/forum[white][[/color][red]UVM[/color][white]][/color] [red]F[/color][white]orum[/color]
irc://quakenet.org/uvm[white]#[/color][red]uvm[/color]
http:...
Buli caly problem sprowadza sie do tego ze ja nie mam czasu. Probowalem ci tlumaczyc juz pare rzeczy i Twoja percepcja jest jak darmowy shell, najczesciej nieosiagalna. W zwiazku z czym wyjasnienie nawet najprostszych rzeczy zajmuje taka ilość czasu ze nie mam na to szans
Dzisiaj mnie kochasz, jutro nienawidzisz, Dzisiaj mnie pragniesz jutro się wstydzisz
ja tez mialem takie cfg ale stwierdzilem ze im prostszy tym lepiej bez zadnych dziwnych skryptow;p
zastanawialem sie czy wrzucic swoj skrypt ale od dosc dawna mam podobny do gaffa skryptu bo on mnie wciagnal na RA3 wic sobie daruje
ale itak wszyscy macie niezle wypasy
heheh
"Ponieważ jesteśmy ludźmi, nie wypada wyśmiewać się z ludzkiego nieszczęścia, trzeba je opłakiwać "
Demokryt z Abdery
set lan \"set cl_maxpackets \"120\";set cl_packetdup \"0\";set snaps \"120\";set rate \"25000\";seta cl_timeNudge \"0\"\"
set cienie \"toggle cg_marks ; cg_marks; toggle cg_shadows ;cg_shadows\"
set okn \"r_fullscreen 0;vid_restart\"
set ful \"r_fullscreen 1;vid_restart\"
set rj \"+attack;+moveup;wait 5;-attack;-moveup\" // rocket jump
set sarge \"cg_enemymodel sarge/pm\"
set keel \"cg_enemymodel keel/pm\"
set tank \"cg_enemymodel tankjr/pm\"
set visor \"cg_enemymodel visor/pm\"
set gib \"toggle cg_gibs;cg_gibs;toggle com_blood;com_blood;toggle cg_deadbodyfilter;cg_deadbodyfilter\"
set rl_on \"com_maxfps 1;wait 4;+attack;-attack;com_maxfps 125;bind mouse1 +attack\" // strzal z rl,gl zabiera 200 hp. W RTCW z kolei uzywajac com_maxfps karabin Thomson zabiera 1 strzalem 72 hp zamiast 18 zaś MP40- 56/14
set mdl \"model keel;+scores;wait 10;-scores;model doom;+scores;-scores\" // alias na bug ra3 zwiazany z problemami po vid restarcie
set maxfps \"vstr fps333\"
set fps125 \"COM_MAXFPS 120;set maxfps vstr fps333;echo ^7fps ^2125\"
set fps333 \"COM_MAXFPS 300;set maxfps vstr fps125;echo ^7fps ^1333\"
set mode3 \"r_mode 3;r_displayrefresh 120;sv_fps 120;vid_restart\"
set mode4 \"r_mode 4;r_displayrefresh 100;sv_fps 100;vid_restart\"
set statystyki \"vstr stats_on\"
set stats_on \"+stats;+wstats;set statystyki vstr stats_off\"
set stats_off \"-stats;-wstats;set statystyki vstr stats_on\"
set nam3 \"vstr name1\"
set name1 \"name ^7esi;set nam3 vstr name2\"
set name2 \"name ^1esi;set nam3 vstr name3\"
set name3 \"name ^2esi;set nam3 vstr name4\"
set name4 \"name ^3esi;set nam3 vstr name5\"
set name5 \"name ^4esi;set nam3 vstr name6\"
set name6 \"name ^5esi;set nam3 vstr name7\"
set name7 \"name ^6esi;set nam3 vstr name1\"
set tajm \"vstr tajm_out\"
set tajm_out \"timeout;set tajm vstr tajm_in\"
set tajm_in \"timein;set tajm vstr tajm_out\"
set zoom \"vstr fov1\"
set fov1 \"cg_zoomfov 50;set zoom vstr fov2\"
set fov2 \"cg_zoomfov 22.5;set zoom vstr fov1\"
//set fov3 \"cg_zoomfov 35;set zoom vstr fov1\"
set con \"vstr con_off\"
set con_off \"con_notifytime -1;con_notifytime;set con vstr con_on\"
set con_on \"con_notifytime 3;con_notifytime;set con vstr con_off\"
set EC_switch \"vstr red\"
// osp>glowa-nogi
// ra3>nogi-glowa
set red \"cg_enemycolors AAAA;cg_enemycolor \"FF0000:FF0000:FF0000\";set ec_switch vstr BLUE\"
