Cytat z posta - autor: Camping_Gaz_14k
> as you can see, the maxima of
>
> -134,217,728 for free falling speed limit
>
> and
>
> -35,184,372,088,832 for vertical position due to that free fall
> here are two placeplayers which you can't get with savepos for the df being bugged reason.
>
> they demonstrate two things
>
>
> first one show the freefalling speed and position limit
>
> the limits aren't the figures displayed because i set it up so that the limit is reached after 5 seconds.
>
> placeplayer 0 0 -35183061368832 0 0 0 0 0 -134217632
>
>
> if you try to /kill before 5 seconds you won't see your gibs. after the 5 secs you'll see them moving away slowly, proving you're now immobile.
>
> both your vertical speed and position won't change anymore from then.
>
> you'll notice gibs are squished to one line on the screen because of the limits of q3 display.
>
> also notice that your weapon becomes "visible" after those 5 seconds too (when you're moving too fast it's wobbling like crazy and you can't see it).
>
>
> second one shows horizontal speed and position limits (the one with quaded rails is larger)
>
> placeplayer 17591530684416 17591530684416 -35183061368832 0 0 0 67108869 67108869 -134217632
>
>
> after applying it you won't be able to accelerate (ofc) but also unable to decelerate
>
> if you change 67108869 to 67108868 or lower, you'll recover deceleration ability, and you can slow down to 0 if you spend 3 months doing that.
>
>
> this is not the actual strafing speed limit but it is an absolute limit to strafing even if a technique to reach it existed (it doesnt ).
>
> being unable to decelerate gives you little hope on accelerating.
>
>
> the gibs trick won't work with this one because the gibs will be invisible.
>
>
> for both, lower your sound volume because you may experience very loud noise (e.g when shooting with mg in the first example or at random in the second).
>
>
> those limits are for 125fps, they're a bit higher for lower fpses.
Chodzi o limit szybkości swobodnego spadania - zamiast lecieć do przodu model po prostu spada :icon_smile:
No to koniec poszukiwań :icon_wink: