zrobiłem timedemo 1 i wszllo mi 142 fps, ale podczas walki ze 125 spadaja nawet do 30, strasznie zrywa, jak zwiekszyc te fpsy, moj config ponizej. w noramlnym quaku 3 gram na modzie excessiveplus mi tak nie spada a zadym jest wieksza, mam geforce4 mx 440 i sterowniki 56.72 winxp na nowszych sterownikach miałem mnie fpsów.
// graphics
//____________________________________________________________
seta r_lastvalidrenderer "geforce4 mx 440 with agp8x/agp/sse2"
seta r_contrast "1.0"
seta r_enablepostprocess "1"
seta r_aspectratio "0"
seta r_nofastrestart "0"
seta r_primitives "0"
seta r_railsegmentlength "0"
seta r_railcorewidth "1"
seta r_railwidth "0"
seta r_faceplanecull "1"
seta r_gamma "1"
seta r_intensity "1"
seta r_swapinterval "0"
seta r_texturemode "gl_nearest_mipmap_nearest"
seta r_finish "0"
seta r_dynamiclight "0"
seta r_drawsun "0"
seta r_fastsky "1"
seta r_ignoreglerrors "1"
seta r_flares "0"
seta r_lodbias "-2"
seta r_ignorefastpath "1"
seta r_subdivisions "1"
seta r_vertexlight "1"
seta r_simplemipmaps "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_mode "17"
seta r_displayrefresh "100"
seta r_ignorehwgamma "0"
seta r_overbrightbits "0"
seta r_mapoverbrightbits "0"
seta r_depthbits "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_colorbits "32"
seta r_texturebits "32"
seta r_detailtextures "1"
seta r_roundimagesdown "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "0"
seta r_allowextensions "1"
seta r_gldriver "opengl32"
seta r_ingamevideo "1"
seta r_picmip "9"
// setting
//____________________________________________________________
seta cg_forceteammodel "visor/red"
seta cg_forceenemymodel "keel/bright"
seta cg_truelightning "1"
seta cg_oldplasma "0"
seta cg_oldrocket "0"
seta cg_oldrail "0"
seta cg_drawfps "1"
seta cg_teamchatheight "8"
seta cg_teamchattime "20000"
seta cg_noprojectiletrail "1"
seta cg_smoothclients "0"
seta cg_scoreplums "0"
seta cg_cameraorbitdelay "50"
seta cg_teamchatsonly "0"
seta cg_drawfriend "0"
seta cg_drawteamoverlay "2"
seta cg_deferplayers "1"
seta cg_thirdpersonangle "0"
seta cg_thirdpersonrange "40"
seta cg_centertime "0"
seta cg_railtrailtime "100"
seta cg_lagometer "1"
seta cg_simpleitems "1"
seta cg_crosshairy "0"
seta cg_crosshairx "0"
seta cg_crosshairhealth "0"
seta cg_crosshairsize "40"
seta cg_drawrewards "0"
seta cg_drawattacker "0"
seta cg_drawammowarning "0"
seta cg_drawicons "1"
seta cg_draw3dicons "0"
seta cg_drawsnapshot "0"
seta cg_drawstatus "0"
seta cg_draw2d "1"
seta cg_gibs "0"
seta cg_stereoseparation "0.4"
seta cg_fov "105"
seta cg_zoomfov "55"
seta cg_drawgun "1"
seta cg_marks "0"
seta cg_drawcrosshairnames "0"
seta cg_drawcrosshair "6"
seta cg_crosshaircolor "4"
seta cg_brasstime "0"
seta cg_shadows "0"
seta cg_viewsize "100"
seta cg_predictitems "1"
seta cg_autoswitch "0"
// sound
//____________________________________________________________
seta s_doppler "0"
seta s_musicvolume "0"
seta s_volume "0.8"