set blue \"cg_EnemyColors QQQQ;cg_enemycolor \"0000FF:0000FF:0000FF\";set ec_switch vstr GREEN\"
set green \"cg_enemycolors IIII;cg_enemycolor \"00FF00:00FF00:00FF00\";set ec_switch vstr WHITE\"
set white \"cg_enemycolors YYYY;cg_enemycolor \"FFFFFF:FFFFFF:FFFFFF\";set ec_switch vstr R_B\"
set R_B \"cg_enemycolors AAAQ;cg_enemycolor \"0000FF:FF0000:FF0000\";set ec_switch vstr B_R\"
set B_R \"cg_enemycolors QQQA;cg_enemycolor \"FF0000:0000FF:0000FF\";set ec_switch vstr B_G\"
set B_G \"cg_enemycolors QQQI;cg_enemycolor \"00FF00:0000FF:0000FF\";set ec_switch vstr G_B\"
set G_B \"cg_enemycolors IIIQ;cg_enemycolor \"0000FF:00FF00:00FF00\";set ec_switch vstr R_G\"
set R_G \"cg_enemycolors AAAI;cg_enemycolor \"00FF00:FF0000:FF0000\";set ec_switch vstr G_R\"
set G_R \"cg_enemycolors IIIA;cg_enemycolor \"FF0000:00FF00:00FF00\";set ec_switch vstr R_W\"
set R_W \"cg_enemycolors AAAY;cg_enemycolor \"FFFFFF:FF0000:FF0000\";set ec_switch vstr W_r\"
set W_R \"cg_enemycolors YYYA;cg_enemycolor \"FF0000:FFFFFF:FFFFFF\";set ec_switch vstr B_w\"
set B_W \"cg_enemycolors QQQY;cg_enemycolor \"FFFFFF:0000FF:0000FF\";set ec_switch vstr W_B\"
set W_B \"cg_enemycolors YYYQ;cg_enemycolor \"0000FF:FFFFFF:FFFFFF\";set ec_switch vstr RED\"
set vdn vstr vol00
set vup vstr vol01
set vol00 \"set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;play sound\misc\menu4.wav;echo ^3[]^7==========\"
set vol01 \"set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;play sound\misc\menu4.wav;echo ^3[^7=^3]^7=========\"
set vol02 \"set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;play sound\misc\menu4.wav;echo ^7=^3[^7=^3]^7========\"
set vol03 \"set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;play sound\misc\menu4.wav;echo ^7==^3[^7=^3]^7=======\"
set vol04 \"set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;play sound\misc\menu4.wav;echo ^7===^3[^7=^3]^7======\"
set vol05 \"set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;play sound\misc\menu4.wav;echo ^7====^3[^7=^3]^7=====\"
set vol06 \"set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;play sound\misc\menu4.wav;echo ^7=====^3[^7=^3]^7====\"
set vol07 \"set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;play sound\misc\menu4.wav;echo ^7======^3[^7=^3]^7===\"
set vol08 \"set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;play sound\misc\menu4.wav;echo ^7=======^3[^7=^3]^7==\"
set vol09 \"set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;play sound\misc\menu4.wav;echo ^7========^3[^7=^3]^7=\"
set vol10 \"set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;play sound\misc\menu4.wav;echo ^7=========^3[^7=^3]\"
wow stary skad to wytrzasnoles ... ja zawsze popierdalalem skrypty innym graczon np. rj po co sie meczc soro mozna sobie \"zapozyczyc\" skrypcik od jakiegos innego gracza i tyle
Ciemno wszędzie głucho wszędzie co to będzie co to będzie ...
esi na co to jest?>
set con \"vstr con_off\"
set con_off \"con_notifytime -1;con_notifytime;set con vstr con_on\"
set con_on \"con_notifytime 3;con_notifytime;set con vstr con_off\"
Ten fajny przyda sie
set statystyki \"vstr stats_on\"
set stats_on \"+stats;+wstats;set statystyki vstr stats_off\"
set stats_off \"-stats;-wstats;set statystyki vstr stats_on\"