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quake.net.pl » Polskie Centrum Quake od 1998 roku



Wersja: Jasna / Ciemna

wywala mnie z serwerów

wlodi04

Gravatar

Od: 2003-06-25

Ranga: Newbie

Dodano dnia: 2009-02-16 22:28:02

...loading 'scripts/decker_grates.shader'

...loading 'scripts/deck-tele.shader'

...loading 'scripts/hub3media.shader'

...loading 'scripts/mars.shader'

...loading 'scripts/nodm2.shader'

...loading 'scripts/acid.shader'

...loading 'scripts/cpm17.shader'

...loading 'scripts/evil6.shader'

...loading 'scripts/evil6_trims.shader'

...loading 'scripts/sweltdm3.shader'

...loading 'scripts/blemish.shader'

...loading 'scripts/qfraggel2.shader'

...loading 'scripts/mrcq3dm5.shader'

...loading 'scripts/mrcleantex_3.shader'

...loading 'scripts/mrcleantex_1.shader'

...loading 'scripts/ik_sky.shader'

...loading 'scripts/cmp11a.shader'

...loading 'scripts/d3xf2.shader'

...loading 'scripts/decker.shader'

...loading 'scripts/skybox2.shader'

----- finished R_Init -----

------- sound initialization -------

Initializing DirectSound

locked hardware. ok

----- Sound Info -----

sound system is muted

1 stereo

32768 samples

16 samplebits

1 submission_chunk

22050 speed

0xb408060 dma buffer

No background file.

Sound memory manager started

Loading vm file vm/ui.qvm.

VM file ui compiled to 573786 bytes of code

ui loaded in 1928768 bytes on the hunk

73 arenas parsed

33 bots parsed

--- Common Initialization Complete ---

Winsock Initialized

Opening IP socket: localhost:27960

Hostname: windowsmx7f

IP: 10.10.0.2

Working directory: D:\Gry\Quake III Arena

Proceeding with delayed mouse init

Initializing DirectInput...

DirectInput initialized.

]\exec test

execing test

r_intensity will be changed upon restarting.

r_mapOverBrightBits will be changed upon restarting.

r_displayRefresh will be changed upon restarting.

g_gametype will be changed upon restarting.

cl_punkbuster is read only.

r_ext_multitexture will be changed upon restarting.

r_picmip will be changed upon restarting.

r_detailtextures will be changed upon restarting.

r_texturebits will be changed upon restarting.

r_overBrightBits will be changed upon restarting.

r_simpleMipMaps will be changed upon restarting.

r_vertexLight will be changed upon restarting.

r_subdivisions will be changed upon restarting.

com_soundMegs will be changed upon restarting.

g_spSkill will be changed upon restarting.

]\con

connect

configstrings

condump

con_notifytime

]\connect 217.97.173.22:27962

217.97.173.22:27962 resolved to 217.97.173.22:27962

Resolving authorize.quake3arena.com

authorize.quake3arena.com resolved to 192.246.40.56:27952

PunkBuster Anti-Cheat software must be installed and Enabled in order to join

this server. An updated game patch can be downloaded from www.idsoftware.com

PunkBuster Anti-Cheat software must be installed and Enabled in order to join

this server. An updated game patch can be downloaded from www.idsoftware.com

PunkBuster Anti-Cheat software must be installed and Enabled in order to join

this server. An updated game patch can be downloaded from www.idsoftware.com

PunkBuster Anti-Cheat software must be installed and Enabled in order to join

this server. An updated game patch can be downloaded from www.idsoftware.com

PunkBuster Anti-Cheat software must be installed and Enabled in order to join

this server. An updated game patch can be downloaded from www.idsoftware.com

]\pb_cl_enable

PunkBuster Client: PunkBuster Client (v2.041 | A0) Enabled

PunkBuster Client: Attempting to resolve master5.evenbalance.com

PunkBuster Client: Resolved to [66.36.231.175]

PunkBuster Client: PunkBuster Client (v2.041 | A0) Enabled

PunkBuster Client: PB Services socket initialized

PunkBuster Client: Game Version [Q3 1.32 win-x86 Oct 7 2002]

PunkBuster Client: Connected to Server 217.97.173.22:27962

----- FS_Startup -----

Current search path:

D:\Gry\Quake III Arena\baseq3\ztn3tourney1.pk3 (6 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pro-q3tourney7.pk3 (10 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak8.pk3 (9 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak6.pk3 (64 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak5.pk3 (7 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak4.pk3 (272 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak3.pk3 (4 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak2.pk3 (148 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak1.pk3 (26 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpma3.pk3 (10 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm9.pk3 (10 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm8.pk3 (13 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm7.pk3 (15 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm6.pk3 (41 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm5.pk3 (7 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\MAP_CPM4.PK3 (7 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm3a.pk3 (79 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm3.pk3 (28 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm21.pk3 (93 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm20.pk3 (82 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm2.pk3 (14 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm1a.pk3 (57 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm19.pk3 (58 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm18.pk3 (77 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm17.pk3 (71 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm16.pk3 (34 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm15.pk3 (28 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm14.pk3 (86 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm13.pk3 (72 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm12.pk3 (20 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm11a.pk3 (18 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm11.pk3 (15 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm10.pk3 (16 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\hub3tourney1.pk3 (28 files)

