Coraz bliżej finalnego 1.0
sob, 14 grudzień 2002 11:42:59 | Autor: slawek | Quake 3 Arena
Kto? Co?
oczywiście wyczekiwany (i zapowiadany wcześniej na gwiazdkę) CPMA.
Do testowania można juz pobierać wersję RC2.
Oto co dodano/zmieniono:
*add: "+nologo" on command line skips id metalstamp cin at startup
(always has, but now without giving an error)
add: "+browser" on command line starts Q3 at the server browser
add: cg_altLightning 2 - 4nTi/voo LG
add: 4nTi's updated BFG media
add: oNyx's updated grapple media
add: offhand crutch can be used to open doors etc
add: re-check ready percentage if players join during countdown
add: browser does a full refresh automatically if it has no servers
(handy for first-time users)
chg: maximum TN upped to -100
(note that it will artifact like crazy at that point,
especially with +ve SC)
fix: jerkiness with +ve SC on laggy conns
fix: release grapple at intermission, end of CA rounds, etc*
Coś więcej? Zajrzyjcie na promode.org
tifu | 2002-12-14 15:13:59
wyjdzie pm 1.0 to bedzie mozna oczekiwac nowego osp
#626908
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