News14 gru 2002·Autor: slawek·Quake 3 Arena

Coraz bliżej finalnego 1.0

Kto? Co?

oczywiście wyczekiwany (i zapowiadany wcześniej na gwiazdkę) CPMA.

Do testowania można juz pobierać wersję RC2.

Oto co dodano/zmieniono:
*add: "+nologo" on command line skips id metalstamp cin at startup

(always has, but now without giving an error)

add: "+browser" on command line starts Q3 at the server browser

add: cg_altLightning 2 - 4nTi/voo LG

add: 4nTi's updated BFG media

add: oNyx's updated grapple media

add: offhand crutch can be used to open doors etc

add: re-check ready percentage if players join during countdown

add: browser does a full refresh automatically if it has no servers

(handy for first-time users)

chg: maximum TN upped to -100

(note that it will artifact like crazy at that point,

especially with +ve SC)

fix: jerkiness with +ve SC on laggy conns

fix: release grapple at intermission, end of CA rounds, etc*

Coś więcej? Zajrzyjcie na promode.org

tifu | 2002-12-14 15:13:59

wyjdzie pm 1.0 to bedzie mozna oczekiwac nowego osp

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