on the pure list

D:\Gry\Quake III Arena\cpma\z-cpma-pak110.pk3 (49 files)

not on the pure list

D:\Gry\Quake III Arena\cpma\z-cpma-pak100.pk3 (305 files)

not on the pure list

D:\Gry\Quake III Arena/cpma

D:\Gry\Quake III Arena\baseq3\ztntourney1.pk3 (18 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\ztn3dm2.pk3 (6 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\ztn3dm1.pk3 (10 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\rvgbot10.pk3 (12 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\qxtourney1.pk3 (7 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\q3arenax.pk3 (9 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\q3aerowalk.pk3 (5 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\pak7.PK3 (31 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\pak0.PK3 (3540 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\ne_duel.pk3 (79 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\lakerbot.pk3 (23 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\htourney2.pk3 (6 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\devdm1.pk3 (14 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\2001.pk3 (5 files)

not on the pure list

D:\Gry\Quake III Arena/baseq3

11288 files in pk3 files

Running in restricted demo mode.

----- FS_Startup -----

Current search path:

D:\Gry\Quake III Arena/demota

11288 files in pk3 files

----- FS_Startup -----

Current search path:

D:\Gry\Quake III Arena\cpma\z-cpma-pak110.pk3 (49 files)

D:\Gry\Quake III Arena\cpma\z-cpma-pak100.pk3 (305 files)

D:\Gry\Quake III Arena/cpma

D:\Gry\Quake III Arena\baseq3\ztntourney1.pk3 (18 files)

D:\Gry\Quake III Arena\baseq3\ztn3tourney1.pk3 (6 files)

D:\Gry\Quake III Arena\baseq3\ztn3dm2.pk3 (6 files)

D:\Gry\Quake III Arena\baseq3\ztn3dm1.pk3 (10 files)

D:\Gry\Quake III Arena\baseq3\rvgbot10.pk3 (12 files)

D:\Gry\Quake III Arena\baseq3\qxtourney1.pk3 (7 files)

D:\Gry\Quake III Arena\baseq3\q3arenax.pk3 (9 files)

D:\Gry\Quake III Arena\baseq3\q3aerowalk.pk3 (5 files)

D:\Gry\Quake III Arena\baseq3\pro-q3tourney7.pk3 (10 files)

D:\Gry\Quake III Arena\baseq3\pak8.pk3 (9 files)

D:\Gry\Quake III Arena\baseq3\pak7.PK3 (31 files)

D:\Gry\Quake III Arena\baseq3\pak6.pk3 (64 files)

D:\Gry\Quake III Arena\baseq3\pak5.pk3 (7 files)

D:\Gry\Quake III Arena\baseq3\pak4.pk3 (272 files)

D:\Gry\Quake III Arena\baseq3\pak3.pk3 (4 files)

D:\Gry\Quake III Arena\baseq3\pak2.pk3 (148 files)

D:\Gry\Quake III Arena\baseq3\pak1.pk3 (26 files)

D:\Gry\Quake III Arena\baseq3\pak0.PK3 (3540 files)

D:\Gry\Quake III Arena\baseq3\ne_duel.pk3 (79 files)

D:\Gry\Quake III Arena\baseq3\map_cpma3.pk3 (10 files)

D:\Gry\Quake III Arena\baseq3\map_cpm9.pk3 (10 files)

D:\Gry\Quake III Arena\baseq3\map_cpm8.pk3 (13 files)

D:\Gry\Quake III Arena\baseq3\map_cpm7.pk3 (15 files)

D:\Gry\Quake III Arena\baseq3\map_cpm6.pk3 (41 files)

D:\Gry\Quake III Arena\baseq3\map_cpm5.pk3 (7 files)

D:\Gry\Quake III Arena\baseq3\MAP_CPM4.PK3 (7 files)

D:\Gry\Quake III Arena\baseq3\map_cpm3a.pk3 (79 files)

D:\Gry\Quake III Arena\baseq3\map_cpm3.pk3 (28 files)

D:\Gry\Quake III Arena\baseq3\map_cpm21.pk3 (93 files)

D:\Gry\Quake III Arena\baseq3\map_cpm20.pk3 (82 files)

D:\Gry\Quake III Arena\baseq3\map_cpm2.pk3 (14 files)

D:\Gry\Quake III Arena\baseq3\map_cpm1a.pk3 (57 files)

D:\Gry\Quake III Arena\baseq3\map_cpm19.pk3 (58 files)

D:\Gry\Quake III Arena\baseq3\map_cpm18.pk3 (77 files)

D:\Gry\Quake III Arena\baseq3\map_cpm17.pk3 (71 files)

D:\Gry\Quake III Arena\baseq3\map_cpm16.pk3 (34 files)

D:\Gry\Quake III Arena\baseq3\map_cpm15.pk3 (28 files)

D:\Gry\Quake III Arena\baseq3\map_cpm14.pk3 (86 files)

D:\Gry\Quake III Arena\baseq3\map_cpm13.pk3 (72 files)

D:\Gry\Quake III Arena\baseq3\map_cpm12.pk3 (20 files)

D:\Gry\Quake III Arena\baseq3\map_cpm11a.pk3 (18 files)

D:\Gry\Quake III Arena\baseq3\map_cpm11.pk3 (15 files)

D:\Gry\Quake III Arena\baseq3\map_cpm10.pk3 (16 files)

D:\Gry\Quake III Arena\baseq3\lakerbot.pk3 (23 files)

D:\Gry\Quake III Arena\baseq3\hub3tourney1.pk3 (28 files)

D:\Gry\Quake III Arena\baseq3\htourney2.pk3 (6 files)

D:\Gry\Quake III Arena\baseq3\devdm1.pk3 (14 files)

D:\Gry\Quake III Arena\baseq3\2001.pk3 (5 files)

D:\Gry\Quake III Arena/baseq3

16932 files in pk3 files

ERROR: Invalid game folder

RE_Shutdown( 0 )

Hunk_Clear: reset the hunk ok

----- R_Init -----

GL_VENDOR: ATI Technologies Inc.

GL_RENDERER: Radeon X1950 Pro

GL_VERSION: 2.1.8201 Release

GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add

GL_EXT_compiled_vertex_array GL_S3_s3tc

GL_MAX_TEXTURE_SIZE: 4096

GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)

MODE: 3, 640 x 480 fullscreen hz:60

GAMMA: hardware w/ 0 overbright bits

CPU: Intel Pentium III

rendering primitives: single glDrawElements

texturemode: GL_LINEAR_MIPMAP_NEAREST

picmip: 5

texture bits: 16

multitexture: enabled

compiled vertex arrays: enabled

texenv add: enabled

compressed textures: disabled

HACK: using vertex lightmap approximation

Initializing Shaders

...loading 'scripts/invis.shader'

...loading 'scripts/players.shader'

...loading 'scripts/bfg.shader'

...loading 'scripts/console.shader'

...loading 'scripts/cpma_ui.shader'

...loading 'scripts/crosshairs.shader'

...loading 'scripts/font3w.shader'

...loading 'scripts/freeze.shader'

...loading 'scripts/grapple.shader'

...loading 'scripts/greenarmor.shader'

...loading 'scripts/lightningnew.shader'

...loading 'scripts/logo512.shader'

...loading 'scripts/netgraph.shader'

...loading 'scripts/nmpgfx.shader'

...loading 'scripts/plasmanew.shader'

...loading 'scripts/ztn3tourney1.shader'

...loading 'scripts/ztn3dm2.shader'

...loading 'scripts/ztn3dm1.shader'

...loading 'scripts/gfx.shader'

...loading 'scripts/models.shader'

...loading 'scripts/explode1.shader'

...loading 'scripts/tim.shader'

...loading 'scripts/base.shader'

...loading 'scripts/base_button.shader'

...loading 'scripts/base_floor.shader'

...loading 'scripts/base_light.shader'

...loading 'scripts/base_object.shader'

...loading 'scripts/base_support.shader'

...loading 'scripts/base_trim.shader'

...loading 'scripts/base_wall.shader'

...loading 'scripts/common.shader'

...loading 'scripts/ctf.shader'

...loading 'scripts/eerie.shader'

...loading 'scripts/gothic_block.shader'

...loading 'scripts/gothic_floor.shader'

...loading 'scripts/gothic_light.shader'

...loading 'scripts/gothic_trim.shader'

...loading 'scripts/gothic_wall.shader'

...loading 'scripts/hell.shader'

...loading 'scripts/liquid.shader'

...loading 'scripts/menu.shader'

...loading 'scripts/organics.shader'

...loading 'scripts/sfx.shader'

...loading 'scripts/shrine.shader'

...loading 'scripts/skin.shader'

...loading 'scripts/sky.shader'

...loading 'scripts/test.shader'

...loading 'scripts/evil8_base.shader'

...loading 'scripts/ikbase_light.shader'

...loading 'scripts/ne.shader'

...loading 'scripts/wdw3team1.shader'

...loading 'scripts/cpm8.shader'

...loading 'scripts/r_tourney4.shader'

...loading 'scripts/mrcq3t3.shader'

...loading 'scripts/mrcq3t4.shader'

...loading 'scripts/swelt_evil8.shader'

...loading 'scripts/cpm3a.shader'

...loading 'scripts/swelt_majestic.shader'

...loading 'scripts/cpm3.shader'

...loading 'scripts/sweltdm4.shader'

...loading 'scripts/69pickup1.shader'

...loading 'scripts/decker_sky.shader'

...loading 'scripts/decker_light.shader'

...loading 'scripts/decker_sfx.shader'

...loading 'scripts/decker_grates.shader'

...loading 'scripts/deck-tele.shader'

...loading 'scripts/hub3media.shader'

...loading 'scripts/mars.shader'

...loading 'scripts/nodm2.shader'

...loading 'scripts/acid.shader'

...loading 'scripts/cpm17.shader'

...loading 'scripts/evil6.shader'

...loading 'scripts/evil6_trims.shader'

...loading 'scripts/sweltdm3.shader'

...loading 'scripts/blemish.shader'

...loading 'scripts/qfraggel2.shader'

...loading 'scripts/mrcq3dm5.shader'

...loading 'scripts/mrcleantex_3.shader'

...loading 'scripts/mrcleantex_1.shader'

...loading 'scripts/ik_sky.shader'

...loading 'scripts/cmp11a.shader'

...loading 'scripts/d3xf2.shader'

...loading 'scripts/decker.shader'

...loading 'scripts/skybox2.shader'

----- finished R_Init -----

Loading vm file vm/ui.qvm.

