włączam gre i widze tylko szare tło a w konsoli błędy
>
>
>
> Initializing DirectSound
>
>
> locked hardware. ok
>
>
> ------------------------------------
>
>
> ----- Sound Info -----
>
>
> sound system is muted
>
>
> 1 stereo
>
>
> 32768 samples
>
>
> 16 samplebits
>
>
> 1 submission_chunk
>
>
> 22050 speed
>
>
> 0x8758060 dma buffer
>
>
> Forcing all sounds to 8 bit
>
>
> No background file.
>
>
> ----------------------
>
>
> Loading dll file ui.
>
>
> Failed to load dll, looking for qvm.
>
>
> Loading vm file vm/ui.qvm.
>
>
> VM file ui compiled to 902626 bytes of code
>
>
> ********************
>
>
> ERROR: User Interface is version 3, expected 4
>
>
> ********************
>
>
> RE_Shutdown( 0 )
>
>
> ----- R_Init -----
>
>
>
>
> GL_VENDOR: ATI Technologies Inc.
>
>
> GL_RENDERER: RADEON 9550 x86/MMX/3DNow!/SSE
>
>
> GL_VERSION: 2.0.5469 WinXP Release
>
>
> GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_te
>
>
> GL_MAX_TEXTURE_SIZE: 2048
>
>
> GL_MAX_ACTIVE_TEXTURES_ARB: 8
>
>
>
>
> PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
>
>
> MODE: 3, 640 x 480 fullscreen hz:60
>
>
> GAMMA: hardware w/ 0 overbright bits
>
>
> CPU: AMD w/ 3DNow!
>
>
> rendering primitives: single glDrawElements
>
>
> texturemode: GL_LINEAR_MIPMAP_NEAREST
>
>
> picmip: 1
>
>
> texture bits: 0
>
>
> multitexture: enabled
>
>
> compiled vertex arrays: enabled
>
>
> texenv add: enabled
>
>
> compressed textures: enabled
>
>
> Initializing Shaders
>
>
> ...loading ’scripts/base.shader’
>
>
> ...loading ’scripts/base_button.shader’
>
>
> ...loading ’scripts/base_floor.shader’
>
>
> ...loading ’scripts/base_light.shader’
>
>
> ...loading ’scripts/base_object.shader’
>
>
> ...loading ’scripts/base_support.shader’
>
>
> ...loading ’scripts/base_trim.shader’
>
>
> ...loading ’scripts/base_wall.shader’
>
>
> ...loading ’scripts/common.shader’
>
>
> ...loading ’scripts/ctf.shader’
>
>
> ...loading ’scripts/eerie.shader’
>
>
> ...loading ’scripts/gfx.shader’
>
>
> ...loading ’scripts/gothic_block.shader’
>
>
> ...loading ’scripts/gothic_floor.shader’
>
>
> ...loading ’scripts/gothic_light.shader’
>
>
> ...loading ’scripts/gothic_trim.shader’
>
>
> ...loading ’scripts/gothic_wall.shader’
>
>
> ...loading ’scripts/hell.shader’
>
>
> ...loading ’scripts/liquid.shader’
>
>
> ...loading ’scripts/menu.shader’
>
>
> ...loading ’scripts/models.shader’
>
>
> ...loading ’scripts/organics.shader’
>
>
> ...loading ’scripts/sfx.shader’
>
>
> ...loading ’scripts/shrine.shader’
>
>
> ...loading ’scripts/skin.shader’
>
>
> ...loading ’scripts/sky.shader’
>
>
> ...loading ’scripts/test.shader’
>
>
> ----- finished R_Init -----
>
>
> Loading dll file ui.
>
>
> Failed to load dll, looking for qvm.
>
>
> Loading vm file vm/ui.qvm.
>
>
> VM file ui compiled to 902626 bytes of code
>
>
> recursive error after: User Interface is version 3, expected 4[
>
czemu tak jest i jak to naprawic??