VM file ui compiled to 573786 bytes of code

ui loaded in 1928768 bytes on the hunk

73 arenas parsed

33 bots parsed

PunkBuster Client: Not Connected to a Server

execing q3config.cfg

PunkBuster Client: PnkBstrA successfully loaded PnkBstrB

PunkBuster Client: PnkBstrB service installed and started successfully

]\co

connect

configstrings

condump

com_errorMessage

color

con_notifytime

com_buildScript

com_cameraMode

com_speeds

com_dropsim

com_showtrace

com_hunkMegs

com_maxfps

com_blood

com_introplayed

color1

color2

com_soundMegs

com_zoneMegs

]\con

connect

configstrings

condump

con_notifytime

]\condump error.txt

Dumped console text to error.txt.

Mam internet w MultiMedii, ma to może jakieś znaczenie?

Proszę o pomoc

dav1d_aka_latuch

Gravatar

Od: 2005-12-13

Ranga: Newbie

Dodano dnia: 2009-02-16 22:37:21

powiedz mi masz patcha 1.32c ? jak nie to sobie zainstaluj

lObuz

Od: 2007-05-10

Ranga: Lightning Smasher

Dodano dnia: 2009-02-16 23:04:23

przecież pisze, że ma.

zaktualizuj PB ;)

wlodi04

Gravatar

Od: 2003-06-25

Ranga: Newbie

Dodano dnia: 2009-02-16 23:11:27

Mam już wersję 1.32c i nadal lipa, zapodam jeszcze coś może bardziej to rozjaśni

Starting PunkBuster Service Tests (v0.986) (02/16/09 23:03:11)

Checking OS

Windows XP (build 2600, Dodatek Service Pack 3) 32-bit

Checking PnkBstrA service status RUNNING

Checking PnkBstrA Version OK (1029)

Extracting "PnkBstrB.exe" to:

"C:\Documents and Settings\User\Dane aplikacji\PnkBstrB.exe"

OK

Checking firewall settings OFF

Is PnkBstrA explicitly allowed?

C:\WINDOWS\system32\PnkBstrA.exe YES

Is PnkBstrB explicitly allowed?

C:\WINDOWS\system32\PnkBstrB.exe YES

Checking if PnkBstrB is running RUNNING

Manually stopping PnkBstrB STOPPED

Getting port for PnkBstrA OK (44301)

Opening socket for packet send OK

Sending version packet to PnkBstrA SENT

Receiving version from PnkBstrA OK

Received 6 bytes from 127.0.0.1:44301

Response = 8109 (ms) Version = v1029

Getting PnkBstrB install instance OK

Sending start packet to PnkBstrA SENT

Waiting for packet from PnkBstrA OK

Received 3 bytes from 127.0.0.1:44301

Response = 12125 (ms) PnkBstrB started.

Load SUCCESSFUL.

Watching for PnkBstrB instance change (9) CHANGED (10)

Getting port for PnkBstrB OK (45301)

Sending version packet to PnkBstrB SENT

Receiving version from PnkBstrB OK

Received 5 bytes from 127.0.0.1:45301

Response = 3000 (ms) Version = 1806

Checking PnkBstrK driver status RUNNING

Stopping PnkBstrK STOPPED

Deleting PnkBstrK OK

Checking PnkBstrK driver status DELETED

Extracting new PnkBstrK to:

"C:\Documents and Settings\User\Dane aplikacji\PnkBstrK.sys"

OK

Sending load packet to PnkBstrB SENT

Checking PnkBstrK driver status RUNNING

Stopping PnkBstrK STOPPED

Deleting PnkBstrK OK

Checking PnkBstrK driver status DELETED

Manually stopping PnkBstrB STOPPED

Removing test PnkBstrB file OK

Tests finished.

Starting PunkBuster Service Tests (v0.986) (02/16/09 23:05:47)

Checking OS

Windows XP (build 2600, Dodatek Service Pack 3) 32-bit

Checking PnkBstrA service status RUNNING

Checking PnkBstrA Version OK (1029)

Extracting "PnkBstrB.exe" to:

"C:\Documents and Settings\User\Dane aplikacji\PnkBstrB.exe"

OK

Checking firewall settings OFF

Is PnkBstrA explicitly allowed?

C:\WINDOWS\system32\PnkBstrA.exe YES

Is PnkBstrB explicitly allowed?

C:\WINDOWS\system32\PnkBstrB.exe YES

Checking if PnkBstrB is running STOPPED

Getting port for PnkBstrA OK (44301)

Opening socket for packet send OK

Sending version packet to PnkBstrA SENT

Receiving version from PnkBstrA OK

Received 6 bytes from 127.0.0.1:44301

Response = 7078 (ms) Version = v1029

Getting PnkBstrB install instance OK

Sending start packet to PnkBstrA SENT

Waiting for packet from PnkBstrA OK

Received 3 bytes from 127.0.0.1:44301

Response = 11109 (ms) PnkBstrB started.

Load SUCCESSFUL.

Watching for PnkBstrB instance change (10) CHANGED (11)

Getting port for PnkBstrB OK (45301)

Sending version packet to PnkBstrB SENT

Receiving version from PnkBstrB OK

Received 5 bytes from 127.0.0.1:45301

Response = 3000 (ms) Version = 1806

Checking PnkBstrK driver status NOT FOUND

Extracting new PnkBstrK to:

"C:\Documents and Settings\User\Dane aplikacji\PnkBstrK.sys"

OK

Sending load packet to PnkBstrB SENT

Checking PnkBstrK driver status NOT FOUND

Manually stopping PnkBstrB STOPPED

Removing test PnkBstrB file OK

PnkBstrA.log: 6.2009 23:05:35] PnkBstrA v1029 Service Started Successfully. This service is a component of the PunkBuster Anti-Cheat system. Visit www.evenbalance.com for more information.
PnkBstrB.log:

[02.16.2009 23:05:56] PnkBstrB v1.806 (PBSVC) Service Started Successfully. This service is a component of the PunkBuster Anti-Cheat system. Visit www.evenbalance.com for more information.

[02.16.2009 23:06:01] Attempting Component Load [PnkBstrK][drivers][PnkBstrK.sys]

[02.16.2009 23:06:01] WARNING: CRITICAL ERROR: Failed to Register Service (ffad)

[02.16.2009 23:06:01] WARNING: CRITICAL ERROR: Failed to Register Service (ffab)

Tests finished.

...loading 'scripts/models.shader'

...loading 'scripts/organics.shader'

...loading 'scripts/sfx.shader'

...loading 'scripts/shrine.shader'

...loading 'scripts/skin.shader'

...loading 'scripts/sky.shader'

...loading 'scripts/test.shader'

...loading 'scripts/evil8_base.shader'

...loading 'scripts/ikbase_light.shader'

...loading 'scripts/ne.shader'

...loading 'scripts/wdw3team1.shader'

...loading 'scripts/cpm8.shader'

...loading 'scripts/r_tourney4.shader'

...loading 'scripts/mrcq3t3.shader'

...loading 'scripts/mrcq3t4.shader'

...loading 'scripts/swelt_evil8.shader'

...loading 'scripts/cpm3a.shader'

...loading 'scripts/swelt_majestic.shader'

...loading 'scripts/cpm3.shader'

...loading 'scripts/sweltdm4.shader'

...loading 'scripts/69pickup1.shader'

...loading 'scripts/decker_sky.shader'

...loading 'scripts/decker_light.shader'

...loading 'scripts/decker_sfx.shader'

...loading 'scripts/decker_grates.shader'

...loading 'scripts/deck-tele.shader'

...loading 'scripts/hub3media.shader'

...loading 'scripts/mars.shader'

...loading 'scripts/nodm2.shader'

...loading 'scripts/acid.shader'

...loading 'scripts/cpm17.shader'

...loading 'scripts/evil6.shader'

...loading 'scripts/evil6_trims.shader'

...loading 'scripts/sweltdm3.shader'

...loading 'scripts/blemish.shader'

...loading 'scripts/qfraggel2.shader'

...loading 'scripts/mrcq3dm5.shader'

...loading 'scripts/mrcleantex_3.shader'

...loading 'scripts/mrcleantex_1.shader'

...loading 'scripts/ik_sky.shader'

...loading 'scripts/cmp11a.shader'

...loading 'scripts/d3xf2.shader'

...loading 'scripts/decker.shader'

...loading 'scripts/skybox2.shader'

----- finished R_Init -----

------- sound initialization -------

Initializing DirectSound

locked hardware. ok

----- Sound Info -----

sound system is muted

1 stereo

32768 samples

16 samplebits

1 submission_chunk

22050 speed

0xb408060 dma buffer

No background file.

Sound memory manager started

Loading vm file vm/ui.qvm.

VM file ui compiled to 573786 bytes of code

ui loaded in 1928768 bytes on the hunk

73 arenas parsed

33 bots parsed

--- Common Initialization Complete ---

Winsock Initialized

Opening IP socket: localhost:27960

Hostname: windowsmx7f

IP: 10.10.0.2

Working directory: D:\Gry\Quake III Arena

Proceeding with delayed mouse init

Initializing DirectInput...

DirectInput initialized.

]\exec test

execing test

r_intensity will be changed upon restarting.

r_mapOverBrightBits will be changed upon restarting.

r_displayRefresh will be changed upon restarting.

g_gametype will be changed upon restarting.

cl_punkbuster is read only.

r_ext_multitexture will be changed upon restarting.

r_picmip will be changed upon restarting.

r_detailtextures will be changed upon restarting.

r_texturebits will be changed upon restarting.

r_overBrightBits will be changed upon restarting.

r_simpleMipMaps will be changed upon restarting.

r_vertexLight will be changed upon restarting.

r_subdivisions will be changed upon restarting.

com_soundMegs will be changed upon restarting.

g_spSkill will be changed upon restarting.

]\connect 217.97.173.22:27962

217.97.173.22:27962 resolved to 217.97.173.22:27962

Resolving authorize.quake3arena.com

authorize.quake3arena.com resolved to 192.246.40.56:27952

PunkBuster Anti-Cheat software must be installed and Enabled in order to join

this server. An updated game patch can be downloaded from www.idsoftware.com

PunkBuster Anti-Cheat software must be installed and Enabled in order to join

this server. An updated game patch can be downloaded from www.idsoftware.com

PunkBuster Anti-Cheat software must be installed and Enabled in order to join

this server. An updated game patch can be downloaded from www.idsoftware.com

]\pb_cl_enable

PunkBuster Client: PunkBuster Client (v2.041 | A0) Enabled

PunkBuster Client: Error: Failed to locate resource (A)

PunkBuster Client: Attempting to resolve master7.evenbalance.com

PunkBuster Client: Resolved to [216.240.146.139]

PunkBuster Client: PunkBuster Client (v2.041 | A0) Enabled

PunkBuster Client: PB Services socket initialized

PunkBuster Client: Game Version [Q3 1.32c win-x86 May 8 2006]

PunkBuster Client: Connected to Server 217.97.173.22:27962

PunkBuster Client: Error: Unable to set cl_guid

PunkBuster Anti-Cheat software must be installed and Enabled in order to join

this server. An updated game patch can be downloaded from www.idsoftware.com

----- FS_Startup -----

Current search path:

D:\Gry\Quake III Arena\baseq3\ztn3tourney1.pk3 (6 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pro-q3tourney7.pk3 (10 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak8.pk3 (9 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak7.PK3 (4 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak6.pk3 (64 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak5.pk3 (7 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak4.pk3 (272 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak3.pk3 (4 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak2.pk3 (148 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\pak1.pk3 (26 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpma3.pk3 (10 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm9.pk3 (10 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm8.pk3 (13 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm7.pk3 (15 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm6.pk3 (41 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm5.pk3 (7 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\MAP_CPM4.PK3 (7 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm3a.pk3 (79 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm3.pk3 (28 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm21.pk3 (93 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm20.pk3 (82 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm2.pk3 (14 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm1a.pk3 (57 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm19.pk3 (58 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm18.pk3 (77 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm17.pk3 (71 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm16.pk3 (34 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm15.pk3 (28 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm14.pk3 (86 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm13.pk3 (72 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm12.pk3 (20 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm11a.pk3 (18 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm11.pk3 (15 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\map_cpm10.pk3 (16 files)

on the pure list

D:\Gry\Quake III Arena\baseq3\hub3tourney1.pk3 (28 files)

on the pure list

D:\Gry\Quake III Arena\cpma\z-cpma-pak110.pk3 (49 files)

not on the pure list

D:\Gry\Quake III Arena\cpma\z-cpma-pak100.pk3 (305 files)

not on the pure list

D:\Gry\Quake III Arena/cpma

D:\Gry\Quake III Arena\baseq3\ztntourney1.pk3 (18 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\ztn3dm2.pk3 (6 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\ztn3dm1.pk3 (10 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\rvgbot10.pk3 (12 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\qxtourney1.pk3 (7 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\q3arenax.pk3 (9 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\q3aerowalk.pk3 (5 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\pak0.PK3 (3540 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\ne_duel.pk3 (79 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\lakerbot.pk3 (23 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\htourney2.pk3 (6 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\devdm1.pk3 (14 files)

not on the pure list

D:\Gry\Quake III Arena\baseq3\2001.pk3 (5 files)

not on the pure list

D:\Gry\Quake III Arena/baseq3

11234 files in pk3 files

Running in restricted demo mode.

----- FS_Startup -----

Current search path:

D:\Gry\Quake III Arena/demota

11234 files in pk3 files

----- FS_Startup -----

Current search path:

D:\Gry\Quake III Arena\cpma\z-cpma-pak110.pk3 (49 files)

D:\Gry\Quake III Arena\cpma\z-cpma-pak100.pk3 (305 files)

D:\Gry\Quake III Arena/cpma

D:\Gry\Quake III Arena\baseq3\ztntourney1.pk3 (18 files)

D:\Gry\Quake III Arena\baseq3\ztn3tourney1.pk3 (6 files)

D:\Gry\Quake III Arena\baseq3\ztn3dm2.pk3 (6 files)

D:\Gry\Quake III Arena\baseq3\ztn3dm1.pk3 (10 files)

D:\Gry\Quake III Arena\baseq3\rvgbot10.pk3 (12 files)

D:\Gry\Quake III Arena\baseq3\qxtourney1.pk3 (7 files)

D:\Gry\Quake III Arena\baseq3\q3arenax.pk3 (9 files)

D:\Gry\Quake III Arena\baseq3\q3aerowalk.pk3 (5 files)

D:\Gry\Quake III Arena\baseq3\pro-q3tourney7.pk3 (10 files)

D:\Gry\Quake III Arena\baseq3\pak8.pk3 (9 files)

D:\Gry\Quake III Arena\baseq3\pak7.PK3 (4 files)

D:\Gry\Quake III Arena\baseq3\pak6.pk3 (64 files)

D:\Gry\Quake III Arena\baseq3\pak5.pk3 (7 files)

D:\Gry\Quake III Arena\baseq3\pak4.pk3 (272 files)

D:\Gry\Quake III Arena\baseq3\pak3.pk3 (4 files)

D:\Gry\Quake III Arena\baseq3\pak2.pk3 (148 files)

D:\Gry\Quake III Arena\baseq3\pak1.pk3 (26 files)

D:\Gry\Quake III Arena\baseq3\pak0.PK3 (3540 files)

D:\Gry\Quake III Arena\baseq3\ne_duel.pk3 (79 files)

D:\Gry\Quake III Arena\baseq3\map_cpma3.pk3 (10 files)

D:\Gry\Quake III Arena\baseq3\map_cpm9.pk3 (10 files)

D:\Gry\Quake III Arena\baseq3\map_cpm8.pk3 (13 files)

D:\Gry\Quake III Arena\baseq3\map_cpm7.pk3 (15 files)

D:\Gry\Quake III Arena\baseq3\map_cpm6.pk3 (41 files)

D:\Gry\Quake III Arena\baseq3\map_cpm5.pk3 (7 files)

D:\Gry\Quake III Arena\baseq3\MAP_CPM4.PK3 (7 files)

D:\Gry\Quake III Arena\baseq3\map_cpm3a.pk3 (79 files)

D:\Gry\Quake III Arena\baseq3\map_cpm3.pk3 (28 files)

D:\Gry\Quake III Arena\baseq3\map_cpm21.pk3 (93 files)

D:\Gry\Quake III Arena\baseq3\map_cpm20.pk3 (82 files)

D:\Gry\Quake III Arena\baseq3\map_cpm2.pk3 (14 files)

D:\Gry\Quake III Arena\baseq3\map_cpm1a.pk3 (57 files)

D:\Gry\Quake III Arena\baseq3\map_cpm19.pk3 (58 files)

D:\Gry\Quake III Arena\baseq3\map_cpm18.pk3 (77 files)

D:\Gry\Quake III Arena\baseq3\map_cpm17.pk3 (71 files)

D:\Gry\Quake III Arena\baseq3\map_cpm16.pk3 (34 files)

D:\Gry\Quake III Arena\baseq3\map_cpm15.pk3 (28 files)

D:\Gry\Quake III Arena\baseq3\map_cpm14.pk3 (86 files)

D:\Gry\Quake III Arena\baseq3\map_cpm13.pk3 (72 files)

D:\Gry\Quake III Arena\baseq3\map_cpm12.pk3 (20 files)

D:\Gry\Quake III Arena\baseq3\map_cpm11a.pk3 (18 files)

D:\Gry\Quake III Arena\baseq3\map_cpm11.pk3 (15 files)

D:\Gry\Quake III Arena\baseq3\map_cpm10.pk3 (16 files)

D:\Gry\Quake III Arena\baseq3\lakerbot.pk3 (23 files)

D:\Gry\Quake III Arena\baseq3\hub3tourney1.pk3 (28 files)

D:\Gry\Quake III Arena\baseq3\htourney2.pk3 (6 files)

D:\Gry\Quake III Arena\baseq3\devdm1.pk3 (14 files)

D:\Gry\Quake III Arena\baseq3\2001.pk3 (5 files)

D:\Gry\Quake III Arena/baseq3

16851 files in pk3 files

ERROR: Invalid game folder

RE_Shutdown( 0 )

Hunk_Clear: reset the hunk ok

----- R_Init -----

GL_VENDOR: ATI Technologies Inc.

GL_RENDERER: Radeon X1950 Pro

GL_VERSION: 2.1.8201 Release

GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add

GL_EXT_compiled_vertex_array GL_S3_s3tc

GL_MAX_TEXTURE_SIZE: 4096

GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)

MODE: 3, 640 x 480 fullscreen hz:60

GAMMA: hardware w/ 0 overbright bits

CPU: Intel Pentium III

rendering primitives: single glDrawElements

texturemode: GL_LINEAR_MIPMAP_NEAREST

picmip: 5

texture bits: 16

multitexture: enabled

compiled vertex arrays: enabled

texenv add: enabled

compressed textures: disabled

HACK: using vertex lightmap approximation

Initializing Shaders

...loading 'scripts/invis.shader'

...loading 'scripts/players.shader'

...loading 'scripts/bfg.shader'

...loading 'scripts/console.shader'

...loading 'scripts/cpma_ui.shader'

...loading 'scripts/crosshairs.shader'

...loading 'scripts/font3w.shader'

...loading 'scripts/freeze.shader'

...loading 'scripts/grapple.shader'

...loading 'scripts/greenarmor.shader'

...loading 'scripts/lightningnew.shader'

...loading 'scripts/logo512.shader'

...loading 'scripts/netgraph.shader'

...loading 'scripts/nmpgfx.shader'

...loading 'scripts/plasmanew.shader'

...loading 'scripts/ztn3tourney1.shader'

...loading 'scripts/ztn3dm2.shader'

...loading 'scripts/ztn3dm1.shader'

...loading 'scripts/explode1.shader'

...loading 'scripts/gfx.shader'

...loading 'scripts/tim.shader'

...loading 'scripts/base.shader'

...loading 'scripts/base_button.shader'

...loading 'scripts/base_floor.shader'

...loading 'scripts/base_light.shader'

...loading 'scripts/base_object.shader'

...loading 'scripts/base_support.shader'

...loading 'scripts/base_trim.shader'

...loading 'scripts/base_wall.shader'

...loading 'scripts/common.shader'

...loading 'scripts/ctf.shader'

...loading 'scripts/eerie.shader'

...loading 'scripts/gothic_block.shader'

...loading 'scripts/gothic_floor.shader'

...loading 'scripts/gothic_light.shader'

...loading 'scripts/gothic_trim.shader'

...loading 'scripts/gothic_wall.shader'

...loading 'scripts/hell.shader'

...loading 'scripts/liquid.shader'

...loading 'scripts/menu.shader'

...loading 'scripts/models.shader'

...loading 'scripts/organics.shader'

...loading 'scripts/sfx.shader'

...loading 'scripts/shrine.shader'

...loading 'scripts/skin.shader'

...loading 'scripts/sky.shader'

...loading 'scripts/test.shader'

...loading 'scripts/evil8_base.shader'

...loading 'scripts/ikbase_light.shader'

...loading 'scripts/ne.shader'

...loading 'scripts/wdw3team1.shader'

...loading 'scripts/cpm8.shader'

...loading 'scripts/r_tourney4.shader'

...loading 'scripts/mrcq3t3.shader'

...loading 'scripts/mrcq3t4.shader'

...loading 'scripts/swelt_evil8.shader'

...loading 'scripts/cpm3a.shader'

...loading 'scripts/swelt_majestic.shader'

...loading 'scripts/cpm3.shader'

...loading 'scripts/sweltdm4.shader'

...loading 'scripts/69pickup1.shader'

...loading 'scripts/decker_sky.shader'

...loading 'scripts/decker_light.shader'

...loading 'scripts/decker_sfx.shader'

...loading 'scripts/decker_grates.shader'

...loading 'scripts/deck-tele.shader'

...loading 'scripts/hub3media.shader'

...loading 'scripts/mars.shader'

...loading 'scripts/nodm2.shader'

...loading 'scripts/acid.shader'

...loading 'scripts/cpm17.shader'

...loading 'scripts/evil6.shader'

...loading 'scripts/evil6_trims.shader'

...loading 'scripts/sweltdm3.shader'

...loading 'scripts/blemish.shader'

...loading 'scripts/qfraggel2.shader'

...loading 'scripts/mrcq3dm5.shader'

...loading 'scripts/mrcleantex_3.shader'

...loading 'scripts/mrcleantex_1.shader'

...loading 'scripts/ik_sky.shader'

...loading 'scripts/cmp11a.shader'

...loading 'scripts/d3xf2.shader'

...loading 'scripts/decker.shader'

...loading 'scripts/skybox2.shader'

----- finished R_Init -----

Loading vm file vm/ui.qvm.

VM file ui compiled to 573786 bytes of code

ui loaded in 1928768 bytes on the hunk

73 arenas parsed

33 bots parsed

PunkBuster Client: Not Connected to a Server

execing q3config.cfg

PunkBuster Client: PnkBstrA successfully loaded PnkBstrB

PunkBuster Client: PnkBstrB service installed and started successfully

]\con

connect

configstrings

condump

con_notifytime

]\condump error.txt

Dumped console text to error.txt.

AL|EN

Od: 2003-01-16

Ranga: Quad Damager

Dodano dnia: 2009-02-16 23:15:41

Widzę, że jednak musze napisać bo jeszce się ludki nie nauczyli czytać logów :icon_wink:

Otóż nie posiadasz Cpma 1.46 bo nie używałeś Q3PI, który wraz z poradnikiem znajduje się tutaj: www.tnij.org/quake3

Zrób wszystko tak jak tam jest napisane będziesz mógł wchodzić na najlepsze serwery Quake III Arena w Polsce :icon_cool:

www.MojaMiranda.pl - Polski Portal komunikatora Miranda IM

zablotzky

Od: 2003-05-13

Ranga: Newbie

Dodano dnia: 2009-02-17 01:47:49

tak jak ja to zrobilem dzis! po wielu miesiacach przerwy nie bylem do konca obeznany co powinienem sciagnac zeby pograc, q3pi rozwiazal moj problem, teraz moge grac na najlepszych serwerach w polsce i robic jako mieso armatnie!

scratch aka zablotzky o/

grzesiontko

Od: 2007-12-29

Ranga: Newbie

Dodano dnia: 2009-02-17 08:21:56

Nazywam się Tadeusz Nowak i od 20 lat naprawiam pralkę [...] aż wkońcu odkryłem Q3PI [...]

It has been precisely 12 days, 11 hours, 35 minutes, and 12,4 seconds since something good last happened.

ins1d1um

Od: 2007-09-14

Ranga: Newbie

Dodano dnia: 2009-02-17 10:08:06

Cytat z posta - autor: wlodi04
> (...)
>
> PunkBuster Client: Error: Unable to set cl_guid
>
>
>
>
>
>
>
> (...)

Dodatkowo zapoznaj się z tematami CD-KEY, albo napisz na prv.